From f3fe554af7ea0e083370ee83f0268a1854ff8d07 Mon Sep 17 00:00:00 2001
From: aprospero <36386989+aprospero@users.noreply.github.com>
Date: Fri, 25 Apr 2025 16:44:03 +0200
Subject: [PATCH] importSVG - Path generation Overhaul (#20749)
* add precision Parameter for importSVG to preferences
* rewrite svgpath import
reorganize the existing svg interpretation code snippets by dividing the responsibilities for data provision and actual shape generation.
That bears the opportunity to optimize the resulting construction data regarding consistency and precision.
* create cuts from inner paths
organize paths in a tree structure where completely contained paths are children of their sorrounding paths
In a second step the even depth paths are cut with their respective (uneven depth) children.
* move svg path import logic into its own module
* Restructure how the import result is controlled by preferences.
* reintroduce alternative transform function
Using transformGeometry() on shapes results in degenerations like lines mutating to bsplines of 1st order. For non-orthogonal Transformations this can't be avoided. But for orthogonal transformations (the majority) we can apply those transformations without degeneration.
The necessary function including fallback to transformGeometry() is already in the code but was disabled due to a regression.
See: https://tracker.freecad.org/view.php?id=2062
Associated commits: f045df1e 2509e59b d4f3cb72
I reactivate the code since the degeneration of paths seems a bigger issue to me than misformed svg files producing incorrect measurements. Degenrated paths are often the culprit for later arising 3D-calculation errors.
* avoid path degeneration by keeping scale transformations uniform
* repair style application on shapes
the style should be based on the configured svgstyle mode in the svgimport preferences.
* improve logging of face generation.
* refactor: rename _precision_step to _tolerance
naming according to example set in draft utils.
* fix: indentation
* spelling
---
src/Mod/Draft/CMakeLists.txt | 1 +
src/Mod/Draft/Resources/ui/preferences-svg.ui | 110 ++-
src/Mod/Draft/SVGPath.py | 788 ++++++++++++++++++
src/Mod/Draft/draftutils/utils.py | 23 +
src/Mod/Draft/importSVG.py | 680 ++-------------
5 files changed, 997 insertions(+), 605 deletions(-)
create mode 100644 src/Mod/Draft/SVGPath.py
diff --git a/src/Mod/Draft/CMakeLists.txt b/src/Mod/Draft/CMakeLists.txt
index 8cd5bcef7b..9f2a65e6b7 100644
--- a/src/Mod/Draft/CMakeLists.txt
+++ b/src/Mod/Draft/CMakeLists.txt
@@ -23,6 +23,7 @@ SET(Draft_import
importDWG.py
importOCA.py
importSVG.py
+ SVGPath.py
)
SET (Draft_geoutils
diff --git a/src/Mod/Draft/Resources/ui/preferences-svg.ui b/src/Mod/Draft/Resources/ui/preferences-svg.ui
index dd5466c1b5..44683fd14c 100644
--- a/src/Mod/Draft/Resources/ui/preferences-svg.ui
+++ b/src/Mod/Draft/Resources/ui/preferences-svg.ui
@@ -44,7 +44,7 @@
-
- Method chosen for importing SVG object color to FreeCAD
+ Method for importing SVG object colors into FreeCAD
0
@@ -56,18 +56,13 @@
Mod/Draft
-
-
- None (fastest)
-
+
+ Use default style from Part/PartDesign
+
-
- Use default color and linewidth
-
-
- -
-
- Original color and linewidth
+ Use original SVG style
@@ -79,11 +74,11 @@
-
- If checked, no units conversion will occur.
-One unit in the SVG file will translate as one millimeter.
+ If checked, no unit conversion will occur.
+One unit in the SVG file will be interpreted as one millimeter.
- Disable units scaling
+ Disable unit scaling
false
@@ -96,6 +91,95 @@ One unit in the SVG file will translate as one millimeter.
+ -
+
+
+ If face generation results in a degenerated face,
+a raw Wire from the original Shape is added.
+
+
+ Add wires for invalid faces
+
+
+ false
+
+
+ svgAddWireForInvalidFace
+
+
+ Mod/Draft
+
+
+
+ -
+
+
+ Check to cut shapes according to the even/odd SVG fill rule.
+
+
+ Apply Cuts
+
+
+ true
+
+
+ svgMakeCuts
+
+
+ Mod/Draft
+
+
+
+
+
+ -
+
+
-
+
+
+ Coordinate precision (crucial for detecting closed paths)
+
+
+
+ -
+
+
+ Qt::Horizontal
+
+
+
+ 40
+ 20
+
+
+
+
+ -
+
+
+
+ 140
+ 0
+
+
+
+ The number of decimal places used in internal coordinate operations (for example 3 = 0.001).
+ The optimal value depends on the absolute size of the import. Typical values are between 1 and 5.
+
+
+ 10
+
+
+ 3
+
+
+ svgPrecision
+
+
+ Mod/Draft
+
+
+
diff --git a/src/Mod/Draft/SVGPath.py b/src/Mod/Draft/SVGPath.py
new file mode 100644
index 0000000000..c3a01515bd
--- /dev/null
+++ b/src/Mod/Draft/SVGPath.py
@@ -0,0 +1,788 @@
+import re
+import math
+from FreeCAD import Vector, Matrix
+from DraftVecUtils import equals, isNull, angle
+from draftutils.utils import svg_precision
+from draftutils.messages import _err, _msg, _wrn
+
+from Part import (
+ Arc,
+ BezierCurve,
+ BSplineCurve,
+ Ellipse,
+ Face,
+ LineSegment,
+ Shape,
+ Edge,
+ Wire,
+ Compound,
+ OCCError
+)
+
+def _tolerance(precision):
+ return 10**(-precision)
+
+def _arc_end_to_center(lastvec, currentvec, rx, ry,
+ x_rotation=0.0, correction=False):
+ '''Calculate the possible centers for an arc in endpoint parameterization.
+
+ Calculate (positive and negative) possible centers for an arc given in
+ ``endpoint parametrization``.
+ See http://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
+
+ the sweepflag is interpreted as: sweepflag <==> arc is travelled clockwise
+
+ Parameters
+ ----------
+ lastvec : Base::Vector3
+ First point of the arc.
+ currentvec : Base::Vector3
+ End point (current) of the arc.
+ rx : float
+ Radius of the ellipse, semi-major axis in the X direction.
+ ry : float
+ Radius of the ellipse, semi-minor axis in the Y direction.
+ x_rotation : float
+ Default is 0. Rotation around the Z axis, in radians (CCW).
+ correction : bool, optional
+ Default is `False`. If it is `True`, the radii will be scaled
+ by a factor.
+
+ Returns
+ -------
+ list, (float, float)
+ A tuple that consists of one list, and a tuple of radii.
+ [(positive), (negative)], (rx, ry)
+ The first element of the list is the positive tuple,
+ the second is the negative tuple.
+ [(Base::Vector3, float, float),
+ (Base::Vector3, float, float)], (float, float)
+ Types
+ [(vcenter+, angle1+, angledelta+),
+ (vcenter-, angle1-, angledelta-)], (rx, ry)
+ The first element of the list is the positive tuple,
+ consisting of center, angle, and angle increment;
+ the second element is the negative tuple.
+ '''
+ # scalefacsign = 1 if (largeflag != sweepflag) else -1
+ rx = float(rx)
+ ry = float(ry)
+ v0 = lastvec.sub(currentvec)
+ v0.multiply(0.5)
+ m1 = Matrix()
+ m1.rotateZ(-x_rotation) # eq. 5.1
+ v1 = m1.multiply(v0)
+ if correction:
+ eparam = v1.x**2 / rx**2 + v1.y**2 / ry**2
+ if eparam > 1:
+ eproot = math.sqrt(eparam)
+ rx = eproot * rx
+ ry = eproot * ry
+ denom = rx**2 * v1.y**2 + ry**2 * v1.x**2
+ numer = rx**2 * ry**2 - denom
+ results = []
+
+ # If the division is very small, set the scaling factor to zero,
+ # otherwise try to calculate it by taking the square root
+ if abs(numer/denom) < 1.0e-7:
+ scalefacpos = 0
+ else:
+ try:
+ scalefacpos = math.sqrt(numer/denom)
+ except ValueError:
+ _msg("sqrt({0}/{1})".format(numer, denom))
+ scalefacpos = 0
+
+ # Calculate two values because the square root may be positive or negative
+ for scalefacsign in (1, -1):
+ scalefac = scalefacpos * scalefacsign
+ # Step2 eq. 5.2
+ vcx1 = Vector(v1.y * rx/ry, -v1.x * ry/rx, 0).multiply(scalefac)
+ m2 = Matrix()
+ m2.rotateZ(x_rotation)
+ centeroff = currentvec.add(lastvec)
+ centeroff.multiply(0.5)
+ vcenter = m2.multiply(vcx1).add(centeroff) # Step3 eq. 5.3
+ # angle1 = Vector(1, 0, 0).getAngle(Vector((v1.x - vcx1.x)/rx,
+ # (v1.y - vcx1.y)/ry,
+ # 0)) # eq. 5.5
+ # angledelta = Vector((v1.x - vcx1.x)/rx,
+ # (v1.y - vcx1.y)/ry,
+ # 0).getAngle(Vector((-v1.x - vcx1.x)/rx,
+ # (-v1.y - vcx1.y)/ry,
+ # 0)) # eq. 5.6
+ # we need the right sign for the angle
+ angle1 = angle(Vector(1, 0, 0),
+ Vector((v1.x - vcx1.x)/rx,
+ (v1.y - vcx1.y)/ry,
+ 0)) # eq. 5.5
+ angledelta = angle(Vector((v1.x - vcx1.x)/rx,
+ (v1.y - vcx1.y)/ry,
+ 0),
+ Vector((-v1.x - vcx1.x)/rx,
+ (-v1.y - vcx1.y)/ry,
+ 0)) # eq. 5.6
+ results.append((vcenter, angle1, angledelta))
+
+ if rx < 0 or ry < 0:
+ _wrn("Warning: 'rx' or 'ry' is negative, check the SVG file")
+
+ return results, (rx, ry)
+
+
+def _arc_center_to_end(center, rx, ry, angle1, angledelta, xrotation=0.0):
+ '''Calculate start and end points, and flags of an arc.
+
+ Calculate start and end points, and flags of an arc given in
+ ``center parametrization``.
+ See http://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
+
+ Parameters
+ ----------
+ center : Base::Vector3
+ Coordinates of the center of the ellipse.
+ rx : float
+ Radius of the ellipse, semi-major axis in the X direction
+ ry : float
+ Radius of the ellipse, semi-minor axis in the Y direction
+ angle1 : float
+ Initial angle in radians
+ angledelta : float
+ Additional angle in radians
+ xrotation : float, optional
+ Default 0. Rotation around the Z axis
+
+ Returns
+ -------
+ v1, v2, largerc, sweep
+ Tuple indicating the end points of the arc, and two boolean values
+ indicating whether the arc is less than 180 degrees or not,
+ and whether the angledelta is negative.
+ '''
+ vr1 = Vector(rx * math.cos(angle1), ry * math.sin(angle1), 0)
+ vr2 = Vector(rx * math.cos(angle1 + angledelta),
+ ry * math.sin(angle1 + angledelta),
+ 0)
+ mxrot = Matrix()
+ mxrot.rotateZ(xrotation)
+ v1 = mxrot.multiply(vr1).add(center)
+ v2 = mxrot.multiply(vr2).add(center)
+ fa = ((abs(angledelta) / math.pi) % 2) > 1 # < 180 deg
+ fs = angledelta < 0
+ return v1, v2, fa, fs
+
+
+def _approx_bspline(
+ curve: BezierCurve,
+ num: int = 10,
+ tol: float = 1e-7,
+) -> BSplineCurve | BezierCurve:
+ _p0, d0 = curve.getD1(curve.FirstParameter)
+ _p1, d1 = curve.getD1(curve.LastParameter)
+ if (d0.Length < tol) or (d1.Length < tol):
+ tan1 = curve.tangent(curve.FirstParameter)[0]
+ tan2 = curve.tangent(curve.LastParameter)[0]
+ pts = curve.discretize(num)
+ bs = BSplineCurve()
+ try:
+ bs.interpolate(Points=pts, InitialTangent=tan1, FinalTangent=tan2)
+ return bs
+ except OCCError:
+ pass
+ return curve
+
+
+def _make_wire(path : list[Edge], precision : int, checkclosed : bool=False, donttry : bool=False):
+ '''Try to make a wire out of the list of edges.
+
+ If the wire functions fail or the wire is not closed,
+ if required the TopoShapeCompoundPy::connectEdgesToWires()
+ function is used.
+
+ Parameters
+ ----------
+ path : list[Edge]
+ A collection of edges
+ checkclosed : bool, optional
+ Default is `False`.
+ donttry : bool, optional
+ Default is `False`. If it's `True` it won't try to check
+ for a closed path.
+
+ Returns
+ -------
+ Part::Wire
+ A wire created from the ordered edges.
+ Part::Compound
+ A compound made of the edges, but unable to form a wire.
+ '''
+ if not donttry:
+ try:
+ sh = Wire(path)
+ # sh = Wire(path)
+ isok = (not checkclosed) or sh.isClosed()
+ if len(sh.Edges) != len(path):
+ isok = False
+ # BRep_API: command not done
+ except OCCError:
+ isok = False
+ if donttry or not isok:
+ # Code from wmayer forum p15549 to fix the tolerance problem
+ # original tolerance = 0.00001
+ comp = Compound(path)
+ _sh = comp.connectEdgesToWires(False, _tolerance(precision))
+ sh = _sh.Wires[0]
+ if len(sh.Edges) != len(path):
+ _wrn("Unable to form a wire. Resort to a Compound of Edges.")
+ sh = comp
+ return sh
+
+
+class FaceTreeNode:
+ '''
+ Building Block of a tree structure holding one-closed-wire faces
+ sorted after their enclosure of each other.
+ This class only works with faces that have exactly one closed wire
+ '''
+ face : Face
+ children : list
+ name : str
+
+
+ def __init__(self, face=None, name="root"):
+ super().__init__()
+ self.face = face
+ self.name = name
+ self.children = []
+
+
+ def insert (self, face, name):
+ '''
+ takes a single-wire named face, and inserts it into the tree
+ depending on its enclosure in/of already added faces.
+
+ Parameters
+ ----------
+ face : Face
+ single closed wire face to be added to the tree
+ name : str
+ face identifier
+ '''
+ for node in self.children:
+ if node.face.Area > face.Area:
+ # new face could be encompassed
+ if (face.distToShape(node.face)[0] == 0.0 and
+ face.Wires[0].distToShape(node.face.Wires[0])[0] != 0.0):
+ # it is encompassed - enter next tree layer
+ node.insert(face, name)
+ return
+ else:
+ # new face could encompass
+ if (node.face.distToShape(face)[0] == 0.0 and
+ node.face.Wires[0].distToShape(face.Wires[0])[0] != 0.0):
+ # it does encompass the current child nodes face
+ # create new node from face
+ new = FaceTreeNode(face, name)
+ # swap the new one with the child node
+ self.children.remove(node)
+ self.children.append(new)
+ # add former child node as child to the new node
+ new.children.append(node)
+ return
+ # the face is not encompassing and is not encompassed (from) any
+ # other face, we add it as new child
+ new = FaceTreeNode(face, name)
+ self.children.append(new)
+
+
+ def makeCuts(self):
+ '''
+ recursively traverse the tree and cuts all faces in even
+ numbered tree levels with their direct childrens faces.
+ Additionally the tree is shrunk by removing the odd numbered
+ tree levels.
+ '''
+ result = self.face
+ if not result:
+ for node in self.children:
+ node.makeCuts()
+ else:
+ new_children = []
+ for node in self.children:
+ result = result.cut(node.face)
+ for subnode in node.children:
+ subnode.makeCuts()
+ new_children.append(subnode)
+ self.children = new_children
+ self.face = result
+
+
+ def flatten(self):
+ ''' creates a flattened list of face-name tuples from the facetree
+ content
+ '''
+ result = []
+ result.append((self.name, self.face))
+ for node in self.children:
+ result.extend(node.flatten())
+ return result
+
+
+
+class SvgPathElement:
+
+ path : list[dict]
+
+ def __init__(self, precision : int, interpol_pts : int, origin : Vector = Vector(0, 0, 0)):
+ self.precision = precision
+ self.interpol_pts = interpol_pts
+ self.path = [{"type": "start", "last_v": origin }]
+
+ def add_move(self, x : float, y : float, relative : bool) -> None:
+ if relative:
+ last_v = self.path[-1]["last_v"].add(Vector(x, -y, 0))
+ else:
+ last_v = Vector(x, -y, 0)
+ # if we're at the beginning of a wire we overwrite the start vector
+ if self.path[-1]["type"] == "start":
+ self.path[-1]["last_v"] = last_v
+ else:
+ self.path.append({"type": "start", "last_v": last_v})
+
+ def add_lines(self, coords: list[float], relative: bool) -> None:
+ last_v = self.path[-1]["last_v"]
+ for x, y in zip(coords[0::2], coords[1::2]):
+ if relative:
+ last_v = last_v.add(Vector(x, -y, 0))
+ else:
+ last_v = Vector(x, -y, 0)
+ self.path.append({"type": "line", "last_v": last_v})
+
+ def add_horizontals(self, x_coords: list[float], relative: bool) -> None:
+ last_v = self.path[-1]["last_v"]
+ for x in x_coords:
+ if relative:
+ last_v = Vector(x + last_v.x, last_v.y, 0)
+ else:
+ last_v = Vector(x, last_v.y, 0)
+ self.path.append({"type": "line", "last_v": last_v})
+
+ def add_verticals(self, y_coords: list[float], relative: bool) -> None:
+ last_v = self.path[-1]["last_v"]
+ if relative:
+ for y in y_coords:
+ last_v = Vector(last_v.x, last_v.y - y, 0)
+ self.path.append({"type": "line", "last_v": last_v})
+ else:
+ for y in y_coords:
+ last_v = Vector(last_v.x, -y, 0)
+ self.path.append({"type": "line", "last_v": last_v})
+
+ def add_arcs(self, args: list[float], relative: bool) -> None:
+ p_iter = zip(
+ args[0::7], args[1::7], args[2::7], args[3::7],
+ args[4::7], args[5::7], args[6::7], strict=False,
+ )
+ for rx, ry, x_rotation, large_flag, sweep_flag, x, y in p_iter:
+ # support for large-arc and x-rotation is missing
+ if relative:
+ last_v = self.path[-1]["last_v"].add(Vector(x, -y, 0))
+ else:
+ last_v = Vector(x, -y, 0)
+ self.path.append({
+ "type": "arc",
+ "rx": rx,
+ "ry": ry,
+ "x_rotation": x_rotation,
+ "large_flag": large_flag != 0,
+ "sweep_flag": sweep_flag != 0,
+ "last_v": last_v
+ })
+
+ def add_cubic_beziers(self, args: list[float], relative: bool, smooth: bool) -> None:
+ last_v = self.path[-1]["last_v"]
+ if smooth:
+ p_iter = list(
+ zip(
+ args[2::4], args[3::4],
+ args[0::4], args[1::4],
+ args[2::4], args[3::4], strict=False )
+ )
+ else:
+ p_iter = list(
+ zip(
+ args[0::6], args[1::6],
+ args[2::6], args[3::6],
+ args[4::6], args[5::6], strict=False )
+ )
+ for p1x, p1y, p2x, p2y, x, y in p_iter:
+ if smooth:
+ if self.path[-1]["type"] == "cbezier":
+ pole1 = last_v.sub(self.path[-1]["pole2"]).add(last_v)
+ else:
+ pole1 = last_v
+ else:
+ if relative:
+ pole1 = last_v.add(Vector(p1x, -p1y, 0))
+ else:
+ pole1 = Vector(p1x, -p1y, 0)
+ if relative:
+ pole2 = last_v.add(Vector(p2x, -p2y, 0))
+ last_v = last_v.add(Vector(x, -y, 0))
+ else:
+ pole2 = Vector(p2x, -p2y, 0)
+ last_v = Vector(x, -y, 0)
+
+ self.path.append({
+ "type": "cbezier",
+ "pole1": pole1,
+ "pole2": pole2,
+ "last_v": last_v
+ })
+
+ def add_quadratic_beziers(self, args: list[float], relative: bool, smooth: bool):
+ last_v = self.path[-1]["last_v"]
+ if smooth:
+ p_iter = list( zip( args[1::2], args[1::2],
+ args[0::2], args[1::2], strict=False ) )
+ else:
+ p_iter = list( zip( args[0::4], args[1::4],
+ args[2::4], args[3::4], strict=False ) )
+ for px, py, x, y in p_iter:
+ if smooth:
+ if self.path[-1]["type"] == "qbezier":
+ pole = last_v.sub(self.path[-1]["pole"]).add(last_v)
+ else:
+ pole = last_v
+ else:
+ if relative:
+ pole = last_v.add(Vector(px, -py, 0))
+ else:
+ pole = Vector(px, -py, 0)
+ if relative:
+ last_v = last_v.add(Vector(x, -y, 0))
+ else:
+ last_v = Vector(x, -y, 0)
+
+ self.path.append({
+ "type": "qbezier",
+ "pole": pole,
+ "last_v": last_v
+ })
+
+ def add_close(self):
+ last_v = self.path[-1]["last_v"]
+ first_v = self.__get_last_start()
+ if not equals(last_v, first_v, self.precision):
+ self.path.append({"type": "line", "last_v": first_v})
+ # assume that a close command finalizes a subpath
+ self.path.append({"type": "start", "last_v": first_v})
+
+ def __get_last_start(self) -> Vector:
+ """
+ Return the startpoint of the last SubPath.
+ """
+ for pds in reversed(self.path):
+ if pds["type"] == "start":
+ return pds["last_v"]
+ return Vector(0, 0, 0)
+
+ def __correct_last_v(self, pds: dict, last_v: Vector) -> None:
+ """
+ Correct the endpoint of the given path dataset to the
+ given vector and move possibly associated members accordingly.
+ """
+ delta = last_v.sub(pds["last_v"])
+ # we won't move last_v if it's already correct or if the delta
+ # is substantially greater than what rounding errors could accumulate,
+ # so we assume the path is intended to be open.
+ if (delta.x == 0 and delta.y == 0 and delta.z == 0 or
+ not isNull(delta, self.precision)):
+ return
+
+ # for cbeziers we also relocate the second pole
+ if pds["type"] == "cbezier":
+ pds["pole2"] = pds["pole2"].add(delta)
+ # for qbeziers we also relocate the pole by half of the delta
+ elif pds["type"] == "qbezier":
+ pds["pole"] = pds["pole"].add(delta.scale(0.5, 0.5, 0))
+ # all data types have last_v
+ pds["last_v"] = last_v
+
+
+ def correct_endpoints(self):
+ """
+ Correct the endpoints of all subpaths and move possibly
+ associated members accordingly.
+ """
+ start = None
+ last = None
+ for pds in self.path:
+ if pds["type"] == "start":
+ if start:
+ # there is already a start
+ if last:
+ # and there are edges behind us.
+ # we correct the last to the start vector
+ self.__correct_last_v(last, start["last_v"])
+ last = None
+ start = pds
+ continue
+ last = pds
+ if start and last and start != last:
+ self.__correct_last_v(last, start["last_v"])
+
+
+ def create_edges(self) -> list[list[Edge]]:
+ """
+ Creates shapes from prepared path datasets and returns them in an
+ ordered list of lists of edges, where each 1st order list entry
+ represents a single continuous (and probably closed) sub-path.
+ """
+ result = []
+ edges = None
+ last_v = Vector(0, 0, 0)
+ for pds in self.path:
+ next_v = pds["last_v"]
+ match pds["type"]:
+ case "start":
+ if edges and len(edges) > 0 :
+ result.append(edges)
+ edges = []
+ case "line":
+ if equals(last_v, next_v, self.precision):
+ # line segment too short, skip it
+ next_v = last_v
+ else:
+ edges.append(LineSegment(last_v, next_v).toShape())
+ case "arc":
+ rx = pds["rx"]
+ ry = pds["ry"]
+ x_rotation = pds["x_rotation"]
+ large_flag = pds["large_flag"]
+ sweep_flag = pds["sweep_flag"]
+ # Calculate the possible centers for an arc
+ # in 'endpoint parameterization'.
+ _x_rot = math.radians(-x_rotation)
+ (solution, (rx, ry)) = _arc_end_to_center(
+ last_v, next_v,
+ rx, ry,
+ _x_rot,
+ correction=True
+ )
+ # Choose one of the two solutions
+ neg_sol = large_flag != sweep_flag
+ v_center, angle1, angle_delta = solution[neg_sol]
+ if ry > rx:
+ rx, ry = ry, rx
+ swap_axis = True
+ else:
+ swap_axis = False
+ e1 = Ellipse(v_center, rx, ry)
+ if sweep_flag:
+ angle1 = angle1 + angle_delta
+ angle_delta = -angle_delta
+
+ d90 = math.radians(90)
+ e1a = Arc(e1, angle1 - swap_axis * d90, angle1 + angle_delta - swap_axis * d90)
+ seg = e1a.toShape()
+ if swap_axis:
+ seg.rotate(v_center, Vector(0, 0, 1), 90)
+ _tol = _tolerance(self.precision)
+ if abs(x_rotation) > _tol:
+ seg.rotate(v_center, Vector(0, 0, 1), -x_rotation)
+ if sweep_flag:
+ seg.reverse()
+ edges.append(seg)
+
+ case "cbezier":
+ pole1 = pds["pole1"]
+ pole2 = pds["pole2"]
+ _tol = _tolerance(self.precision + 2)
+ _d1 = pole1.distanceToLine(last_v, next_v)
+ _d2 = pole2.distanceToLine(last_v, next_v)
+ if _d1 < _tol and _d2 < _tol:
+ # poles and endpints are all on a line
+ if equals(last_v, next_v, self.precision):
+ # in this case we don't accept (nearly) zero
+ # distance betwen start and end (skip it).
+ next_v = last_v
+ else:
+ seg = LineSegment(last_v, next_v).toShape()
+ edges.append(seg)
+ else:
+ b = BezierCurve()
+ b.setPoles([last_v, pole1, pole2, next_v])
+ seg = _approx_bspline(b, self.interpol_pts).toShape()
+ edges.append(seg)
+ case "qbezier":
+ if equals(last_v, next_v, self.precision):
+ # segment too small - skipping.
+ next_v = last_v
+ else:
+ pole = pds["pole"]
+ _tol = _tolerance(self.precision + 2)
+ _distance = pole.distanceToLine(last_v, next_v)
+ if _distance < _tol:
+ # pole is on the line
+ _seg = LineSegment(last_v, next_v)
+ seg = _seg.toShape()
+ else:
+ b = BezierCurve()
+ b.setPoles([last_v, pole, next_v])
+ seg = _approx_bspline(b, self.interpol_pts).toShape()
+ edges.append(seg)
+ case _:
+ _msg("Illegal path_data type. {}".format(pds['type']))
+ return []
+ last_v = next_v
+ if not edges is None and len(edges) > 0 :
+ result.append(edges)
+ return result
+
+
+
+class SvgPathParser:
+ """Parse SVG path data and create FreeCAD Shapes."""
+
+ commands : list[tuple]
+ pointsre : re.Pattern
+ data : dict
+ shapes : list[list[Shape]]
+ faces : FaceTreeNode
+ name : str
+
+ def __init__(self, data, name):
+ super().__init__()
+ """Evaluate path data and initialize."""
+ _op = '([mMlLhHvVaAcCqQsStTzZ])'
+ _op2 = '([^mMlLhHvVaAcCqQsStTzZ]*)'
+ _command = '\\s*?' + _op + '\\s*?' + _op2 + '\\s*?'
+ pathcommandsre = re.compile(_command, re.DOTALL)
+
+ _num = '[-+]?[0-9]*\\.?[0-9]+'
+ _exp = '([eE][-+]?[0-9]+)?'
+ _arg = '(' + _num + _exp + ')'
+ self.commands = pathcommandsre.findall(' '.join(data['d']))
+ self.argsre = re.compile(_arg, re.DOTALL)
+ self.data = data
+ self.paths = []
+ self.shapes = []
+ self.faces = None
+ self.name = name
+
+
+ def parse(self):
+ '''
+ Creates lists of SvgPathElements from raw svg path
+ data. It's supposed to be called direct after SvgPath Object
+ creation.
+ '''
+ path = SvgPathElement(svg_precision(), 10)
+ self.paths = []
+ for d, argsstr in self.commands:
+ relative = d.islower()
+
+ _args = self.argsre.findall(argsstr.replace(',', ' '))
+ args = [float(number) for number, exponent in _args]
+
+ if d in "Mm":
+ path.add_move(args.pop(0), args.pop(0), relative)
+ if d in "LlMm":
+ path.add_lines(args, relative)
+ elif d in "Hh":
+ path.add_horizontals(args, relative)
+ elif d in "Vv":
+ path.add_verticals(args, relative)
+ elif d in "Aa":
+ path.add_arcs(args, relative)
+ elif d in "Cc":
+ path.add_cubic_beziers(args, relative, False)
+ elif d in "Ss":
+ path.add_cubic_beziers(args, relative, True)
+ elif d in "Qq":
+ path.add_quadratic_beziers(args, relative, False)
+ elif d in "Tt":
+ path.add_quadratic_beziers(args, relative, True)
+ elif d in "Zz":
+ path.add_close()
+
+ path.correct_endpoints();
+ self.shapes = path.create_edges()
+
+
+ def create_faces(self, fill=True, add_wire_for_invalid_face=False):
+ '''
+ Generate Faces from lists of Shapes.
+ If shapes form a closed wire and the fill Attribute is set, we
+ generate a closed Face. Otherwise we treat the shape as pure wire.
+
+ Parameters
+ ----------
+ fill : Object/bool
+ if True or not None Faces are generated from closed shapes.
+ '''
+ precision = svg_precision()
+ cnt = -1;
+ openShapes = []
+ self.faces = FaceTreeNode()
+ for sh in self.shapes:
+ cnt += 1
+ add_wire = True
+ wr = _make_wire(sh, precision, checkclosed=True)
+ wrcpy = wr.copy();
+ wire_reason = ""
+ if cnt > 0:
+ face_name = self.name + "_" + str(cnt)
+ else:
+ face_name = self.name
+
+
+ if not fill:
+ wire_reason = " no-fill"
+ if not wr.Wires[0].isClosed():
+ wire_reason += " open Wire"
+ if fill and wr.Wires[0].isClosed():
+ try:
+ face = Face(wr)
+ if not face.isValid():
+ add_wire = add_wire_for_invalid_face
+ wire_reason = " invalid Face"
+ if face.fix(1e-6, 0, 1):
+ res = "succeed"
+ else:
+ res = "fail"
+ _wrn("Invalid Face '{}' created. Attempt to fix - {}ed."
+ .format(face_name, res))
+ else:
+ add_wire = False
+ if not (face.Area < 10 * (_tolerance(precision) ** 2)):
+ self.faces.insert(face, face_name)
+ except:
+ _wrn("Failed to make a shape from '{}'. ".format(face_name)
+ + "This Path will be discarded.")
+ if add_wire:
+ if wrcpy.Length > _tolerance(precision):
+ _msg("Adding wire for '{}' - reason: {}."
+ .format(face_name, wire_reason))
+ openShapes.append((face_name + "_w", wrcpy))
+
+ self.shapes = openShapes
+
+
+ def doCuts(self):
+ ''' Exposes the FaceTreeNode.makeCuts function of the tree containing
+ closed wire faces.
+ This function is called after creating closed Faces with
+ 'createFaces' in order to hollow faces encompassing others.
+ '''
+ self.faces.makeCuts()
+
+
+ def getShapeList(self):
+ ''' Returns the resulting list of tuples containing name and face of
+ each created element.
+ '''
+ result = self.faces.flatten()
+ result.extend(self.shapes)
+ return result
diff --git a/src/Mod/Draft/draftutils/utils.py b/src/Mod/Draft/draftutils/utils.py
index cb97c82441..a0e2c8fab9 100644
--- a/src/Mod/Draft/draftutils/utils.py
+++ b/src/Mod/Draft/draftutils/utils.py
@@ -206,6 +206,29 @@ def precision():
return params.get_param("precision")
+def svg_precision():
+ """Return the precision value for SVG import from the parameter database.
+
+ It is the number of decimal places that a float will have.
+ Example
+ ::
+ precision=5, 0.12345
+ precision=4, 0.1234
+ precision=3, 0.123
+
+ Due to floating point operations there may be rounding errors.
+ Therefore, this precision number is used to round up values
+ so that all operations are consistent.
+ By default the precision is 3 decimal places.
+
+ Returns
+ -------
+ int
+ params.get_param("svgPrecision")
+ """
+ return params.get_param("svgPrecision")
+
+
def tolerance():
"""Return a tolerance based on the precision() value
diff --git a/src/Mod/Draft/importSVG.py b/src/Mod/Draft/importSVG.py
index eb0749aaa4..51f824b7ba 100644
--- a/src/Mod/Draft/importSVG.py
+++ b/src/Mod/Draft/importSVG.py
@@ -54,14 +54,17 @@ import re
import xml.sax
import FreeCAD
+import Part
import Draft
-import DraftVecUtils
+from DraftVecUtils import equals
from FreeCAD import Vector
from draftutils import params
from draftutils import utils
+from draftutils.utils import svg_precision
from draftutils.translate import translate
from draftutils.messages import _err, _msg, _wrn
from draftutils.utils import pyopen
+from SVGPath import SvgPathParser
if FreeCAD.GuiUp:
from PySide import QtWidgets
@@ -76,7 +79,6 @@ else:
draftui = None
-
svgcolors = {
'Pink': (255, 192, 203),
'Blue': (0, 0, 255),
@@ -291,7 +293,7 @@ def transformCopyShape(shape, m):
"""Apply transformation matrix m on given shape.
Since OCCT 6.8.0 transformShape can be used to apply certain
- non-orthogonal transformations on shapes. This way a conversion
+ similarity transformations on shapes. This way a conversion
to BSplines in transformGeometry can be avoided.
@sa: Part::TopoShape::transformGeometry(), TopoShapePy::transformGeometry()
@@ -309,18 +311,12 @@ def transformCopyShape(shape, m):
shape : Part::TopoShape
The shape transformed by the matrix
"""
- # If there is no shear, these matrix operations will be very small
- _s1 = abs(m.A11**2 + m.A12**2 - m.A21**2 - m.A22**2)
- _s2 = abs(m.A11 * m.A21 + m.A12 * m.A22)
- if _s1 < 1e-8 and _s2 < 1e-8:
- try:
- newshape = shape.copy()
- newshape.transformShape(m)
- return newshape
+ try:
+ return shape.transformShape(m, True, True)
# Older versions of OCCT will refuse to work on
# non-orthogonal matrices
- except Part.OCCError:
- pass
+ except Part.OCCError:
+ pass
return shape.transformGeometry(m)
@@ -433,204 +429,6 @@ def getsize(length, mode='discard', base=1):
return float(number) * base
-def makewire(path, checkclosed=False, donttry=False):
- '''Try to make a wire out of the list of edges.
-
- If the wire functions fail or the wire is not closed,
- if required the TopoShapeCompoundPy::connectEdgesToWires()
- function is used.
-
- Parameters
- ----------
- path : Part.Edge
- A collection of edges
- checkclosed : bool, optional
- Default is `False`.
- donttry : bool, optional
- Default is `False`. If it's `True` it won't try to check
- for a closed path.
-
- Returns
- -------
- Part::Wire
- A wire created from the ordered edges.
- Part::Compound
- A compound made of the edges, but unable to form a wire.
- '''
- if not donttry:
- try:
- import Part
- sh = Part.Wire(Part.__sortEdges__(path))
- # sh = Part.Wire(path)
- isok = (not checkclosed) or sh.isClosed()
- if len(sh.Edges) != len(path):
- isok = False
- # BRep_API: command not done
- except Part.OCCError:
- isok = False
- if donttry or not isok:
- # Code from wmayer forum p15549 to fix the tolerance problem
- # original tolerance = 0.00001
- comp = Part.Compound(path)
- _sh = comp.connectEdgesToWires(False,
- 10**(-1 * (Draft.precision() - 2)))
- sh = _sh.Wires[0]
- if len(sh.Edges) != len(path):
- _wrn("Unable to form a wire")
- sh = comp
- return sh
-
-
-def arccenter2end(center, rx, ry, angle1, angledelta, xrotation=0.0):
- '''Calculate start and end points, and flags of an arc.
-
- Calculate start and end points, and flags of an arc given in
- ``center parametrization``.
- See http://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
-
- Parameters
- ----------
- center : Base::Vector3
- Coordinates of the center of the ellipse.
- rx : float
- Radius of the ellipse, semi-major axis in the X direction
- ry : float
- Radius of the ellipse, semi-minor axis in the Y direction
- angle1 : float
- Initial angle in radians
- angledelta : float
- Additional angle in radians
- xrotation : float, optional
- Default 0. Rotation around the Z axis
-
- Returns
- -------
- v1, v2, largerc, sweep
- Tuple indicating the end points of the arc, and two boolean values
- indicating whether the arc is less than 180 degrees or not,
- and whether the angledelta is negative.
- '''
- vr1 = Vector(rx * math.cos(angle1), ry * math.sin(angle1), 0)
- vr2 = Vector(rx * math.cos(angle1 + angledelta),
- ry * math.sin(angle1 + angledelta),
- 0)
- mxrot = FreeCAD.Matrix()
- mxrot.rotateZ(xrotation)
- v1 = mxrot.multiply(vr1).add(center)
- v2 = mxrot.multiply(vr2).add(center)
- fa = ((abs(angledelta) / math.pi) % 2) > 1 # < 180 deg
- fs = angledelta < 0
- return v1, v2, fa, fs
-
-
-def arcend2center(lastvec, currentvec, rx, ry,
- xrotation=0.0, correction=False):
- '''Calculate the possible centers for an arc in endpoint parameterization.
-
- Calculate (positive and negative) possible centers for an arc given in
- ``endpoint parametrization``.
- See http://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
-
- the sweepflag is interpreted as: sweepflag <==> arc is travelled clockwise
-
- Parameters
- ----------
- lastvec : Base::Vector3
- First point of the arc.
- currentvec : Base::Vector3
- End point (current) of the arc.
- rx : float
- Radius of the ellipse, semi-major axis in the X direction.
- ry : float
- Radius of the ellipse, semi-minor axis in the Y direction.
- xrotation : float, optional
- Default is 0. Rotation around the Z axis, in radians (CCW).
- correction : bool, optional
- Default is `False`. If it is `True`, the radii will be scaled
- by a factor.
-
- Returns
- -------
- list, (float, float)
- A tuple that consists of one list, and a tuple of radii.
- [(positive), (negative)], (rx, ry)
- The first element of the list is the positive tuple,
- the second is the negative tuple.
- [(Base::Vector3, float, float),
- (Base::Vector3, float, float)], (float, float)
- Types
- [(vcenter+, angle1+, angledelta+),
- (vcenter-, angle1-, angledelta-)], (rx, ry)
- The first element of the list is the positive tuple,
- consisting of center, angle, and angle increment;
- the second element is the negative tuple.
- '''
- # scalefacsign = 1 if (largeflag != sweepflag) else -1
- rx = float(rx)
- ry = float(ry)
- v0 = lastvec.sub(currentvec)
- v0.multiply(0.5)
- m1 = FreeCAD.Matrix()
- m1.rotateZ(-xrotation) # eq. 5.1
- v1 = m1.multiply(v0)
- if correction:
- eparam = v1.x**2 / rx**2 + v1.y**2 / ry**2
- if eparam > 1:
- eproot = math.sqrt(eparam)
- rx = eproot * rx
- ry = eproot * ry
- denom = rx**2 * v1.y**2 + ry**2 * v1.x**2
- numer = rx**2 * ry**2 - denom
- results = []
-
- # If the division is very small, set the scaling factor to zero,
- # otherwise try to calculate it by taking the square root
- if abs(numer/denom) < 10**(-1 * (Draft.precision())):
- scalefacpos = 0
- else:
- try:
- scalefacpos = math.sqrt(numer/denom)
- except ValueError:
- _msg("sqrt({0}/{1})".format(numer, denom))
- scalefacpos = 0
-
- # Calculate two values because the square root may be positive or negative
- for scalefacsign in (1, -1):
- scalefac = scalefacpos * scalefacsign
- # Step2 eq. 5.2
- vcx1 = Vector(v1.y * rx/ry, -v1.x * ry/rx, 0).multiply(scalefac)
- m2 = FreeCAD.Matrix()
- m2.rotateZ(xrotation)
- centeroff = currentvec.add(lastvec)
- centeroff.multiply(0.5)
- vcenter = m2.multiply(vcx1).add(centeroff) # Step3 eq. 5.3
- # angle1 = Vector(1, 0, 0).getAngle(Vector((v1.x - vcx1.x)/rx,
- # (v1.y - vcx1.y)/ry,
- # 0)) # eq. 5.5
- # angledelta = Vector((v1.x - vcx1.x)/rx,
- # (v1.y - vcx1.y)/ry,
- # 0).getAngle(Vector((-v1.x - vcx1.x)/rx,
- # (-v1.y - vcx1.y)/ry,
- # 0)) # eq. 5.6
- # we need the right sign for the angle
- angle1 = DraftVecUtils.angle(Vector(1, 0, 0),
- Vector((v1.x - vcx1.x)/rx,
- (v1.y - vcx1.y)/ry,
- 0)) # eq. 5.5
- angledelta = DraftVecUtils.angle(Vector((v1.x - vcx1.x)/rx,
- (v1.y - vcx1.y)/ry,
- 0),
- Vector((-v1.x - vcx1.x)/rx,
- (-v1.y - vcx1.y)/ry,
- 0)) # eq. 5.6
- results.append((vcenter, angle1, angledelta))
-
- if rx < 0 or ry < 0:
- _wrn("Warning: 'rx' or 'ry' is negative, check the SVG file")
-
- return results, (rx, ry)
-
-
def getrgb(color):
"""Return an RGB hexadecimal string '#00aaff' from a FreeCAD color.
@@ -650,14 +448,18 @@ def getrgb(color):
return "#" + r + g + b
+
+
class svgHandler(xml.sax.ContentHandler):
"""Parse SVG files and create FreeCAD objects."""
-
+
def __init__(self):
super().__init__()
"""Retrieve Draft parameters and initialize."""
self.style = params.get_param("svgstyle")
self.disableUnitScaling = params.get_param("svgDisableUnitScaling")
+ self.make_cuts = params.get_param("svgMakeCuts")
+ self.add_wire_for_invalid_face = params.get_param("svgAddWireForInvalidFace")
self.count = 0
self.transform = None
self.grouptransform = []
@@ -669,17 +471,21 @@ class svgHandler(xml.sax.ContentHandler):
self.svgdpi = 1.0
global Part
- import Part
if gui and draftui:
r = float(draftui.color.red() / 255.0)
g = float(draftui.color.green() / 255.0)
b = float(draftui.color.blue() / 255.0)
- self.lw = float(draftui.linewidth)
+ rf = float(draftui.facecolor.red() / 255.0)
+ gf = float(draftui.facecolor.green() / 255.0)
+ bf = float(draftui.facecolor.blue() / 255.0)
+ self.width_default = float(draftui.linewidth)
else:
- self.lw = float(params.get_param_view("DefaultShapeLineWidth"))
+ self.width_default = float(params.get_param_view("DefaultShapeLineWidth"))
r, g, b, _ = utils.get_rgba_tuple(params.get_param_view("DefaultShapeLineColor"))
- self.col = (r, g, b, 0.0)
+ rf, gf, bf, _ = utils.get_rgba_tuple(params.get_param_view("DefaultShapeColor"))
+ self.fill_default = (rf, gf, bf, 0.0)
+ self.color_default = (r, g, b, 0.0)
def format(self, obj):
"""Apply styles to the object if the graphical interface is up."""
@@ -691,6 +497,27 @@ class svgHandler(xml.sax.ContentHandler):
v.LineWidth = self.width
if self.fill:
v.ShapeColor = self.fill
+
+
+ def __addFaceToDoc(self, named_face):
+ """Create a named document object from a name/face tuple
+
+ Parameters
+ ----------
+ named_face : name : str, face : Part.Face
+ The Face/Wire to add, and its name
+ """
+ name, face = named_face
+ if not face:
+ return
+
+ face = self.applyTrans(face)
+ obj = self.doc.addObject("Part::Feature", name)
+ obj.Shape = face
+ self.format(obj)
+ if self.currentsymbol:
+ self.symbols[self.currentsymbol].append(obj)
+
def startElement(self, name, attrs):
"""Re-organize data into a nice clean dictionary.
@@ -704,6 +531,8 @@ class svgHandler(xml.sax.ContentHandler):
Dictionary of content of the elements
"""
self.count += 1
+ precision = svg_precision()
+
_msg('processing element {0}: {1}'.format(self.count, name))
_msg('existing group transform: {}'.format(self.grouptransform))
_msg('existing group style: {}'.format(self.groupstyles))
@@ -820,29 +649,27 @@ class svgHandler(xml.sax.ContentHandler):
else:
# nested svg element
unitmode = 'css' + str(self.svgdpi)
- vbw = getsize(data['viewBox'][2], 'discard')
- vbh = getsize(data['viewBox'][3], 'discard')
- abw = getsize(attrs.getValue('width'), unitmode)
- abh = getsize(attrs.getValue('height'), unitmode)
+ vbw = round(getsize(data['viewBox'][2], 'discard'),precision)
+ vbh = round(getsize(data['viewBox'][3], 'discard'), precision)
+ abw = round(getsize(attrs.getValue('width'), unitmode), precision)
+ abh = round(getsize(attrs.getValue('height'), unitmode), precision)
self.viewbox = (vbw, vbh)
sx = abw / vbw
sy = abh / vbh
- _data = data.get('preserveAspectRatio', [])
- preservearstr = ' '.join(_data).lower()
- uniformscaling = round(sx/sy, 5) == 1
- if uniformscaling:
+ preserve_ar = ' '.join(data.get('preserveAspectRatio', [])).lower()
+ if preserve_ar.startswith('none'):
m.scale(Vector(sx, sy, 1))
+ if sx != sy:
+ _wrn('Non-uniform scaling with probably degenerating '
+ + 'effects on Edges. ({} vs. {}).'.format(sx, sy))
+
else:
- _wrn('Scaling factors do not match!')
- if preservearstr.startswith('none'):
- m.scale(Vector(sx, sy, 1))
+ # preserve aspect ratio - svg default is 'x/y-mid meet'
+ if preserve_ar.endswith('slice'):
+ sxy = max(sx, sy)
else:
- # preserve the aspect ratio
- if preservearstr.endswith('slice'):
- sxy = max(sx, sy)
- else:
- sxy = min(sx, sy)
- m.scale(Vector(sxy, sxy, 1))
+ sxy = min(sx, sy)
+ m.scale(Vector(sxy, sxy, 1))
elif len(self.grouptransform) == 0:
# fallback to current dpi
m.scale(Vector(25.4/self.svgdpi, 25.4/self.svgdpi, 1))
@@ -867,20 +694,25 @@ class svgHandler(xml.sax.ContentHandler):
if name == "g":
self.grouptransform.append(FreeCAD.Matrix())
- if self.style == 1:
- self.color = self.col
- self.width = self.lw
+ if self.style == 0:
+ if self.fill is not None:
+ self.fill = self.fill_default
+ self.color = self.color_default
+ self.width = self.width_default
# apply group styles
if name == "g":
self.groupstyles.append([self.fill, self.color, self.width])
if self.fill is None:
- if "fill" not in data or data['fill'] != 'none':
+ if "fill" not in data:
# do not override fill if this item has specifically set a none fill
for groupstyle in reversed(self.groupstyles):
if groupstyle[0] is not None:
self.fill = groupstyle[0]
break
+ if self.fill is None:
+ # svg fill default is Black
+ self.fill = getcolor('Black')
if self.color is None:
for groupstyle in reversed(self.groupstyles):
if groupstyle[1] is not None:
@@ -899,18 +731,9 @@ class svgHandler(xml.sax.ContentHandler):
# Process paths
if name == "path":
- _msg('data: {}'.format(data))
-
if not pathname:
- pathname = 'Path'
-
- path = []
- point = []
- lastvec = Vector(0, 0, 0)
- lastpole = None
- # command = None
- relative = False
- firstvec = None
+ pathname = "Path"
+ _msg('data: {}'.format(data))
if "freecad:basepoint1" in data:
p1 = data["freecad:basepoint1"]
@@ -924,333 +747,17 @@ class svgHandler(xml.sax.ContentHandler):
self.format(obj)
self.lastdim = obj
data['d'] = []
-
- _op = '([mMlLhHvVaAcCqQsStTzZ])'
- _op2 = '([^mMlLhHvVaAcCqQsStTzZ]*)'
- _command = '\\s*?' + _op + '\\s*?' + _op2 + '\\s*?'
- pathcommandsre = re.compile(_command, re.DOTALL)
-
- _num = '[-+]?[0-9]*\\.?[0-9]+'
- _exp = '([eE][-+]?[0-9]+)?'
- _point = '(' + _num + _exp + ')'
- pointsre = re.compile(_point, re.DOTALL)
- _commands = pathcommandsre.findall(' '.join(data['d']))
- for d, pointsstr in _commands:
- relative = d.islower()
- _points = pointsre.findall(pointsstr.replace(',', ' '))
- pointlist = [float(number) for number, exponent in _points]
-
- if (d == "M" or d == "m"):
- x = pointlist.pop(0)
- y = pointlist.pop(0)
- if path:
- # sh = Part.Wire(path)
- sh = makewire(path)
- if self.fill and sh.isClosed():
- sh = Part.Face(sh)
- if sh.isValid() is False:
- sh.fix(1e-6, 0, 1)
- sh = self.applyTrans(sh)
- obj = self.doc.addObject("Part::Feature", pathname)
- obj.Shape = sh
- self.format(obj)
- if self.currentsymbol:
- self.symbols[self.currentsymbol].append(obj)
- path = []
- # if firstvec:
- # Move relative to last move command
- # not last draw command
- # lastvec = firstvec
- if relative:
- lastvec = lastvec.add(Vector(x, -y, 0))
- else:
- lastvec = Vector(x, -y, 0)
- firstvec = lastvec
- _msg('move {}'.format(lastvec))
- lastpole = None
-
- if (d == "L" or d == "l") \
- or ((d == 'm' or d == 'M') and pointlist):
- for x, y in zip(pointlist[0::2], pointlist[1::2]):
- if relative:
- currentvec = lastvec.add(Vector(x, -y, 0))
- else:
- currentvec = Vector(x, -y, 0)
- if not DraftVecUtils.equals(lastvec, currentvec):
- _seg = Part.LineSegment(lastvec, currentvec)
- seg = _seg.toShape()
- _msg("line {} {}".format(lastvec, currentvec))
- lastvec = currentvec
- path.append(seg)
- lastpole = None
- elif (d == "H" or d == "h"):
- for x in pointlist:
- if relative:
- currentvec = lastvec.add(Vector(x, 0, 0))
- else:
- currentvec = Vector(x, lastvec.y, 0)
- seg = Part.LineSegment(lastvec, currentvec).toShape()
- lastvec = currentvec
- lastpole = None
- path.append(seg)
- elif (d == "V" or d == "v"):
- for y in pointlist:
- if relative:
- currentvec = lastvec.add(Vector(0, -y, 0))
- else:
- currentvec = Vector(lastvec.x, -y, 0)
- if lastvec != currentvec:
- _seg = Part.LineSegment(lastvec, currentvec)
- seg = _seg.toShape()
- lastvec = currentvec
- lastpole = None
- path.append(seg)
- elif (d == "A" or d == "a"):
- piter = zip(pointlist[0::7], pointlist[1::7],
- pointlist[2::7], pointlist[3::7],
- pointlist[4::7], pointlist[5::7],
- pointlist[6::7])
- for (rx, ry, xrotation,
- largeflag, sweepflag,
- x, y) in piter:
- # support for large-arc and x-rotation is missing
- if relative:
- currentvec = lastvec.add(Vector(x, -y, 0))
- else:
- currentvec = Vector(x, -y, 0)
- chord = currentvec.sub(lastvec)
- # small circular arc
- _precision = 10**(-1*Draft.precision())
- if (not largeflag) and abs(rx - ry) < _precision:
- # perp = chord.cross(Vector(0, 0, -1))
- # here is a better way to find the perpendicular
- if sweepflag == 1:
- # clockwise
- perp = DraftVecUtils.rotate2D(chord,
- -math.pi/2)
- else:
- # anticlockwise
- perp = DraftVecUtils.rotate2D(chord, math.pi/2)
- chord.multiply(0.5)
- if chord.Length > rx:
- a = 0
- else:
- a = math.sqrt(rx**2 - chord.Length**2)
- s = rx - a
- perp.multiply(s/perp.Length)
- midpoint = lastvec.add(chord.add(perp))
- _seg = Part.Arc(lastvec, midpoint, currentvec)
- seg = _seg.toShape()
- # big arc or elliptical arc
- else:
- # Calculate the possible centers for an arc
- # in 'endpoint parameterization'.
- _xrot = math.radians(-xrotation)
- (solution,
- (rx, ry)) = arcend2center(lastvec,
- currentvec,
- rx, ry,
- xrotation=_xrot,
- correction=True)
- # Chose one of the two solutions
- negsol = (largeflag != sweepflag)
- vcenter, angle1, angledelta = solution[negsol]
- # print(angle1)
- # print(angledelta)
- if ry > rx:
- rx, ry = ry, rx
- swapaxis = True
- else:
- swapaxis = False
- # print('Elliptical arc %s rx=%f ry=%f'
- # % (vcenter, rx, ry))
- e1 = Part.Ellipse(vcenter, rx, ry)
- if sweepflag:
- # Step4
- # angledelta = -(-angledelta % (2*math.pi))
- # angledelta = (-angledelta % (2*math.pi))
- angle1 = angle1 + angledelta
- angledelta = -angledelta
- # angle1 = math.pi - angle1
-
- d90 = math.radians(90)
- e1a = Part.Arc(e1,
- angle1 - swapaxis * d90,
- angle1 + angledelta
- - swapaxis * d90)
- # e1a = Part.Arc(e1,
- # angle1 - 0 * swapaxis * d90,
- # angle1 + angledelta
- # - 0 * swapaxis * d90)
- seg = e1a.toShape()
- if swapaxis:
- seg.rotate(vcenter, Vector(0, 0, 1), 90)
- _precision = 10**(-1*Draft.precision())
- if abs(xrotation) > _precision:
- seg.rotate(vcenter, Vector(0, 0, 1), -xrotation)
- if sweepflag:
- seg.reverse()
- # DEBUG
- # obj = self.doc.addObject("Part::Feature",
- # 'DEBUG %s' % pathname)
- # obj.Shape = seg
- # _seg = Part.LineSegment(lastvec, currentvec)
- # seg = _seg.toShape()
- lastvec = currentvec
- lastpole = None
- path.append(seg)
- elif (d == "C" or d == "c") or (d == "S" or d == "s"):
- smooth = (d == 'S' or d == 's')
- if smooth:
- piter = list(zip(pointlist[2::4],
- pointlist[3::4],
- pointlist[0::4],
- pointlist[1::4],
- pointlist[2::4],
- pointlist[3::4]))
- else:
- piter = list(zip(pointlist[0::6],
- pointlist[1::6],
- pointlist[2::6],
- pointlist[3::6],
- pointlist[4::6],
- pointlist[5::6]))
- for p1x, p1y, p2x, p2y, x, y in piter:
- if smooth:
- if lastpole is not None and lastpole[0] == 'cubic':
- pole1 = lastvec.sub(lastpole[1]).add(lastvec)
- else:
- pole1 = lastvec
- else:
- if relative:
- pole1 = lastvec.add(Vector(p1x, -p1y, 0))
- else:
- pole1 = Vector(p1x, -p1y, 0)
- if relative:
- currentvec = lastvec.add(Vector(x, -y, 0))
- pole2 = lastvec.add(Vector(p2x, -p2y, 0))
- else:
- currentvec = Vector(x, -y, 0)
- pole2 = Vector(p2x, -p2y, 0)
-
- if not DraftVecUtils.equals(currentvec, lastvec):
- # mainv = currentvec.sub(lastvec)
- # pole1v = lastvec.add(pole1)
- # pole2v = currentvec.add(pole2)
- # print("cubic curve data:",
- # mainv.normalize(),
- # pole1v.normalize(),
- # pole2v.normalize())
- _precision = 10**(-1*(2+Draft.precision()))
- _d1 = pole1.distanceToLine(lastvec, currentvec)
- _d2 = pole2.distanceToLine(lastvec, currentvec)
- if True and \
- _d1 < _precision and \
- _d2 < _precision:
- # print("straight segment")
- _seg = Part.LineSegment(lastvec, currentvec)
- seg = _seg.toShape()
- else:
- # print("cubic bezier segment")
- b = Part.BezierCurve()
- b.setPoles([lastvec, pole1, pole2, currentvec])
- seg = b.toShape()
- # print("connect ", lastvec, currentvec)
- lastvec = currentvec
- lastpole = ('cubic', pole2)
- path.append(seg)
- elif (d == "Q" or d == "q") or (d == "T" or d == "t"):
- smooth = (d == 'T' or d == 't')
- if smooth:
- piter = list(zip(pointlist[1::2],
- pointlist[1::2],
- pointlist[0::2],
- pointlist[1::2]))
- else:
- piter = list(zip(pointlist[0::4],
- pointlist[1::4],
- pointlist[2::4],
- pointlist[3::4]))
- for px, py, x, y in piter:
- if smooth:
- if (lastpole is not None
- and lastpole[0] == 'quadratic'):
- pole = lastvec.sub(lastpole[1]).add(lastvec)
- else:
- pole = lastvec
- else:
- if relative:
- pole = lastvec.add(Vector(px, -py, 0))
- else:
- pole = Vector(px, -py, 0)
- if relative:
- currentvec = lastvec.add(Vector(x, -y, 0))
- else:
- currentvec = Vector(x, -y, 0)
-
- if not DraftVecUtils.equals(currentvec, lastvec):
- _precision = 20**(-1*(2+Draft.precision()))
- _distance = pole.distanceToLine(lastvec,
- currentvec)
- if True and \
- _distance < _precision:
- # print("straight segment")
- _seg = Part.LineSegment(lastvec, currentvec)
- seg = _seg.toShape()
- else:
- # print("quadratic bezier segment")
- b = Part.BezierCurve()
- b.setPoles([lastvec, pole, currentvec])
- seg = b.toShape()
- # print("connect ", lastvec, currentvec)
- lastvec = currentvec
- lastpole = ('quadratic', pole)
- path.append(seg)
- elif (d == "Z") or (d == "z"):
- if not DraftVecUtils.equals(lastvec, firstvec):
- try:
- seg = Part.LineSegment(lastvec, firstvec).toShape()
- except Part.OCCError:
- pass
- else:
- path.append(seg)
- if path:
- # The path should be closed by now
- # sh = makewire(path, True)
- sh = makewire(path, donttry=False)
- if self.fill \
- and len(sh.Wires) == 1 \
- and sh.Wires[0].isClosed():
- sh = Part.Face(sh)
- if sh.isValid() is False:
- sh.fix(1e-6, 0, 1)
- sh = self.applyTrans(sh)
- obj = self.doc.addObject("Part::Feature", pathname)
- obj.Shape = sh
- self.format(obj)
- path = []
- if firstvec:
- # Move relative to recent draw command
- lastvec = firstvec
- point = []
- # command = None
- if self.currentsymbol:
- self.symbols[self.currentsymbol].append(obj)
- if path:
- sh = makewire(path, checkclosed=False)
- # sh = Part.Wire(path)
- if self.fill and sh.isClosed():
- sh = Part.Face(sh)
- if sh.isValid() is False:
- sh.fix(1e-6, 0, 1)
- sh = self.applyTrans(sh)
- obj = self.doc.addObject("Part::Feature", pathname)
- obj.Shape = sh
- self.format(obj)
- if self.currentsymbol:
- self.symbols[self.currentsymbol].append(obj)
- # end process paths
-
+
+ if "d" in data:
+ svgPath = SvgPathParser(data, pathname)
+ svgPath.parse()
+ svgPath.create_faces(self.fill, self.add_wire_for_invalid_face)
+ if self.make_cuts:
+ svgPath.doCuts()
+ shapes = svgPath.getShapeList()
+ for named_shape in shapes:
+ self.__addFaceToDoc(named_shape)
+
# Process rects
if name == "rect":
if not pathname:
@@ -1261,7 +768,7 @@ class svgHandler(xml.sax.ContentHandler):
if "y" not in data:
data["y"] = 0
# Negative values are invalid
- _precision = 10**(-1*Draft.precision())
+ _precision = 10**(-precision)
if ('rx' not in data or data['rx'] < _precision) \
and ('ry' not in data or data['ry'] < _precision):
# if True:
@@ -1333,7 +840,7 @@ class svgHandler(xml.sax.ContentHandler):
for esh1, esh2 in zip(esh[-1:] + esh[:-1], esh):
p1 = esh1.Vertexes[-1].Point
p2 = esh2.Vertexes[0].Point
- if not DraftVecUtils.equals(p1, p2):
+ if not equals(p1, p2, precision):
# straight segments
_sh = Part.LineSegment(p1, p2).toShape()
edges.append(_sh)
@@ -1376,7 +883,6 @@ class svgHandler(xml.sax.ContentHandler):
if not pathname:
pathname = 'Polyline'
points = [float(d) for d in data['points']]
- _msg('points {}'.format(points))
lenpoints = len(points)
if lenpoints >= 4 and lenpoints % 2 == 0:
lastvec = Vector(points[0], -points[1], 0)
@@ -1385,7 +891,7 @@ class svgHandler(xml.sax.ContentHandler):
points = points + points[:2] # emulate closepath
for svgx, svgy in zip(points[2::2], points[3::2]):
currentvec = Vector(svgx, -svgy, 0)
- if not DraftVecUtils.equals(lastvec, currentvec):
+ if not equals(lastvec, currentvec, precision):
seg = Part.LineSegment(lastvec, currentvec).toShape()
# print("polyline seg ", lastvec, currentvec)
lastvec = currentvec
@@ -1555,28 +1061,19 @@ class svgHandler(xml.sax.ContentHandler):
sh : Part.Shape or Draft.Dimension
Object to be transformed
"""
- if isinstance(sh, Part.Shape):
+ if isinstance(sh, Part.Shape) or isinstance(sh, Part.Wire):
if self.transform:
- _msg("applying object transform: {}".format(self.transform))
- # sh = transformCopyShape(sh, self.transform)
- # see issue #2062
- sh = sh.transformGeometry(self.transform)
+ sh = transformCopyShape(sh, self.transform)
for transform in self.grouptransform[::-1]:
- _msg("applying group transform: {}".format(transform))
- # sh = transformCopyShape(sh, transform)
- # see issue #2062
- sh = sh.transformGeometry(transform)
+ sh = transformCopyShape(sh, transform)
return sh
elif Draft.getType(sh) in ["Dimension","LinearDimension"]:
pts = []
for p in [sh.Start, sh.End, sh.Dimline]:
cp = Vector(p)
if self.transform:
- _msg("applying object transform: "
- "{}".format(self.transform))
cp = self.transform.multiply(cp)
for transform in self.grouptransform[::-1]:
- _msg("applying group transform: {}".format(transform))
cp = transform.multiply(cp)
pts.append(cp)
sh.Start = pts[0]
@@ -1821,7 +1318,6 @@ def export(exportList, filename):
if hidden_doc is None:
hidden_doc = FreeCAD.newDocument(name="hidden", hidden=True, temp=True)
base_sketch_pla = obj.Placement
- import Part
sh = Part.Compound()
sh.Placement = base_sketch_pla
sh.add(obj.Shape.copy())