* add precision Parameter for importSVG to preferences
* rewrite svgpath import
reorganize the existing svg interpretation code snippets by dividing the responsibilities for data provision and actual shape generation.
That bears the opportunity to optimize the resulting construction data regarding consistency and precision.
* create cuts from inner paths
organize paths in a tree structure where completely contained paths are children of their sorrounding paths
In a second step the even depth paths are cut with their respective (uneven depth) children.
* move svg path import logic into its own module
* Restructure how the import result is controlled by preferences.
* reintroduce alternative transform function
Using transformGeometry() on shapes results in degenerations like lines mutating to bsplines of 1st order. For non-orthogonal Transformations this can't be avoided. But for orthogonal transformations (the majority) we can apply those transformations without degeneration.
The necessary function including fallback to transformGeometry() is already in the code but was disabled due to a regression.
See: https://tracker.freecad.org/view.php?id=2062
Associated commits: f045df1e2509e59bd4f3cb72
I reactivate the code since the degeneration of paths seems a bigger issue to me than misformed svg files producing incorrect measurements. Degenrated paths are often the culprit for later arising 3D-calculation errors.
* avoid path degeneration by keeping scale transformations uniform
* repair style application on shapes
the style should be based on the configured svgstyle mode in the svgimport preferences.
* improve logging of face generation.
* refactor: rename _precision_step to _tolerance
naming according to example set in draft utils.
* fix: indentation
* spelling
* * Move pyopen with encoding to utils.
and modify all importing library to use pyopen with encoding.
with this change, DXF OCA AirfoilDAT with multibyte sequence always read as utf-8.
* Fix SVG transform attribute is not handler collectly.
Fixes#5990
Supersedes #13652
This solution only works for sketches. The export of other planar objects remains the same.
This is similar to the way the C++ DXF exporter handles things. What is different here is that if multiple sketches are exported they are assumed to have the same normal, and their position relative to each other is preserved.
Every basic data type is stored in Base module, color is standing out as
one that does not. Moving it to Base opens possibilities to integrate it
better with the rest of FreeCAD.
Handle 'none' color => Default to black (+ print message)
Handle #RRGGBBAA color => Return alpha (+ print, message)
Handle 'rgba(float, float, float, float) => Return alpha (+ print message)
Reorganize function to return ASAP + print warning if unknown color format
If the object has a `Shape` it uses its bounding box to enlarge
the page size of the SVG. If it does not have a `Shape`
("Draft Text", "Draft Dimension", other `App::FeaturePython`)
it uses `Draft.get_bbox` to calculate one bounding box
from the viewprovider if possible.
Also rename `getSVG` to `get_svg`.
Instead of testing `obj.isDerivedFrom('Part::Feature')`
we test for a Shape, `hasattr(obj, 'Shape')`.
This is to support the SVG generation of `App::Links`.