"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
+ add class ViewProviderPrimitive to avoid to re-implement setEdit/unsetEdit methods for each sub-class separately
+ avoid using global variables
+ when editing a feature directly pass it to the dialogs
+ when editing a feature then do not use active document as this could point to the wrong object
+ fix undo/redo message
+ re-add '3D View' button to location dialog
The path to the icons is added to `AppPartGui.cpp`
using `Gui::BitmapFactory().addPath()`, so the icons are found
automatically in their new directories.
Prism properties: - Polygon, Circumradius and Height
RegularPolygon : - Polygon and Circumradius
DraftTools updated to reflect the change in property names