Further doubel suggestions from Jan

Moved Gui/InputVector,Placement,Transform from float to double
Moved Sketcher from float to double
more suggestions for moving float -> double
This commit is contained in:
jriegel
2013-09-22 22:00:19 +02:00
parent 00ea24e07e
commit ecae7fac7f
16 changed files with 163 additions and 163 deletions

View File

@@ -121,7 +121,7 @@ void DlgRevolution::directionActivated(int index)
ui->directionActivated(this, index);
}
Base::Vector3f DlgRevolution::getDirection() const
Base::Vector3d DlgRevolution::getDirection() const
{
return ui->getDirection();
}
@@ -180,7 +180,7 @@ void DlgRevolution::accept()
shape = (*it)->data(0, Qt::UserRole).toString();
type = QString::fromAscii("Part::Revolution");
name = QString::fromAscii(activeDoc->getUniqueObjectName("Revolve").c_str());
Base::Vector3f axis = this->getDirection();
Base::Vector3d axis = this->getDirection();
QString code = QString::fromAscii(
"FreeCAD.ActiveDocument.addObject(\"%1\",\"%2\")\n"
@@ -222,8 +222,8 @@ void DlgRevolution::onSelectionChanged(const Gui::SelectionChanges& msg)
{
if (msg.Type == Gui::SelectionChanges::AddSelection) {
if (filter && filter->canSelect) {
ui->setPosition (Base::convertTo<Base::Vector3f>(filter->loc));
ui->setDirection(Base::convertTo<Base::Vector3f>(filter->dir));
ui->setPosition (Base::convertTo<Base::Vector3d>(filter->loc));
ui->setDirection(Base::convertTo<Base::Vector3d>(filter->dir));
}
}
}