As suggested by @Vanuan. and already implemented in new experimental BIM Wall: 1084a4b0a9
Draft: updated Draft Edit
thanks to the suggestions by @Vanuan
Draft: further bugfixing and improvements in Draft_Edit
Draft: moved Draft_Edit preview code into respective GuiTools
It takes a `Shape` and replicates it around a path, while at the
same time adding a rotation to each copy. This can be used to create
a twisted "ribcage" from a frame-like object, which can be used
in a more complicated `Shape`, for example, a tunnel or bridge
object.
Move `make_layer` to `draftmake`; `Layer` and `LayerContainer`
to `draftobjects`; `ViewProviderLayer` and `ViewProviderLayerContainer`
to `draftviewproviders`.
The make function and the classes are imported in `Draft.py`
to support the usage of the older `VisGroup`.
These functions were previously in `draftutils.utils`,
and are related to grouping objects and finding objects
inside groups. These include `get_group_names`, `ungroup`,
`get_windows`, `get_group_contents`, `get_movable_children`.
These are imported in the main `Draft.py` module, so compatibility
is retained.
Modules which use these functions are updated; these include
Gui Commands like `Move`, `Rotate`, `Scale`, `AddToGroup`,
as well as objects like `DrawingView` and `Shape2DView`,
and `ViewProviderClone`.
The code inside the `importDXF` module is also updated.
The Arch Workbench uses many of these functions
but it does so from the `Draft` namespace, so these edits
don't change the situation for these commands.
These style properties are used by `ViewProviderDraftAnnotation`
and by the Gui Command `Draft_AnnotationStyleEditor`.
Therefore, they are moved from `draftguitools.gui_annotationstyleeditor`
module to the `draftutils.utils` module, so that they
are in a central location where they won't cause circular
dependencies.
A single `make_dimension` handles three types of dimensions,
(1) simple linear, (2) linear linked to an object, and (3) linked
to a circular edge.
So, we provide a new function, `make_radial_dimension_obj`,
to handle the third case. In this way we can check the input
parameters much better.
We adjust the `Draft_Dimension` Gui Command accordingly.
A single `make_dimension` handles three types of dimensions,
(1) simple linear, (2) linear linked to an object, and (3) linked
to a circular edge.
So, we provide two new functions, `make_linear_dimension`
and `make_linear_dimension_obj`, to handle the first two cases.
In this way we can check the input parameters much better.
We adjust the `Draft_Dimension` Gui Command accordingly.
Previously the `make_dimension` and `make_angular_dimension`
functions were in `draftobjects/dimension.py`.
Now they are moved to `draftmake/make_dimension.py`.
The original `makeAngularDimension` function requires angles
in radians which is counterintuitive for most cases. Also
the order is `[big, small]`.
The new function `make_angular_dimension` accepts angles
in degrees, and the order is `[small, big]`. The older
function is retained for compatibility purposes.
Also perform several improvements such as PEP8 cleanup,
writing complete docstrings, type checking the input arguments,
and depreacting the older call.
The `Draft.py` module, Gui Command, unit test, and test script
are updated accordingly.
Before, the `make_label` function had a `target` parameter
that had to be a `LinkSub`, `[Part::Feature, "Edge1"]`.
However, it is easier to pass the individual components
separately using two parameters, `target_object` and `subelements`,
which can then be assembled into `[target_object, subelements]`.
The second element is optional, so it can be set to `None`,
and then the second element will be converted to an empty list,
`[target_object, []]`, as required by the Label's underlying `Target`
property.
Also perform several improvements such as PEP8 cleanup,
writing complete docstrings, type checking the input arguments,
and deprecating the older call.
Update `Draft.py`, the Gui Command, the unit test, and test script
as well.
Also perform several improvements such as PEP8 cleanup,
write complete docstring, type checking of the input arguments,
accepting a full placement to modify the position,
and deprecating the older call.
Update the Gui Command as well.
`PathObj` becomes `PathObject`, `Xlate` becomes `ExtraTranslation`,
and `PathSubs` becomes `PathSubelements`.
Update `make_path_array` function and the Gui Command.
Test the inputs to the `make_path_array` function
and return `None` if there is a problem.
Now the make function accepts as input a `"String"` which must be
the `Label` of an object in the document, so it is easier to create
arrays quickly from the Python console.
Add the new parameters to the make function, `align_mode`,
`tan_vector`, `force_vertical`, and `vertical_vector`.
These properties were added to the proxy object in 0db11da9cf.
Add message deprecating the older call `makePathArray`.
Adjust the GuiCommand accordingly. Now it uses the commit
mechanism of the parent `Modifier` class so that the executed
functions are recorded in the Python console.
Clean up the `PathArray` class as well.
Avoid `Draft.py` in the `make_circular_array` function because
it creates a circular dependency.
Use function to find the object in `make_circular_array`.
Now the make function accepts as input a `"String"` which must be
the `Label` of an object in the document, so it is easier to create
arrays interactively from the Python console.
Clean up the GuiCommand and task panel code, and avoid printing
messages to the terminal, as this is already done
by the make function.
Avoid `Draft.py` in the `make_polar_array` function because
it creates a circular dependency.
Use function to find the object in `make_polar_rarray`.
Now the make function accepts as input a `"String"` which must be
the `Label` of an object in the document, so it is easier to create
arrays interactively from the Python console.
Clean up the GuiCommand and task panel code, and avoid printing
messages to the terminal, as this is already done
by the make function.
Avoid `Draft.py` in the `make_ortho_array` function because
it creates a circular dependency.
Use internal functions to abstract the orthogonal arrays.
The `_make_ortho_array` is a simple wrapper over the general
`make_array` function.
The result is four variants:
- `make_ortho_array`
- `make_ortho_array2d`, without the Z component
- `make_rect_array`, strictly rectangular components
- `make_rect_array2d`, strictly rectangular without the Z component
Also use functions to perform checking of the inputs,
whether these are vectors, numbers (integer and floats)
or integers.
Now the make function accepts as input a `"String"` which must be
the `Label` of an object in the document, so it is easier to create
arrays quickly from the Python console.
Clean up the GuiCommand and task panel code, and avoid printing
messages to the terminal, as this is already done
by the make function.
Test the inputs to the `make_point_array` function
and return `None` if there is a problem.
Now the make function accepts as input a `"String"` which must be
the `Label` of an object in the document, so it is easier to create
arrays quickly from the Python console.
Add a message deprecating the older call `makePointArray`.
Adjust the GuiCommand accordingly. Now it uses the commit
mechanism of the parent `Modifier` class so that the executed
functions are recorded in the Python console.
Clean up the `PointArray` class as well.