FEM: mesh view provider, fix for shell beam 3D output, because node numbering does not start with 1
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committed by
Yorik van Havre
parent
34ec7c507b
commit
f869e15ee2
@@ -507,12 +507,11 @@ PyObject * ViewProviderFemMesh::getPyObject()
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void ViewProviderFemMesh::setColorByNodeId(const std::map<long,App::Color> &NodeColorMap)
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{
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long startId = NodeColorMap.begin()->first;
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long endId = (--NodeColorMap.end())->first;
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std::vector<App::Color> colorVec(endId-startId+2,App::Color(0,1,0));
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std::vector<App::Color> colorVec(endId+1,App::Color(0,1,0));
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for(std::map<long,App::Color>::const_iterator it=NodeColorMap.begin();it!=NodeColorMap.end();++it)
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colorVec[it->first-startId] = it->second;
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colorVec[it->first] = it->second;
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setColorByNodeIdHelper(colorVec);
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@@ -520,14 +519,12 @@ void ViewProviderFemMesh::setColorByNodeId(const std::map<long,App::Color> &Node
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void ViewProviderFemMesh::setColorByNodeId(const std::vector<long> &NodeIds,const std::vector<App::Color> &NodeColors)
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{
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long startId = *(std::min_element(NodeIds.begin(), NodeIds.end()));
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long endId = *(std::max_element(NodeIds.begin(), NodeIds.end()));
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long endId = *(std::max_element(NodeIds.begin(), NodeIds.end()));
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std::vector<App::Color> colorVec(endId-startId+2,App::Color(0,1,0));
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std::vector<App::Color> colorVec(endId+1,App::Color(0,1,0));
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long i=0;
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for(std::vector<long>::const_iterator it=NodeIds.begin();it!=NodeIds.end();++it,i++)
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colorVec[*it-startId] = NodeColors[i];
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colorVec[*it] = NodeColors[i];
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setColorByNodeIdHelper(colorVec);
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@@ -545,8 +542,7 @@ void ViewProviderFemMesh::setColorByNodeIdHelper(const std::vector<App::Color> &
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for(std::vector<unsigned long>::const_iterator it=vNodeElementIdx.begin()
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;it!=vNodeElementIdx.end()
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;++it,i++)
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colors[i] = SbColor(colorVec[*it-1].r,colorVec[*it-1].g,colorVec[*it-1].b);
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colors[i] = SbColor(colorVec[*it].r,colorVec[*it].g,colorVec[*it].b);
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pcShapeMaterial->diffuseColor.finishEditing();
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}
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