Method Part.Edge.split added
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@@ -24,7 +24,12 @@
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<UserDocu>Vector = valueAt(pos) - Get the point at the given parameter [0|Length] if defined</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="normalAt">
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<Methode Name="parameterAt">
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<Documentation>
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<UserDocu>Float = parameterAt(Vertex) - Get the parameter at the given vertex if lying on the edge</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="normalAt">
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<Documentation>
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<UserDocu>Vector = normalAt(pos) - Get the normal vector at the given parameter [0|Length] if defined</UserDocu>
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</Documentation>
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@@ -64,6 +69,11 @@
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<UserDocu>Discretizes the edge using a given deflection or number of points and returns a list of points</UserDocu>
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</Documentation>
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</Methode>
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<Methode Name="split">
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<Documentation>
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<UserDocu>Splits the edge at the given parameter values and builds a wire out of it</UserDocu>
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</Documentation>
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</Methode>
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<Attribute Name="Tolerance">
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<Documentation>
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<UserDocu>Set or get the tolerance of the vertex</UserDocu>
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