[TD]fix const-ness of CS routines
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@@ -89,15 +89,15 @@ public:
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Base::Vector3d getSectionVector (const std::string sectionName);
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void setNormalFromBase(const std::string sectionName);
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gp_Ax2 rotateCSCardinal(gp_Ax2 oldCS, int cardinal);
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gp_Ax2 rotateCSCardinal(gp_Ax2 oldCS, int cardinal) const;
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gp_Ax2 rotateCSArbitrary(gp_Ax2 oldCS,
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Base::Vector3d axis,
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double degAngle) ;
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gp_Ax2 getSectionCS (const std::string dirName);
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gp_Ax2 getSectionCS ();
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double degAngle) const;
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gp_Ax2 getSectionCS(const std::string dirName) const;
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gp_Ax2 getSectionCS() const;
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TechDraw::DrawViewPart* getBaseDVP();
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TechDraw::DrawProjGroupItem* getBaseDPGI();
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TechDraw::DrawViewPart* getBaseDVP() const;
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TechDraw::DrawProjGroupItem* getBaseDPGI() const;
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virtual void unsetupObject();
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virtual std::vector<TopoDS_Wire> getWireForFace(int idx) const;
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