Mesh: Fix linter warnings
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@@ -66,14 +66,8 @@ Edge::~Edge() = default;
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Edge& Edge::operator=(const Edge& e)
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{
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MeshCore::MeshGeomEdge::operator=(e);
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Mesh = e.Mesh;
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Index = e.Index;
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for (int i = 0; i < 2; i++) {
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PIndex[i] = e.PIndex[i];
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NIndex[i] = e.NIndex[i];
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}
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Edge c = e;
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*this = std::move(c);
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return *this;
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}
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