SketcherGui: apply clang-format
This commit is contained in:
committed by
abdullahtahiriyo
parent
fd8b50d23f
commit
ec899d75c6
@@ -22,34 +22,34 @@
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <QDialog>
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#include <QDialog>
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#endif
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#include <Gui/BitmapFactory.h>
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#include <Gui/MainWindow.h>
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#include "ui_SketchOrientationDialog.h"
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#include "SketchOrientationDialog.h"
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#include "ui_SketchOrientationDialog.h"
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using namespace SketcherGui;
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SketchOrientationDialog::SketchOrientationDialog()
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: QDialog(Gui::getMainWindow()), ui(new Ui_SketchOrientationDialog)
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: QDialog(Gui::getMainWindow())
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, ui(new Ui_SketchOrientationDialog)
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{
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DirType = 0;
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ui->setupUi(this);
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onPreview();
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connect(ui->Reverse_checkBox, &QCheckBox::clicked, this, &SketchOrientationDialog::onPreview);
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connect(ui->XY_radioButton , &QRadioButton::clicked, this, &SketchOrientationDialog::onPreview);
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connect(ui->XZ_radioButton , &QRadioButton::clicked, this, &SketchOrientationDialog::onPreview);
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connect(ui->YZ_radioButton , &QRadioButton::clicked, this, &SketchOrientationDialog::onPreview);
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connect(ui->XY_radioButton, &QRadioButton::clicked, this, &SketchOrientationDialog::onPreview);
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connect(ui->XZ_radioButton, &QRadioButton::clicked, this, &SketchOrientationDialog::onPreview);
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connect(ui->YZ_radioButton, &QRadioButton::clicked, this, &SketchOrientationDialog::onPreview);
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}
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SketchOrientationDialog::~SketchOrientationDialog()
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{
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}
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{}
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void SketchOrientationDialog::accept()
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{
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@@ -57,31 +57,32 @@ void SketchOrientationDialog::accept()
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bool reverse = ui->Reverse_checkBox->isChecked();
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if (ui->XY_radioButton->isChecked()) {
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if (reverse) {
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Pos = Base::Placement(Base::Vector3d(0,0,offset),Base::Rotation(1.0,0.0,0.0,0.0));
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Pos = Base::Placement(Base::Vector3d(0, 0, offset), Base::Rotation(1.0, 0.0, 0.0, 0.0));
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DirType = 1;
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}
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else {
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Pos = Base::Placement(Base::Vector3d(0,0,offset),Base::Rotation());
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Pos = Base::Placement(Base::Vector3d(0, 0, offset), Base::Rotation());
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DirType = 0;
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}
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}
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else if (ui->XZ_radioButton->isChecked()) {
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if (reverse) {
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Pos = Base::Placement(Base::Vector3d(0,offset,0),Base::Rotation(0.0,1.0,1.0,0.0));
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Pos = Base::Placement(Base::Vector3d(0, offset, 0), Base::Rotation(0.0, 1.0, 1.0, 0.0));
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DirType = 3;
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}
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else {
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Pos = Base::Placement(Base::Vector3d(0,offset,0),Base::Rotation(1.0,0.0,0.0,1.0));
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Pos = Base::Placement(Base::Vector3d(0, offset, 0), Base::Rotation(1.0, 0.0, 0.0, 1.0));
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DirType = 2;
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}
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}
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else if (ui->YZ_radioButton->isChecked()) {
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if (reverse) {
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Pos = Base::Placement(Base::Vector3d(offset,0,0),Base::Rotation(-1.0,1.0,1.0,-1.0));
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Pos =
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Base::Placement(Base::Vector3d(offset, 0, 0), Base::Rotation(-1.0, 1.0, 1.0, -1.0));
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DirType = 5;
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}
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else {
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Pos = Base::Placement(Base::Vector3d(offset,0,0),Base::Rotation(1.0,1.0,1.0,1.0));
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Pos = Base::Placement(Base::Vector3d(offset, 0, 0), Base::Rotation(1.0, 1.0, 1.0, 1.0));
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DirType = 4;
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}
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}
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@@ -113,8 +114,7 @@ void SketchOrientationDialog::onPreview()
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}
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ui->previewLabel->setPixmap(
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Gui::BitmapFactory().pixmapFromSvg(icon.c_str(),
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ui->previewLabel->size()));
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Gui::BitmapFactory().pixmapFromSvg(icon.c_str(), ui->previewLabel->size()));
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}
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#include "moc_SketchOrientationDialog.cpp"
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