Further doubel suggestions from Jan
Moved Gui/InputVector,Placement,Transform from float to double Moved Sketcher from float to double more suggestions for moving float -> double
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@@ -35,8 +35,8 @@
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#include <Inventor/events/SoMouseButtonEvent.h>
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#include <Inventor/nodes/SoCoordinate3.h>
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#include <Inventor/nodes/SoDrawStyle.h>
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#include <Inventor/nodes/SoIndexedFaceSet.h>
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#include <Inventor/nodes/SoPointSet.h>
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#include <Inventor/nodes/SoIndexedFaceSet.h>
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#include <Inventor/nodes/SoPointSet.h>
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#include <Inventor/nodes/SoMaterial.h>
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#include <Inventor/nodes/SoShapeHints.h>
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#include <Inventor/nodes/SoOrthographicCamera.h>
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@@ -64,14 +64,14 @@ using namespace InspectionGui;
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bool ViewProviderInspection::addflag = false;
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App::PropertyFloatConstraint::Constraints ViewProviderInspection::floatRange = {1.0f,64.0f,1.0f};
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App::PropertyFloatConstraint::Constraints ViewProviderInspection::floatRange = {1.0,64.0,1.0};
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PROPERTY_SOURCE(InspectionGui::ViewProviderInspection, Gui::ViewProviderDocumentObject)
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ViewProviderInspection::ViewProviderInspection() : search_radius(FLT_MAX)
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{
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ADD_PROPERTY_TYPE(OutsideGrayed,(false),"",(App::PropertyType) (App::Prop_Output|App::Prop_Hidden),"");
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ADD_PROPERTY_TYPE(PointSize,(1.0f),"Display",(App::PropertyType) (App::Prop_None/*App::Prop_Hidden*/),"");
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ADD_PROPERTY_TYPE(PointSize,(1.0),"Display",(App::PropertyType) (App::Prop_None/*App::Prop_Hidden*/),"");
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PointSize.setConstraints(&floatRange);
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pcColorRoot = new SoSeparator();
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