Gui: modernize C++: return braced init list
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@@ -1695,7 +1695,7 @@ SbVec2f View3DInventorViewer::screenCoordsOfPath(SoPath* path) const
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imageCoords[1] += (height-width) / 2.0;
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}
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return SbVec2f(imageCoords[0], imageCoords[1]);
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return {imageCoords[0], imageCoords[1]};
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}
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std::vector<SbVec2f> View3DInventorViewer::getGLPolygon(const std::vector<SbVec2s>& pnts) const
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@@ -2319,7 +2319,7 @@ void View3DInventorViewer::setSeekMode(SbBool on)
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SbVec3f View3DInventorViewer::getCenterPointOnFocalPlane() const {
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SoCamera* cam = getSoRenderManager()->getCamera();
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if (!cam)
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return SbVec3f(0. ,0. ,0. );
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return {0. ,0. ,0. };
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SbVec3f direction;
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cam->orientation.getValue().multVec(SbVec3f(0, 0, -1), direction);
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@@ -2439,7 +2439,7 @@ SbVec3f View3DInventorViewer::getViewDirection() const
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SoCamera* cam = this->getSoRenderManager()->getCamera();
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if (!cam) // this is the default
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return SbVec3f(0,0,-1);
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return {0,0,-1};
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SbVec3f projDir = cam->getViewVolume().getProjectionDirection();
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return projDir;
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@@ -2457,7 +2457,7 @@ SbVec3f View3DInventorViewer::getUpDirection() const
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SoCamera* cam = this->getSoRenderManager()->getCamera();
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if (!cam)
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return SbVec3f(0,1,0);
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return {0,1,0};
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SbRotation camrot = cam->orientation.getValue();
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SbVec3f upvec(0, 1, 0); // init to default up vector
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@@ -2470,7 +2470,7 @@ SbRotation View3DInventorViewer::getCameraOrientation() const
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SoCamera* cam = this->getSoRenderManager()->getCamera();
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if (!cam)
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return SbRotation(0,0,0,1); // this is the default
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return {0,0,0,1}; // this is the default
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return cam->orientation.getValue();
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}
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@@ -2498,7 +2498,7 @@ SbVec2f View3DInventorViewer::getNormalizedPosition(const SbVec2s& pnt) const
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pY = (pY - 0.5f*dY) / fRatio + 0.5f*dY;
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}
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return SbVec2f(pX, pY);
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return {pX, pY};
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}
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SbVec3f View3DInventorViewer::getPointOnFocalPlane(const SbVec2s& pnt) const
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@@ -2507,7 +2507,7 @@ SbVec3f View3DInventorViewer::getPointOnFocalPlane(const SbVec2s& pnt) const
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SoCamera* pCam = this->getSoRenderManager()->getCamera();
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if (!pCam) // return invalid point
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return SbVec3f();
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return {};
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SbViewVolume vol = pCam->getViewVolume();
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@@ -2540,7 +2540,7 @@ SbVec2s View3DInventorViewer::getPointOnViewport(const SbVec3f& pnt) const
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auto x = short(std::roundf(pt[0] * sp[0]));
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auto y = short(std::roundf(pt[1] * sp[1]));
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return SbVec2s(x, y);
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return {x, y};
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}
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QPoint View3DInventorViewer::toQPoint(const SbVec2s& pnt) const
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@@ -2554,7 +2554,7 @@ QPoint View3DInventorViewer::toQPoint(const SbVec2s& pnt) const
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xpos = int(std::roundf(xpos / dev_pix_ratio));
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ypos = int(std::roundf(ypos / dev_pix_ratio));
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return QPoint(xpos, ypos);
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return {xpos, ypos};
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}
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SbVec2s View3DInventorViewer::fromQPoint(const QPoint& pnt) const
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@@ -2615,7 +2615,7 @@ SbVec3f View3DInventorViewer::projectOnNearPlane(const SbVec2f& pt) const
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SoCamera* cam = this->getSoRenderManager()->getCamera();
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if (!cam) // return invalid point
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return SbVec3f();
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return {};
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SbViewVolume vol = cam->getViewVolume();
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vol.projectPointToLine(pt, pt1, pt2);
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@@ -2628,7 +2628,7 @@ SbVec3f View3DInventorViewer::projectOnFarPlane(const SbVec2f& pt) const
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SoCamera* cam = this->getSoRenderManager()->getCamera();
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if (!cam) // return invalid point
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return SbVec3f();
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return {};
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SbViewVolume vol = cam->getViewVolume();
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vol.projectPointToLine(pt, pt1, pt2);
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