Move from float to double

This commit is contained in:
wmayer
2013-03-23 15:12:04 +01:00
parent 218f972b05
commit ef890db848
41 changed files with 236 additions and 239 deletions

View File

@@ -293,7 +293,7 @@ void ViewProviderInspection::setDistances()
}
// distance values
const std::vector<float>& fValues = ((App::PropertyFloatList*)pDistances)->getValues();
const std::vector<double>& fValues = ((App::PropertyFloatList*)pDistances)->getValues();
if ((int)fValues.size() != this->pcCoords->point.getNum()) {
pcMatBinding->value = SoMaterialBinding::OVERALL;
return;
@@ -308,7 +308,7 @@ void ViewProviderInspection::setDistances()
float * tran = pcColorMat->transparency.startEditing();
unsigned long j=0;
for (std::vector<float>::const_iterator jt = fValues.begin(); jt != fValues.end(); ++jt, j++) {
for (std::vector<double>::const_iterator jt = fValues.begin(); jt != fValues.end(); ++jt, j++) {
App::Color col = pcColorBar->getColor(*jt);
cols[j] = SbColor(col.r, col.g, col.b);
if (pcColorBar->isVisible(*jt))