move Image viewer to QOpenGLWidget

This commit is contained in:
wmayer
2017-03-08 16:34:10 +01:00
parent c17e9a2964
commit ef5d3920db
5 changed files with 1087 additions and 4 deletions

View File

@@ -0,0 +1,934 @@
/***************************************************************************
* *
* This is a QGLWidget displaying an image or portion of an image in a *
* box. *
* *
* Author: Graeme van der Vlugt *
* Copyright: Imetric 3D GmbH *
* Year: 2004 *
* *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* for detail see the LICENCE text file. *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cmath>
# include <QDebug>
# include <QOpenGLDebugMessage>
# include <QOpenGLContext>
# include <QOpenGLFunctions>
# include <QSurfaceFormat>
# include <QMessageBox>
# include <QPainter>
#endif
#if defined(__MINGW32__)
# include <GL/gl.h>
# include <GL/glext.h>
#elif defined (FC_OS_MACOSX)
# include <OpenGL/gl.h>
# include <OpenGL/glu.h>
#elif defined (FC_OS_WIN32)
# include <Windows.h>
# include <GL/gl.h>
# include <GL/glu.h>
#else
# include <GL/gl.h>
# include <GL/glu.h>
#endif
#include "OpenGLImageBox.h"
using namespace ImageGui;
#if defined(Q_CC_MSVC)
#pragma warning(disable:4305) // init: truncation from const double to float
#endif
bool GLImageBox::haveMesa = false;
/*
Notes:
+ Using QGLWidget with Qt5 still works fine
+ But QGLWidget is marked as deprecated and should be replaced with QOpenGLWidget
+ When opening one or more image views (based on QOpenGLWidget) everything works fine
but as soon as a 3d view based on QGLWidget is opened the content becomes black and
from then on will never render normally again.
+ This problem is caused by QuarterWidget::paintEvent!!!
+ https://groups.google.com/forum/?_escaped_fragment_=topic/coin3d-discuss/2SVG6ZxOWy4#!topic/coin3d-discuss/2SVG6ZxOWy4
+ Using a QSurfaceFormat to switch on double buffering doesn't seem to have any effect
QSurfaceFormat format;
format.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
setFormat(format);
+ Directly swapping in paintGL doesn't work either
QOpenGLContext::currentContext()->swapBuffers(QOpenGLContext::currentContext()->surface());
+ Check for OpenGL errors with: GLenum err = glGetError(); // GL_NO_ERROR
+ http://retokoradi.com/2014/04/21/opengl-why-is-your-code-producing-a-black-window/
+ http://forum.openscenegraph.org/viewtopic.php?t=15177
+ implement GLImageBox::renderText
+ See http://doc.qt.io/qt-5/qtquick-scenegraph-openglunderqml-example.html
*/
/* TRANSLATOR ImageGui::GLImageBox */
// Constructor
GLImageBox::GLImageBox(QWidget * parent, Qt::WindowFlags f)
: QOpenGLWidget(parent, f)
{
// uses default display format for the OpenGL rendering context
// (double buffering is enabled)
// enable mouse tracking when moving even if no buttons are pressed
setMouseTracking(true);
// initialise variables
_x0 = 0;
_y0 = 0;
_zoomFactor = 1.0;
_base_x0 = 0;
_base_y0 = 0;
_pColorMap = 0;
_numMapEntries = 0;
#ifdef _DEBUG
QSurfaceFormat format;
format.setProfile(QSurfaceFormat::CoreProfile);
format.setOption(QSurfaceFormat::DebugContext);
this->setFormat(format);
#endif
}
// Destructor
GLImageBox::~GLImageBox()
{
delete [] _pColorMap;
}
void GLImageBox::handleLoggedMessage(const QOpenGLDebugMessage &message)
{
qDebug() << message;
}
// Set up the OpenGL rendering state
void GLImageBox::initializeGL()
{
QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
//QColor c(Qt::black);
QPalette p = this->palette();
QColor c(p.color(this->backgroundRole())); // Let OpenGL clear to black
f->glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF()); // Let OpenGL clear to black
static bool init = false;
if (!init) {
init = true;
std::string ver = (const char*)(glGetString(GL_VERSION));
haveMesa = (ver.find("Mesa") != std::string::npos);
}
#if _DEBUG
#if 0
QString ext = QString::fromLatin1((const char*)(glGetString(GL_EXTENSIONS)));
QStringList list = ext.split(QLatin1Char(' '));
std::list<std::string> extlist;
Q_FOREACH(QString it, list) {
extlist.push_back(it.toStdString());
}
std::string glRenderer = (const char*)(glGetString(GL_RENDERER));
std::string glVendor = (const char*)(glGetString(GL_VENDOR));
std::string glVersion = (const char*)(glGetString(GL_VERSION));
#endif
QOpenGLContext *context = QOpenGLContext::currentContext();
if (context->hasExtension(QByteArrayLiteral("GL_KHR_debug"))) {
QOpenGLDebugLogger *logger = new QOpenGLDebugLogger(this);
connect(logger, &QOpenGLDebugLogger::messageLogged, this, &GLImageBox::handleLoggedMessage);
if (logger->initialize())
logger->startLogging();
}
#endif
}
// Update the viewport
void GLImageBox::resizeGL( int w, int h )
{
glViewport( 0, 0, (GLint)w, (GLint)h );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
gluOrtho2D(0, width() - 1, height() - 1, 0);
glMatrixMode(GL_MODELVIEW);
}
// Redraw (current image)
void GLImageBox::redraw()
{
update();
}
// Paint the box
void GLImageBox::paintGL()
{
glPushAttrib(GL_COLOR_BUFFER_BIT | GL_DEPTH_TEST);
// clear background (in back buffer)
//glDrawBuffer(GL_BACK); // this is an invalid call!
glClear(GL_COLOR_BUFFER_BIT);
glDisable(GL_DEPTH_TEST);
// Draw the image
drawImage();
// Emit a signal for owners to draw any graphics that is needed.
if (_image.hasValidData() == true)
drawGraphics();
// flush the OpenGL graphical pipeline
glFinish();
glPopAttrib();
// Double buffering is used so we need to swap the buffers
// There is no need to explicitly call this function because it is
// done automatically after each widget repaint, i.e. each time after paintGL() has been executed
// swapBuffers();
}
// Draw the image
void GLImageBox::drawImage()
{
if (_image.hasValidData() == false)
return;
// Gets the size of the diplayed image area using the current display settings
// (in units of image pixels)
int dx, dy;
getDisplayedImageAreaSize(dx, dy);
// Draw the visible image region with the correct position and zoom
if ((dx > 0) && (dy > 0))
{
// Get top left image pixel to display
int tlx = std::max<int>(0, _x0);
int tly = std::max<int>(0, _y0);
// Get pointer to first pixel in source image rectangle
unsigned char* pPix = (unsigned char *)(_image.getPixelDataPtr());
pPix += (unsigned long)(_image.getNumBytesPerPixel()) * (tly * _image.getWidth() + tlx);
// Draw in the back buffer, using the following parameters
//glDrawBuffer(GL_BACK); // this is an invalid call!
glPixelStorei(GL_UNPACK_ROW_LENGTH, _image.getWidth()); // defines number of pixels in a row
glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // defines byte alignment of rows
glPixelZoom(_zoomFactor, -_zoomFactor); // defines the zoom factors to draw at
// set current raster position to coincide with top left image pixel to display
// the first pixel is always displayed in full when zoomed in
// round to nearest widget pixel that coincides with top left corner of top left image pixel to display
int xx = (int)floor(ICToWC_X(tlx - 0.5) + 0.5);
int yy = (int)floor(ICToWC_Y(tly - 0.5) + 0.5);
glRasterPos2f(xx, yy);
// Compute scale to stretch number of significant bits to full range
// e.g. stretch 12 significant bits to 16-bit range: 0-4095 -> 0-65535, therefore scale = 65535/4095
double scale = (pow(2.0, _image.getNumBitsPerSample()) - 1.0) / (pow(2.0, _image.getNumSigBitsPerSample()) - 1.0);
glPixelTransferf(GL_RED_SCALE, (float)scale);
glPixelTransferf(GL_GREEN_SCALE, (float)scale);
glPixelTransferf(GL_BLUE_SCALE, (float)scale);
// Load the color map if present
if (_pColorMap != 0)
{
if (!haveMesa) glPixelTransferf(GL_MAP_COLOR, 1.0);
glPixelMapfv(GL_PIXEL_MAP_R_TO_R, _numMapEntries, _pColorMap);
glPixelMapfv(GL_PIXEL_MAP_G_TO_G, _numMapEntries, _pColorMap + _numMapEntries);
glPixelMapfv(GL_PIXEL_MAP_B_TO_B, _numMapEntries, _pColorMap + _numMapEntries * 2);
glPixelMapfv(GL_PIXEL_MAP_A_TO_A, _numMapEntries, _pColorMap + _numMapEntries * 3);
}
else
{
glPixelTransferf(GL_MAP_COLOR, 0.0);
glPixelMapfv(GL_PIXEL_MAP_R_TO_R, 0, NULL);
glPixelMapfv(GL_PIXEL_MAP_G_TO_G, 0, NULL);
glPixelMapfv(GL_PIXEL_MAP_B_TO_B, 0, NULL);
glPixelMapfv(GL_PIXEL_MAP_A_TO_A, 0, NULL);
}
// Get the pixel format
GLenum pixFormat;
GLenum pixType;
getPixFormat(pixFormat, pixType);
// Draw the defined source rectangle
glDrawPixels(dx, dy, pixFormat, pixType, (GLvoid *)pPix);
glFlush();
}
}
// Gets the size of the diplayed image area using the current display settings
// (in units of image pixels)
void GLImageBox::getDisplayedImageAreaSize(int &dx, int &dy)
{
if (_image.hasValidData() == false)
{
dx = 0;
dy = 0;
}
else
{
// Make sure drawing position and zoom factor are valid
limitCurrPos();
limitZoomFactor();
// Image coordinates of top left widget pixel = (_x0, _y0)
// Get image coordinates of bottom right widget pixel
int brx = (int)ceil(WCToIC_X(width() - 1));
int bry = (int)ceil(WCToIC_Y(height() - 1));
// Find the outer coordinates of the displayed image area
int itlx = std::max<int>(_x0, 0);
int itly = std::max<int>(_y0, 0);
int ibrx = std::min<int>(brx, (int)(_image.getWidth()) - 1);
int ibry = std::min<int>(bry, (int)(_image.getHeight()) - 1);
if ((itlx >= (int)(_image.getWidth())) ||
(itly >= (int)(_image.getHeight())) ||
(ibrx < 0) ||
(ibry < 0))
{
dx = 0;
dy = 0;
}
dx = ibrx - itlx + 1;
dy = ibry - itly + 1;
}
}
// Gets the value of an image sample at the given image pixel position
// Returns 0 for valid value or -1 if coordinates or sample index are out of range or
// if there is no image data
int GLImageBox::getImageSample(int x, int y, unsigned short sampleIndex, double &value)
{
return (_image.getSample(x, y, sampleIndex, value));
}
// Gets the number of samples per pixel for the image
unsigned short GLImageBox::getImageNumSamplesPerPix()
{
return (_image.getNumSamples());
}
// Gets the format (color space format) of the image
int GLImageBox::getImageFormat()
{
return (_image.getFormat());
}
// Get the OpenGL pixel format and pixel type from the image properties
void GLImageBox::getPixFormat(GLenum &pixFormat, GLenum &pixType)
{
switch(_image.getFormat())
{
case IB_CF_GREY8:
pixFormat = GL_LUMINANCE;
pixType = GL_UNSIGNED_BYTE;
break;
case IB_CF_GREY16:
pixFormat = GL_LUMINANCE;
pixType = GL_UNSIGNED_SHORT;
break;
case IB_CF_GREY32:
pixFormat = GL_LUMINANCE;
pixType = GL_UNSIGNED_INT;
break;
case IB_CF_RGB24:
pixFormat = GL_RGB;
pixType = GL_UNSIGNED_BYTE;
break;
#ifndef FC_OS_CYGWIN
case IB_CF_BGR24:
pixFormat = GL_BGR_EXT;
pixType = GL_UNSIGNED_BYTE;
break;
case IB_CF_RGB48:
pixFormat = GL_RGB;
pixType = GL_UNSIGNED_SHORT;
break;
case IB_CF_BGR48:
pixFormat = GL_BGR_EXT;
pixType = GL_UNSIGNED_SHORT;
break;
#endif
case IB_CF_RGBA32:
pixFormat = GL_RGBA;
pixType = GL_UNSIGNED_BYTE;
break;
case IB_CF_RGBA64:
pixFormat = GL_RGBA;
pixType = GL_UNSIGNED_SHORT;
break;
#ifndef FC_OS_CYGWIN
case IB_CF_BGRA32:
pixFormat = GL_BGRA_EXT;
pixType = GL_UNSIGNED_BYTE;
break;
case IB_CF_BGRA64:
pixFormat = GL_BGRA_EXT;
pixType = GL_UNSIGNED_SHORT;
break;
#endif
default:
// Should never happen
pixFormat = GL_LUMINANCE;
pixType = GL_UNSIGNED_BYTE;
QMessageBox::warning((QWidget *)this, tr("Image pixel format"),
tr("Undefined type of colour space for image viewing"));
return;
}
}
// Limits the current position (centre of top left image pixel)
// Currently we don't limit it!
void GLImageBox::limitCurrPos()
{
if (_image.hasValidData() == false)
return;
/*
if (_x0 < 0)
_x0 = 0;
else if (_x0 >= (int)(_image.getWidth()))
_x0 = _image.getWidth() - 1;
if (_y0 < 0)
_y0 = 0;
else if (_y0 >= (int)(_image.getHeight()))
_y0 = _image.getHeight() - 1;
*/
}
// Limits the current zoom factor from 1:64 to 64:1
void GLImageBox::limitZoomFactor()
{
if (_zoomFactor > 64.0)
_zoomFactor = 64.0;
else if (_zoomFactor < (1.0 / 64.0))
_zoomFactor = 1.0 / 64.0;
}
// Set the current position (centre of top left image pixel coordinates)
// This function does not redraw (call redraw afterwards)
void GLImageBox::setCurrPos(int x0, int y0)
{
_x0 = x0;
_y0 = y0;
limitCurrPos();
}
// Fixes a base position at the current position
void GLImageBox::fixBasePosCurr()
{
if (_image.hasValidData() == false)
{
_base_x0 = 0;
_base_y0 = 0;
}
else
{
_base_x0 = _x0;
_base_y0 = _y0;
}
}
// Set the current zoom factor
// Option to centre the zoom at a given image point or not
// This function does not redraw (call redraw afterwards)
void GLImageBox::setZoomFactor(double zoomFactor, bool useCentrePt, int ICx, int ICy)
{
if ((useCentrePt == false) || (_image.hasValidData() == false))
{
_zoomFactor = zoomFactor;
limitZoomFactor();
}
else
{
// Set new zoom factor
_zoomFactor = zoomFactor;
limitZoomFactor();
// get centre position of widget in image coordinates
int ix, iy;
getCentrePoint(ix, iy);
// try to shift the current position so that defined centre point is in the middle of the widget
// (this can be modified by the limitCurrPos function)
setCurrPos(_x0 - ix + ICx, _y0 - iy + ICy);
}
}
// Stretch or shrink the image to fit the view (although the zoom factor is limited so a
// very small or very big image may not fit completely (depending on the size of the view)
// This function redraws
void GLImageBox::stretchToFit()
{
if (_image.hasValidData() == false)
return;
setToFit();
update();
}
// Sets the settings needed to fit the image into the view (although the zoom factor is limited so a
// very small or very big image may not fit completely (depending on the size of the view)
// This function does not redraw (call redraw afterwards)
void GLImageBox::setToFit()
{
if (_image.hasValidData() == false)
return;
// Compute ideal zoom factor to fit the image
double zoomX = (double)width() / (double)(_image.getWidth());
double zoomY = (double)height() / (double)(_image.getHeight());
if (zoomX > zoomY)
_zoomFactor = zoomY;
else
_zoomFactor = zoomX;
limitZoomFactor();
// set current position to top left image pixel
setCurrPos(0, 0);
}
// Sets the normal viewing position and zoom = 1
// If the image is smaller than the widget then the image is centred
// otherwise we view the top left part of the image
// This function does not redraw (call redraw afterwards)
void GLImageBox::setNormal()
{
if (_image.hasValidData() == false)
return;
if (((int)(_image.getWidth()) < width()) && ((int)(_image.getHeight()) < height()))
{
setZoomFactor(1.0, true, _image.getWidth() / 2, _image.getHeight() / 2);
}
else
{
_zoomFactor = 1;
setCurrPos(0, 0);
}
}
// Gets the image coordinates of the centre point of the widget
void GLImageBox::getCentrePoint(int &ICx, int &ICy)
{
ICx = (int)floor(WCToIC_X((double)(width() - 1) / 2.0) + 0.5);
ICy = (int)floor(WCToIC_Y((double)(height() - 1) / 2.0) + 0.5);
}
// Moves the image by a relative amount (in widget pixel units) from the base position
// First use fixBasePosCurr() to fix the base position at a position
void GLImageBox::relMoveWC(int WCdx, int WCdy)
{
double ICdx = WCdx / _zoomFactor;
double ICdy = WCdy / _zoomFactor;
setCurrPos(_base_x0 - (int)floor(ICdx + 0.5), _base_y0 - (int)floor(ICdy + 0.5));
update();
}
// Computes an image x-coordinate from the widget x-coordinate
// Note: (_x0,_y0) is the centre of the image pixel displayed at the top left of the widget
// therefore (_x0 - 0.5, _y0 - 0.5) is the top left coordinate of this pixel which will
// theoretically coincide with widget coordinate (-0.5,-0.5)
// Zoom = 4: Widget(0,0) = Image(_x0 - 0.375,_y0 - 0.375)
// Zoom = 2: Widget(0,0) = Image(_x0 - 0.250,_y0 - 0.250)
// Zoom = 1: Widget(0,0) = Image(_x0,_y0)
// Zoom = 0.5: Widget(0,0) = Image(_x0 + 0.500,_y0 + 0.500)
// Zoom = 0.25: Widget(0,0) = Image(_x0 + 1.500,_y0 + 1.500)
double GLImageBox::WCToIC_X(double WidgetX)
{
return ((double)_x0 - 0.5 + (WidgetX + 0.5) / _zoomFactor);
}
// Computes an image y-coordinate from the widget y-coordinate
// Note: (_x0,_y0) is the centre of the image pixel displayed at the top left of the widget
// therefore (_x0 - 0.5, _y0 - 0.5) is the top left coordinate of this pixel which will
// theoretically coincide with widget coordinate (-0.5,-0.5)
// Zoom = 4: Widget(0,0) = Image(_x0 - 0.375,_y0 - 0.375)
// Zoom = 2: Widget(0,0) = Image(_x0 - 0.250,_y0 - 0.250)
// Zoom = 1: Widget(0,0) = Image(_x0,_y0)
// Zoom = 0.5: Widget(0,0) = Image(_x0 + 0.500,_y0 + 0.500)
// Zoom = 0.25: Widget(0,0) = Image(_x0 + 1.500,_y0 + 1.500)
double GLImageBox::WCToIC_Y(double WidgetY)
{
return ((double)_y0 - 0.5 + (WidgetY + 0.5) / _zoomFactor);
}
// Computes a widget x-coordinate from an image x-coordinate
// Note: (_x0,_y0) is the centre of the image pixel displayed at the top left of the widget
// therefore (_x0 - 0.5, _y0 - 0.5) is the top left coordinate of this pixel which will
// theoretically coincide with widget coordinate (-0.5,-0.5)
// Zoom = 4: Widget(0,0) = Image(_x0 - 0.375,_y0 - 0.375)
// Zoom = 2: Widget(0,0) = Image(_x0 - 0.250,_y0 - 0.250)
// Zoom = 1: Widget(0,0) = Image(_x0,_y0)
// Zoom = 0.5: Widget(0,0) = Image(_x0 + 0.500,_y0 + 0.500)
// Zoom = 0.25: Widget(0,0) = Image(_x0 + 1.500,_y0 + 1.500)
double GLImageBox::ICToWC_X(double ImageX)
{
return ((ImageX - (double)_x0 + 0.5) * _zoomFactor - 0.5);
}
// Computes a widget y-coordinate from an image y-coordinate
// Note: (_x0,_y0) is the centre of the image pixel displayed at the top left of the widget
// therefore (_x0 - 0.5, _y0 - 0.5) is the top left coordinate of this pixel which will
// theoretically coincide with widget coordinate (-0.5,-0.5)
// Zoom = 4: Widget(0,0) = Image(_x0 - 0.375,_y0 - 0.375)
// Zoom = 2: Widget(0,0) = Image(_x0 - 0.250,_y0 - 0.250)
// Zoom = 1: Widget(0,0) = Image(_x0,_y0)
// Zoom = 0.5: Widget(0,0) = Image(_x0 + 0.500,_y0 + 0.500)
// Zoom = 0.25: Widget(0,0) = Image(_x0 + 1.500,_y0 + 1.500)
double GLImageBox::ICToWC_Y(double ImageY)
{
return ((ImageY - (double)_y0 + 0.5) * _zoomFactor - 0.5);
}
// Clears the image data
void GLImageBox::clearImage()
{
_image.clear();
resetDisplay();
}
// Load image by copying the pixel data
// The image object will take ownership of the copied pixel data
// (the source image is still controlled by the caller)
// If numSigBitsPerSample = 0 then the full range is assumed to be significant
// displayMode ... controls the initial display of the image, one of:
// IV_DISPLAY_NOCHANGE ... no change to view settings when displaying a new image
// IV_DISPLAY_FITIMAGE ... fit-image when displaying a new image (other settings remain the same)
// IV_DISPLAY_RESET ... reset settings when displaying a new image (image will be displayed at 1:1 scale with no color map)
// This function does not redraw (call redraw afterwards)
// Returns:
// 0 for OK
// -1 for invalid color format
// -2 for memory allocation error
int GLImageBox::createImageCopy(void* pSrcPixelData, unsigned long width, unsigned long height, int format, unsigned short numSigBitsPerSample, int displayMode)
{
// Copy image
int ret = _image.createCopy(pSrcPixelData, width, height, format, numSigBitsPerSample);
// Set display settings depending on mode
if (displayMode == IV_DISPLAY_RESET)
{
// reset drawing settings (position, scale, colour mapping) if requested
resetDisplay();
}
else if (displayMode == IV_DISPLAY_FITIMAGE)
{
// compute stretch to fit settings
setToFit();
}
else // if (displayMode == IV_DISPLAY_NOCHANGE)
{
// use same settings
limitCurrPos();
limitZoomFactor();
}
return ret;
}
// Make the image object point to another image source
// If takeOwnership is false then:
// This object will not own (control) or copy the pixel data
// (the source image is still controlled by the caller)
// Else if takeOwnership is true then:
// This object will take ownership (control) of the pixel data
// (the source image is not (should not be) controlled by the caller anymore)
// In this case the memory must have been allocated with the new operator (because this class will use the delete operator)
// If numSigBitsPerSample = 0 then the full range is assumed to be significant
// displayMode ... controls the initial display of the image, one of:
// IV_DISPLAY_NOCHANGE ... no change to view settings when displaying a new image
// IV_DISPLAY_FITIMAGE ... fit-image when displaying a new image (other settings remain the same)
// IV_DISPLAY_RESET ... reset settings when displaying a new image (image will be displayed at 1:1 scale with no color map)
// This function does not redraw (call redraw afterwards)
// Returns:
// 0 for OK
// -1 for invalid color format
int GLImageBox::pointImageTo(void* pSrcPixelData, unsigned long width, unsigned long height, int format, unsigned short numSigBitsPerSample, bool takeOwnership, int displayMode)
{
// Point to image
int ret = _image.pointTo(pSrcPixelData, width, height, format, numSigBitsPerSample, takeOwnership);
// Set display settings depending on mode
if (displayMode == IV_DISPLAY_RESET)
{
// reset drawing settings (position, scale, colour mapping) if requested
resetDisplay();
}
else if (displayMode == IV_DISPLAY_FITIMAGE)
{
// compute stretch to fit settings
setToFit();
}
else // if (displayMode == IV_DISPLAY_NOCHANGE)
{
// use same settings
limitCurrPos();
limitZoomFactor();
}
return ret;
}
// Reset display settings
void GLImageBox::resetDisplay()
{
clearColorMap();
setNormal(); // re-draws as well
}
// Clears the color map
void GLImageBox::clearColorMap()
{
delete [] _pColorMap;
_pColorMap = 0;
_numMapEntries = 0;
}
// Calculate the number of color map entries to use
int GLImageBox::calcNumColorMapEntries()
{
// Get the maximum number of map entries that the system supports
// Get the number of bits per sample for the image if it exists and compute the number of pixel values
// Return the fewer amount of entries
GLint maxMapEntries;
glGetIntegerv(GL_MAX_PIXEL_MAP_TABLE, &maxMapEntries);
int NumEntries = maxMapEntries;
if (_image.hasValidData() == true)
NumEntries = (int)std::min<double>(pow(2.0, (double)(_image.getNumSigBitsPerSample())), (double)maxMapEntries);
return NumEntries;
}
// Creates a color map (All red entries come first, then green, then blue, then alpha)
// returns 0 for OK, -1 for memory allocation error
// numRequestedEntries ... requested number of map entries (used if not greater than maximum possible or number of intensity values)
// Initialise ... flag to initialise the map to a linear scale or not
int GLImageBox::createColorMap(int numEntriesReq, bool Initialise)
{
// Get the number of map entries to use
int maxNumEntries = calcNumColorMapEntries();
int numEntries;
if (numEntriesReq <= 0)
numEntries = maxNumEntries;
else
numEntries = std::min<int>(numEntriesReq, maxNumEntries);
// Clear and re-create the color map if it's not the desired size
if (numEntries != _numMapEntries)
{
clearColorMap();
_numMapEntries = numEntries;
// Create the color map (RGBA)
try
{
_pColorMap = new float[4 * _numMapEntries];
}
catch(...)
{
clearColorMap();
return -1;
}
}
// Initialise the color map if requested
// (All red entries come first, then green, then blue, then alpha)
if (Initialise == true)
{
// For each RGB channel
int arrayIndex = 0;
for (int chan = 0; chan < 3; chan++)
{
for (int in = 0; in < _numMapEntries; in++)
{
_pColorMap[arrayIndex] = (float)in / (float)(_numMapEntries - 1);
arrayIndex++;
}
}
// For alpha channel
for (int in = 0; in < _numMapEntries; in++)
{
_pColorMap[arrayIndex] = 1.0;
arrayIndex++;
}
}
return 0;
}
// Sets a color map RGBA value
// (All red entries come first, then green, then blue, then alpha)
// index ... index of color map RGBA entry
// red ... intensity value for this red entry (range 0 to 1)
// green ... intensity value for this green entry (range 0 to 1)
// blue ... intensity value for this blue entry (range 0 to 1)
// alpha ... value for this alpha entry (range 0 to 1)
int GLImageBox::setColorMapRGBAValue(int index, float red, float green, float blue, float alpha)
{
if ((index < 0) || (index >= _numMapEntries) ||
(red < 0.0) || (red > 1.0) ||
(green < 0.0) || (green > 1.0) ||
(blue < 0.0) || (blue > 1.0) ||
(alpha < 0.0) || (alpha > 1.0))
return -1;
_pColorMap[index] = red;
_pColorMap[_numMapEntries + index] = green;
_pColorMap[_numMapEntries * 2 + index] = blue;
_pColorMap[_numMapEntries * 3 + index] = alpha;
return 0;
}
// Sets a color map red value
// (All red entries come first, then green, then blue, then alpha)
// index ... index of color map red entry
// value ... intensity value for this red entry (range 0 to 1)
int GLImageBox::setColorMapRedValue(int index, float value)
{
if ((index < 0) || (index >= _numMapEntries) || (value < 0.0) || (value > 1.0))
return -1;
_pColorMap[index] = value;
return 0;
}
// Sets a color map green value
// (All red entries come first, then green, then blue, then alpha)
// index ... index of color map green entry
// value ... intensity value for this green entry (range 0 to 1)
int GLImageBox::setColorMapGreenValue(int index, float value)
{
if ((index < 0) || (index >= _numMapEntries) || (value < 0.0) || (value > 1.0))
return -1;
_pColorMap[_numMapEntries + index] = value;
return 0;
}
// Sets a color map blue value
// (All red entries come first, then green, then blue, then alpha)
// index ... index of color map blue entry
// value ... intensity value for this blue entry (range 0 to 1)
int GLImageBox::setColorMapBlueValue(int index, float value)
{
if ((index < 0) || (index >= _numMapEntries) || (value < 0.0) || (value > 1.0))
return -1;
_pColorMap[_numMapEntries * 2 + index] = value;
return 0;
}
// Sets a color map alpha value
// (All red entries come first, then green, then blue, then alpha)
// index ... index of color map alpha entry
// value ... value for this alpha entry (range 0 to 1)
int GLImageBox::setColorMapAlphaValue(int index, float value)
{
if ((index < 0) || (index >= _numMapEntries) || (value < 0.0) || (value > 1.0))
return -1;
_pColorMap[_numMapEntries * 3 + index] = value;
return 0;
}
// Helper function to convert a pixel's value (of a sample) to the color map index (i.e. the map index that will be used for that pixel value)
unsigned int GLImageBox::pixValToMapIndex(double PixVal)
{
if (_pColorMap != NULL)
{
double MaxVal = pow(2.0, _image.getNumBitsPerSample()) - 1.0;
double Scale = (pow(2.0, _image.getNumBitsPerSample()) - 1.0) / (pow(2.0, _image.getNumSigBitsPerSample()) - 1.0);
double PixVal01 = Scale * PixVal / MaxVal;
int numMapEntries = getNumColorMapEntries();
unsigned int MapIndex = (unsigned int)floor(0.5 + PixVal01 * (double)(numMapEntries - 1));
return MapIndex;
}
else
{
return 0;
}
}
void GLImageBox::renderText(int x, int y, const QString& str, const QFont& fnt)
{
// replacement for QGLWidget::renderText
// FIXME: The result looks very poor!
if (str.isEmpty() || !isValid())
return;
QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
GLint view[4];
bool use_scissor_testing = f->glIsEnabled(GL_SCISSOR_TEST);
if (!use_scissor_testing)
f->glGetIntegerv(GL_VIEWPORT, &view[0]);
glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
glPushAttrib(GL_ALL_ATTRIB_BITS);
glMatrixMode(GL_TEXTURE);
glPushMatrix();
glLoadIdentity();
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glShadeModel(GL_FLAT);
glDisable(GL_CULL_FACE);
glDisable(GL_LIGHTING);
glDisable(GL_STENCIL_TEST);
glDisable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
QRect viewport(view[0], view[1], view[2], view[3]);
if (!use_scissor_testing && viewport != rect()) {
// if the user hasn't set a scissor box, we set one that
// covers the current viewport
f->glScissor(view[0], view[1], view[2], view[3]);
f->glEnable(GL_SCISSOR_TEST);
} else if (use_scissor_testing) {
// use the scissor box set by the user
f->glEnable(GL_SCISSOR_TEST);
}
GLfloat color[4];
f->glGetFloatv(GL_CURRENT_COLOR, &color[0]);
QColor col;
col.setRgbF(color[0], color[1], color[2],color[3]);
QPainter painter(this);
painter.setPen(col);
painter.setFont(fnt);
painter.drawText(x, y, str);
painter.end();
glMatrixMode(GL_TEXTURE);
glPopMatrix();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
glPopAttrib();
glPopClientAttrib();
}
#include "moc_OpenGLImageBox.cpp"