Commit Graph

45 Commits

Author SHA1 Message Date
Bernd Hahnebach
42103271d9 Arch: Equipment, fix for ifc 2x3 2020-05-11 21:38:31 +02:00
luz.paz
8fb5c65736 Arch: [skip ci] fix header uniformity
This PR fixes header uniformity across all Arch files
2019-12-26 18:24:06 +01:00
Zheng, Lei
a3e88a399f Arch: relax Part::Feature type checking
For supporting Link inside Arch.
2019-11-17 13:03:42 -03:00
Yorik van Havre
624e20e9a2 Arch: Renamed property IfcRole to IfcType 2019-04-09 15:53:01 -03:00
JimStar
348ae51772 Extended global marker size to be used for other modes 2018-07-11 21:22:28 -03:00
Yorik van Havre
5f63a7764b Arch: using basic object names for all arch objects 2018-07-07 14:40:10 -03:00
Yorik van Havre
e49a5af3ae Arch: separate properties creation in own methods and check properties at file load 2018-06-01 19:36:35 -03:00
Yorik van Havre
30476e951d Arch: Renamed Role property to IfcRole 2018-05-11 12:01:55 -03:00
Yorik van Havre
b5ffabace2 Arch: All Arch objects can now have any IFC type(role) 2018-05-10 10:42:06 -03:00
Yorik van Havre
c360263582 Arch/Draft: Make sure an active doc exists before creating objects 2018-05-08 16:07:55 -03:00
luz.paz
90c6689722 Arch: translation fixes
Adding Arch WB translation string corrections/refinements
2018-04-17 10:16:28 -03:00
luzpaz
2b461e9cc3 Arch: fix grammatical error
Changed `equipments` to `equipment`
@yorikvanhavre is this OK with you?
2017-09-03 11:29:25 -03:00
Yorik van Havre
aa65230d4c Arch: Fixed multilayer wall colors + added control in wall creation panel + fixed default roles 2017-05-05 12:45:41 -03:00
Yorik van Havre
91c59c7910 Arch: Material improvements
* Fix in material editor when loading existing material
* Added some properties to Arch materials that reflect the contents of the material dictionary
* Added some similar properties to Arch equipment
* Fixed standard code button in Arch material panel to go to Omniclass website to pick a code
2017-03-08 20:39:38 -03:00
Yorik van Havre
5625bab170 Arch: Added Hires property + display mode to all Arch objects 2017-03-07 00:34:30 -03:00
Yorik van Havre
b115d794a7 Arch: Add default storey when exporting to IFC + allow all Arch objects to have Undefined role 2017-02-17 20:47:39 -02:00
Yorik van Havre
e1110bbec9 Arch: Allow the hi-res version of Equipment objects to be a shape too 2017-02-10 12:41:41 -02:00
Yorik van Havre
715fa81fe2 Arch: Upgraded Equipment tool - fixes #2573 2017-02-01 23:04:14 -02:00
Yorik van Havre
9a6191f572 Draft: AutoGroup system 2017-01-25 14:55:14 -02:00
looooo
2bc1162193 py3: Arch: print fixes 2017-01-17 11:13:36 +01:00
wmayer
4f43cfac50 py3: adapt scripts to work with Python3 2017-01-17 09:24:59 +01:00
Priit Laes
1591601654 py3: Arch: *.py: Fix syntax for python3 2017-01-17 09:24:46 +01:00
Yorik van Havre
541d767335 Arch: fixed typo in yesterdays commmit 2016-12-30 12:10:38 -02:00
Yorik van Havre
2e380cd581 Arch: Make sure the BaseMaterial property contains a Material object 2016-12-29 20:42:30 -02:00
Yorik van Havre
af97583026 Doc: Fixes in doxygen docs for Draft,Arch, FEM 2016-11-17 17:04:09 -02:00
Yorik van Havre
dabccc40b6 Made Arch objects properties translatable - issue #2524 2016-10-07 21:37:15 -03:00
Yorik van Havre
6861574346 Arch: Added several properties to Equipment, Space, Floor & Site needed for gbXML - issue #2543 2016-10-06 22:35:45 -03:00
Yorik van Havre
beb558c521 Arch: small bugfix in equipment 2016-09-07 19:54:38 -03:00
Yorik van Havre
f449e052de Arch: special icon for cloned Equipments 2016-09-07 19:37:47 -03:00
Yorik van Havre
783ec34967 Minor bugfixes in Arch & Draft 2016-08-26 15:10:33 -03:00
Yorik van Havre
75ec90e519 Arch: Fixed remaining bugs in Pipes 2016-08-24 11:25:57 -03:00
Yorik van Havre
6f38f91dd0 Arch: Added specials snap
* Remove Arch option to snap to wall base (reimplemented below)
* Added new Specials snap button
* Special snap snaps to wall baselines, structure basepoints, and contents of SnapPoints property, if existing
2016-08-22 13:49:54 -03:00
Yorik van Havre
717fe546f0 Arch: Allow equipments to be non-solid 2016-08-18 12:20:45 -03:00
Yorik van Havre
e6dd3488ff removed translation from property descriptions (wrong to do it there anyway) - issue #2524 2016-05-18 16:59:15 -03:00
wood-galaxy
9b1fc9e705 Arch : Fix ViewProviderComponent if vobj have not DiffuseColor attribute
Comment PropertyPartShape in Equipement because it
doesn't work if base object is a solid.
2015-09-25 19:48:31 +02:00
Yorik van Havre
892b7ae509 Arch: Misc improvements for IFC workflow
* Added utility to make non-parametric Arch component
* Ability for all Arch components to be a clone of another Arch component of same type
* Modified the Draft Clone tool to produce Arch Clones if applicable
* Fixed Arch Roofs so they can be based on a solid shape like other Arch objects
* Ability to change the Root element to be imported in IFC preferences
* Ability to import IFC files also as compounds, Part shapes or non-parametric Arch objects
* Added an "only" parameter to importIFC.open() to import only a certain object ID.
* Ability to read colors (IfcSurfaceStyle) from IFC objects
2015-04-08 12:34:48 -03:00
wood galaxy
95c0fe3a84 Arch : Internal object name are in English.
Arch objets Label could be translated.
2015-01-05 13:13:45 -02:00
Yorik van Havre
60b648b053 Arch: Equipments now take the diffuse color of their base object on creation 2015-01-01 19:06:00 -02:00
Sebastian Hoogen
e820a32653 issue #1701 2014-09-27 13:07:30 -03:00
Yorik van Havre
e08788eca9 Arch: Extended role property to all Arch objects - fixes #1577 2014-09-21 15:12:06 -03:00
Yorik van Havre
a0e461a925 Arch: minor bugfix 2014-09-13 18:23:35 -03:00
Yorik van Havre
8b25a40cbf Arch: equipments now choose type (Part or Mesh) on creation based on the base object 2014-09-13 13:54:47 -03:00
Yorik van Havre
f647f25490 Arch: optimizations in IFC import + furniture objects can be included in spaces 2014-08-31 23:30:02 -03:00
Yorik van Havre
80e80fef83 Arch: allow for equipment objects to be part shapes 2014-08-30 19:17:30 -03:00
Yorik van Havre
cef2c1bc8c Arch: Added Equipment tool
The purpose of this tool is to handle standalone objects such as
furniture or sanitary equipment in a building. It is mesh-based,
and accepts either a mesh or a part shape as its base object.
2014-08-29 19:16:28 -03:00