Base: Remove Boost-based filesystem and switch to standard <filesystem>
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@@ -3221,7 +3221,7 @@ QString findUserHomePath(const QString& userHome)
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* Returns the path where to store application files to.
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* If \a customHome is not empty it will be used, otherwise a path starting from \a stdHome will be used.
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*/
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boost::filesystem::path findPath(const QString& stdHome, const QString& customHome,
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std::filesystem::path findPath(const QString& stdHome, const QString& customHome,
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const std::vector<std::string>& paths, bool create)
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{
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QString dataPath = customHome;
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@@ -3229,7 +3229,7 @@ boost::filesystem::path findPath(const QString& stdHome, const QString& customHo
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dataPath = stdHome;
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}
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boost::filesystem::path appData(Base::FileInfo::stringToPath(dataPath.toStdString()));
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std::filesystem::path appData(Base::FileInfo::stringToPath(dataPath.toStdString()));
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// If a custom user home path is given then don't modify it
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if (customHome.isEmpty()) {
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@@ -3238,10 +3238,10 @@ boost::filesystem::path findPath(const QString& stdHome, const QString& customHo
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}
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// In order to write to our data path, we must create some directories, first.
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if (create && !boost::filesystem::exists(appData) && !Py_IsInitialized()) {
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if (create && !std::filesystem::exists(appData) && !Py_IsInitialized()) {
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try {
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boost::filesystem::create_directories(appData);
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} catch (const boost::filesystem::filesystem_error& e) {
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std::filesystem::create_directories(appData);
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} catch (const std::filesystem::filesystem_error& e) {
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throw Base::FileSystemError("Could not create directories. Failed with: " + e.code().message());
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}
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}
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@@ -3373,13 +3373,13 @@ void Application::ExtractUserPath()
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// User data path
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//
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boost::filesystem::path data = findPath(dataHome, customData, subdirs, true);
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std::filesystem::path data = findPath(dataHome, customData, subdirs, true);
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mConfig["UserAppData"] = Base::FileInfo::pathToString(data) + PATHSEP;
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// User config path
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//
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boost::filesystem::path config = findPath(configHome, customHome, subdirs, true);
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std::filesystem::path config = findPath(configHome, customHome, subdirs, true);
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mConfig["UserConfigPath"] = Base::FileInfo::pathToString(config) + PATHSEP;
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@@ -3387,14 +3387,14 @@ void Application::ExtractUserPath()
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//
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std::vector<std::string> cachedirs = subdirs;
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cachedirs.emplace_back("Cache");
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boost::filesystem::path cache = findPath(cacheHome, customTemp, cachedirs, true);
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std::filesystem::path cache = findPath(cacheHome, customTemp, cachedirs, true);
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mConfig["UserCachePath"] = Base::FileInfo::pathToString(cache) + PATHSEP;
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// Set application tmp. directory
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//
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std::vector<std::string> empty;
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boost::filesystem::path tmp = findPath(tempPath, customTemp, empty, true);
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std::filesystem::path tmp = findPath(tempPath, customTemp, empty, true);
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mConfig["AppTempPath"] = Base::FileInfo::pathToString(tmp) + PATHSEP;
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@@ -3402,7 +3402,7 @@ void Application::ExtractUserPath()
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//
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std::vector<std::string> macrodirs = subdirs;
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macrodirs.emplace_back("Macro");
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boost::filesystem::path macro = findPath(dataHome, customData, macrodirs, true);
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std::filesystem::path macro = findPath(dataHome, customData, macrodirs, true);
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mConfig["UserMacroPath"] = Base::FileInfo::pathToString(macro) + PATHSEP;
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}
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