Core/Gui: Render primitives on top of the scene in PickGeometry
+ added some better grouping for items, which are assigned per object right now. For example, if we exceed 10 items per object it gets an additional group. Co-authored-by: realthunder <realthunder@users.noreply.github.com>
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@@ -2604,3 +2604,13 @@ PyObject *SelectionSingleton::sGetSelectionFromStack(PyObject * /*self*/, PyObje
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}
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PY_CATCH;
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}
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bool SelectionSingleton::pickGeometryActive = false;
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bool SelectionSingleton::isPickGeometryActive() {
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return pickGeometryActive;
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}
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void SelectionSingleton::setPickGeometryActive(bool active) {
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pickGeometryActive = active;
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}
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