Gui: use correct cast with getActiveView
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@@ -142,14 +142,13 @@ void TextureMapping::onFileChooserFileNameSelected(const QString& s)
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if (!this->grp) {
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Gui::Document* doc = Gui::Application::Instance->activeDocument();
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if (doc) {
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Gui::MDIView* mdi = doc->getActiveView();
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if (mdi && mdi->isDerivedFrom<View3DInventor>()) {
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Gui::View3DInventorViewer* view = static_cast<View3DInventor*>(mdi)->getViewer();
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this->grp = static_cast<SoGroup *>(view->getSceneGraph());
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auto view = qobject_cast<View3DInventor*>(doc->getActiveView());
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if (view) {
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this->grp = static_cast<SoGroup*>(view->getViewer()->getSceneGraph());
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this->grp->ref();
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this->grp->insertChild(this->tex,1);
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this->grp->insertChild(this->tex, 1);
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if (ui->checkEnv->isChecked())
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this->grp->insertChild(this->env,2);
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this->grp->insertChild(this->env, 2);
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}
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}
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}
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