Draft: split extrude from Draft.py
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committed by
Yorik van Havre
parent
40e8eb7b84
commit
f27f038da4
61
src/Mod/Draft/draftfunctions/extrude.py
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61
src/Mod/Draft/draftfunctions/extrude.py
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# ***************************************************************************
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# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * Copyright (c) 2020 FreeCAD Developers *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * This program is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with this program; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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"""This module provides the code for Draft extrude function.
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"""
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## @package extrude
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# \ingroup DRAFT
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# \brief This module provides the code for Draft extrude function.
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import FreeCAD as App
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import draftutils.gui_utils as gui_utils
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def extrude(obj, vector, solid=False):
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"""extrude(object, vector, [solid])
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Create a Part::Extrusion object from a given object.
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Parameters
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----------
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obj :
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vector : Base.Vector
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The extrusion direction and module.
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solid : bool
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TODO: describe.
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"""
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if not App.ActiveDocument:
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App.Console.PrintError("No active document. Aborting\n")
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return
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newobj = App.ActiveDocument.addObject("Part::Extrusion", "Extrusion")
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newobj.Base = obj
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newobj.Dir = vector
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newobj.Solid = solid
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if App.GuiUp:
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obj.ViewObject.Visibility = False
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gui_utils.format_object(newobj,obj)
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gui_utils.select(newobj)
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return newobj
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