Draft: split extrude from Draft.py

This commit is contained in:
carlopav
2020-04-26 15:08:22 +02:00
committed by Yorik van Havre
parent 40e8eb7b84
commit f27f038da4
3 changed files with 64 additions and 19 deletions

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# ***************************************************************************
# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
# * Copyright (c) 2020 FreeCAD Developers *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with this program; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""This module provides the code for Draft extrude function.
"""
## @package extrude
# \ingroup DRAFT
# \brief This module provides the code for Draft extrude function.
import FreeCAD as App
import draftutils.gui_utils as gui_utils
def extrude(obj, vector, solid=False):
"""extrude(object, vector, [solid])
Create a Part::Extrusion object from a given object.
Parameters
----------
obj :
vector : Base.Vector
The extrusion direction and module.
solid : bool
TODO: describe.
"""
if not App.ActiveDocument:
App.Console.PrintError("No active document. Aborting\n")
return
newobj = App.ActiveDocument.addObject("Part::Extrusion", "Extrusion")
newobj.Base = obj
newobj.Dir = vector
newobj.Solid = solid
if App.GuiUp:
obj.ViewObject.Visibility = False
gui_utils.format_object(newobj,obj)
gui_utils.select(newobj)
return newobj