Sketcher Solver: Means to reset the initilization of movement
============================================================= Just amazed it was working "so well" without never reseting to zero this. It might bring advantages and close bugs... who knows!
This commit is contained in:
@@ -3185,6 +3185,11 @@ int Sketch::initMove(int geoId, PointPos pos, bool fine)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Sketch::resetInitMove()
|
||||
{
|
||||
isInitMove = false;
|
||||
}
|
||||
|
||||
int Sketch::movePoint(int geoId, PointPos pos, Base::Vector3d toPoint, bool relative)
|
||||
{
|
||||
geoId = checkGeoId(geoId);
|
||||
|
||||
Reference in New Issue
Block a user