fixes reparenting bug when dressup is deleted
Engrave wasn't using final depth value
Dragknife Dressup not correctly calculating spin direction or curve intersection
Per Yorik, fix crash if PartGui hasn't been loaded
Allow selection of bottom face for profiling
Bug # 0002615
With the new property "PlungeAngle", one can specify the inclination of
a ramp into the material, instead of plunging straight down. The
original behaviour and default is set to 90.0 degrees. A value of zero
makes the tool descent exactly one layer depth down per turn.
Profile still missing some functionality.
I haven't tried to do anything about cmake requirements or testing.
This is a checkpoint commit, please don't build.
Implement libarea improvements for profile
Implement libarea pocketing.
consolidate occ and libarea pocketing operation into one with algorithm
switch
consolidate occ aand libarea profile op into one with algorithm switch
add basic engraving operation.
Add rough UI for profile holding tags
implement holding tags for libarea profile.
implement basic defaults for depth settings.
First move in Drilling is rapid to clearance height.
UI needs lots of work but is usable.
* Fixed UsePlacement property of Path Compounds
* Added Path FaceProfile command - does a simple 2D contour of a face
* Added Path FacePocket command - does a simple 2D pocket of a face
* Added Path Array command - does an array with copies of a path
* Added Path Custom command - to add custom G-Code
* Added Inspect command - to inspect the G-Code of a path
=====================================================
What?
It was suggested that the macros should be moved to AppUserHome/Macro
http://forum.freecadweb.org/viewtopic.php?f=10&t=13433
Solution:
The solution is backwards compatible in the sense that if you have a running
configuration, updating should not change anything.
For new installations the macro directory will default to AppUserHome/Macro. However
this would break all the installation scripts (probably also ME's plugin manager).
Conflicts:
src/Mod/Path/Gui/AppPathGuiPy.cpp