DrawViewBalloon: add units there as well
since OriginX/Y depend on DrawView base X/Y - also adapt the balloon test accordingly
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@@ -128,6 +128,27 @@ void DrawViewBalloon::onDocumentRestored()
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}
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void DrawViewBalloon::handleChangedPropertyType(Base::XMLReader &reader, const char *TypeName, App::Property *prop)
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// transforms properties that had been changed
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{
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// also check for changed properties of the base class
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DrawView::handleChangedPropertyType(reader, TypeName, prop);
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// property OriginX had the App::PropertyFloat and was changed to App::PropertyLength
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if (prop == &OriginX && strcmp(TypeName, "App::PropertyFloat") == 0) {
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App::PropertyInteger OriginXProperty;
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// restore the PropertyInteger to be able to set its value
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OriginXProperty.Restore(reader);
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OriginX.setValue(OriginXProperty.getValue());
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}
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// property OriginY had the App::PropertyFloat and was changed to App::PropertyLength
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else if (prop == &OriginY && strcmp(TypeName, "App::PropertyFloat") == 0) {
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App::PropertyFloat OriginYProperty;
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OriginYProperty.Restore(reader);
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OriginY.setValue(OriginYProperty.getValue());
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}
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}
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short DrawViewBalloon::mustExecute() const
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{
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