Crowdin: fix in different WBs
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@@ -17,7 +17,7 @@
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<UserDocu>Bound box class
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A bounding box is an orthographic cube which is a way to describe outer boundaries.
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You get a bounding box from a lot of 3D types. It is often used to check if a 3D
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entity lies in the range of another object. Checking for boundig interference first
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entity lies in the range of another object. Checking for bounding interference first
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can save a lot of computing time!
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Constructor:
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