Every basic data type is stored in Base module, color is standing out as
one that does not. Moving it to Base opens possibilities to integrate it
better with the rest of FreeCAD.
* On lines where the variable type is obvious from inspection, avoid repeating the type using auto.
* When possible use a ranged for loop instead of begin() and end() iterators
- to make it easier to see what is happening (not yet perfect since the start numbers 4.0 and 5.0 are not clear yet)
- avoid a jump of the gradient bar when decreasing window size
- return for now only the direct bar width 8will be tested thoroughly now on several PCs if this will work)
See bug description:
https://bitbucket.org/Coin3D/coin/pull-requests/119/fix-sochildlist-auditing/diff
Because of path based rendering (SoFCPathAnnotation) in mouse over
highlight, this bug causes crash more frequently here comparing to
upstream.
All C++ calling of SoGroup::removeAllChildren() is replaced by
Gui::coinRemoveAllChildren(), and python code is fixed by monkey
patching SoGroup.removeAllChildren() in FreeCADGuiInit.py.