Commit Graph

209 Commits

Author SHA1 Message Date
Abdullah Tahiri
22bcb40484 Sketcher: Bug fix: Dense QR is set by default
=============================================

EigenQR branch 3.2 with debug code fails an assertion. The result is generally ok if we disable the assertions, however it
eventually leads to memory leakage.

This commit reenables Eigen's assertions when in debug mode, and sets dense QR as default QR algoritm until Eigen's issue is solved.
2015-06-24 17:57:02 +02:00
Abdullah Tahiri
cb2d70b4f0 Sketcher: Bug fix: Solver Advanced Control in BFGS
==================================================

- ternary operator usage was making BFGS not to iterate
- Amount of debug information for BFGS increased
2015-06-24 17:57:01 +02:00
Abdullah Tahiri
f3592c1216 Sketcher: Improvements: Solver Advanced control
===============================================

- Increased solver debug
- Changing default values from float to string, as float has "only" a precision of 12 decimals.
- Default values as macros
2015-06-24 17:57:00 +02:00
Abdullah Tahiri
516b0d3c56 Sketcher: Workaround for Eigen bug: SparseQR crash on matrices with rows>cols
=============================================================================

There is an issue with an assertion in Eigen, as reported here:
https://forum.kde.org/viewtopic.php?f=74&t=117474
http://forum.freecadweb.org/viewtopic.php?f=10&t=11341&p=92153#p92146

The work-around is to disable debug assertions for Eigen until the problem
gets solved.
2015-06-24 17:57:00 +02:00
Abdullah Tahiri
6030da1182 Sketcher: Solver improvements and bug fixes
===========================================

- Improvement Debug added to redundant solving in Iteration Mode, to show when just one iteration solved the system
- Fix wrong QR information on empty sketch
2015-06-24 17:56:59 +02:00
Abdullah Tahiri
796c9d79d4 Sketcher: New Features: SparseQR decomposition and Solver advanced control TaskBox
==================================================================================

The solver has been adapted to use Eigen's SparseQR QR decomposition algorithm. The original
Dense QR implementation is maintained and can be selected using the Advanced Control TaskBox (see below).

The use of SparseQR provides over an order of magnitude improvement in solving time in complex sketches due to
the Sparse nature of the Jacobian matrix of the system of equations.

The solver advanced control is a new TaskBox in the Sketcher that allows to select which algorithms are to be used for
the different solving operations and tweak its parameters. It is not intended to be a user control, but means to debug
solving problems and improve the algorithms and their configuration.

This commit also introduces multithread support for Eigen. Currently it is only limited to products and does not provide
a substantial speed improvement. It is expected to have more multithreaded operations in Eigen in the future.

As a bonus, the TaskBoxes in the Taskbar of the Sketcher remember the last state (collapsed or deployed).
2015-06-24 17:56:58 +02:00
Abdullah Tahiri
93c836fdcf Sketcher: Bug fix Trim
======================

In no update mode, the last constraint was not enforced. The DoF was not properly shown.

The trim operation it is always solved at the end now if in no recompute mode.
2015-06-24 17:56:56 +02:00
Abdullah Tahiri
65310f00ab Sketcher bug fixes: Crash on deleting a line from the sketch
============================================================

- Crashing on deleting line on fully constraint box

As a bonus:
- Fully constrained sketch not shown in green on opening the sketch
2015-06-24 17:56:56 +02:00
Abdullah Tahiri
074d5d7f11 Sketcher: Bug fix External geometry not appearing upon insertion
================================================================

A last moment change to regulate redrawing introduced this issue (reducing the redrawing to the cases where the solver geometry and the sketchObject geometry are equal).
This change also solved other issues.

The case of adding external geometry is special because the DoF is the same after insertion, yet there is an insertion (as opposed to the toggle case, where there is a change but no insertion).

SketchObject has been adapted to require a solver update before moving (which also caused a non-yet-reported crash, a separate bug), and CommandCreateGeo has been adapted to trigger a solve with
auto update mode disabled. This solve is a very low cost one as the geometry is already in place.
2015-06-17 14:53:34 +02:00
wmayer
238becaebb + further optimization in sketcher 2015-06-16 10:18:11 +02:00
wmayer
788fadf4a8 + fix const correctness 2015-06-15 23:42:37 +02:00
Abdullah Tahiri
ec5f3b2b98 Sketcher: new Feature: Group creation of Sketcher geometry and other improvements and bug fixes
===============================================================================================

Group creation:
- complex geometries (consisting of several geometry elements and constraints) have been rewritten to use python list (one command call for all geometries and constraints)
- Ellipse ExposeInternalGeo as group creation of geometries and constraints

To construction mode creation:
- addGeometry python and SketchObject functions modified to take an additional optional parameter "construction" to create the geometry/geometries directly as construction.
  In addition to the shorter form, this helps generate less amount of onChange propagation and Redraws.
- all the geometry creation commands in CommandCreateGeo.cpp have been rewritten to use the new construction argument. This includes modifying the regular polygon script to
take a new optional parameter to create geometry as construction in addGeometry.
- special care is taken in group creation not make construction points
- Show/hide internal geometry implemented with this option.

To solving:
- the solve previously included after every geometry addition (when in no Update, e.i. no Recompute mode) has been removed and each Gui::Command calls either an UpdateActive
for recompute or a Solve in no Update mode. This is behaviour is less intrusive and uniform with group creation.

Bug fixes and redrawing reduction:
- Fixes the CheckId exception problem. The solution also helps further remove redraws during creation of complex geometry (e.g. Slot)
- Fixes touching the sketch by only opening it.
- Code clean up.
2015-06-15 22:56:36 +02:00
Abdullah Tahiri
d1acd124cc Sketcher: Bug fix: Undo/Redo implementation
================================================

Fixes a bug in master that the dependent 3D geometry would not update on Undo (in Auto update mode enabled).

Undo and redo signals are handled by ViewProvider in order to introduce an recompute or solve() of the sketchObject
as determined by the Auto Update Mode in order to update DoF and dependent geometry if necessary.
2015-06-15 22:56:04 +02:00
Abdullah Tahiri
eb7a3c763c Bug fix: General reduction solution / new sketch solving model
=================================================================

The new solving architecture focus all the solving on the SketchObject.

Actions that change the DoF can call execute() (i.e. recompute) or Solve() depending on whether a full recompute of dependent features is required or not.
In both calls the geometry of the solver is updated with the geometry of the SketchObject.

The only additional call that calls the solver is MovePoint. This function may or may not update the geometry of the SketchObject
(as now it is intended for UI related solving, like dragging, rubberbands, ...).

In operations that do not involve a change of DoF and therefore do not require a sketch solving, it may happen that as a side effect of moving a point, the
geometry changes to old behaviour. In order to avoid that, those SketchObject operations, as for example setConstruction or ToggleConstruction,
must set a flag "bool solverNeedsUpdate" to true. In case a movePoint is executed before any other solver execution, the geometry is first updated and then
the moving is performed.

So to keep in mind when programming sketcher operations:
-> Need recompute (UpdateActive)
-> Need solving because DoF changed (solve())
-> The operation does not change DoF (set solverNeedsUpdate to true)
2015-06-15 22:55:28 +02:00
Abdullah Tahiri
4b0bd78814 Sketcher: Bug fixes to Auto-Update Mode
=======================================

- Fixing toggle AutoUpdate Mode
- Fix Auto-Update Sketcher tools
- Fix missing createGeo recomputes
- Missing constraints recomputes fixed

Various fixes for non-Update mode:
- Fixes lack of update upon entering a conflicting datum constraint.
- Fixes lack of update upon setting the reference/driving status of a constraint

- Added tooltips to buttons
2015-06-15 22:55:04 +02:00
Abdullah Tahiri
339717c96f Sketcher: Bug fix of New Solver Model: DoF and solver update on deletion of constraints
=========================================================

Upon deletion of a constraint, the constraint was still enforced for UI operations (dragging of a point) and DoF was not updated.
2015-06-15 22:54:49 +02:00
Abdullah Tahiri
a21265f9b6 Sketcher: New Feature: Avoiding to continuously recompute all the sketch (and dependent objects)
======================================================================================

There is a checkbox, default disabled, that makes the commands NOT to generate a recompute after each.
This means that if you are editing a sketch that is used to generate a pad or pocket, if the checkbox is
disabled, the dependent objects do not get recomputed.

There is a button next to it to force a manual recompute, in case it is needed.

If the user wants the previous behavior, he only needs to activate the checkbox. The previous status of the box
is restored upon entering a sketch in edit mode.

It is remarkable the case of the Fillet and Trim

On changing ActSketch (solvedSketch) to SketchObject and making movePoint not systematically update the geometry, the solving in MovePoint was confronted with solving for "the last solved geometry",
which is the default behaviour, in some situations (Fillet and Trim) where geometry had changed at SketchObject level, and was the subject of the moving actions.

MovePoint has been updated to take an extra optional parameter, to force the change in solved geometry in those situations.

Some other minor bug also fixed in Fillet creation in CommandCreateGeo.cpp

This commit also introduces conditional recompute on some operations of:
- constraints
- geometry creation (reubication of update active to comprise the autoconstraints within a single UpdateActive)
2015-06-15 22:54:32 +02:00
Abdullah Tahiri
0e92e6356f Sketcher: Major re-structuration: New Solving Model: General Sketch Solve call reduction
=======================================================================================

ActSketch in ViewProvider dissapears. The temporal sketch (sketch.cpp) for solving is now a data member of SketchObject.cpp (hereinafter solvedSketch). All the solving is concentrated in SketchObject.cpp.

SketchObject provides an interface to expose its solver, as it is still currently needed for some UI operations from ViewProviderSketch, like dragging points (solving rubber bands).

ViewProviderSketch still can select whether to draw the solvedSketch geometry (previously ActSketch) geometry (UI staff) or the SketchObject geometry. Performancewise, it makes sense to separate this two
geometries, as the SketchObject one involves modifying the Geometry and Constraint Properties (including all the undo related functionality), which would mess the undo functinality and incur in a big
peformance penalisation while dragging. One characteristic of solvedSketch is that its geometry is solved, whereas the geometry of SketchObject may not have been solved yet.

These geometries may differ at for the following reasons:
1. The geometry corresponds to an ongoing dragging operation, so solvedSketch has the last calculated dragging geometry, while SketchObject has the one corresponding to initial position.
2. Geometry/constraints were added to the sketch, but no solve/execute was triggered yet (envisioned situation is the future group creation functionality not in this commit).

What do I gain?

- Inserting a (simple) geometry element now costs 1 solver execution.
- Inserting a constraint now costs 1 solver executions.

For reference, in previous versions inserting a constraint involved 5 solver executions.

The following information provide a historical review of the coding of this commit (formed of 10 squashed commits):

This is a general sketch solve call reduction, not only during geometry creation (this commit does not include until here any specific measure to reduce calls on geometry creation, that is another branch)

After a lot of profiling, it seems that the "cause"(tm) that creates so many solver calls is that every update generates a solving in ViewProviderSketch, regardless of the need for that update,
many times with the only aim of providing the DoF for the message dialog and keeping ActSketch in sync with SketchObject in case it is needed (currently UI moving points, constraints,...).

Sketch solver is now a data member of SketchObject instead of a temporal object that gets initilized and destroyed.

This allows:
1. Potentially more synergy reducing calls to setUpSketch (still to be seen, still to be optimized)
2. Allowing SketchObject to access the latest geometry that has been solved => In future, allow objects that use SketchObject to obtain the latest
solved geometry instead the geometry of SketchObject that may still be unsolved. This is relevant for drawing the geometry

No more solving in ViewProviderSketch. Solving a Sketch is now an exclusive competence of SketchObject.

There is however a lot of cleaning to do in ViewProviderSketch

(I mean, not that these commits are making a mess in VPSketch,
but that as a consequence of the changes, it should be possible to
optimize VPSketch, specially moving and drawing methods)

Very useful comment for future developers that may wonder why a solve per constraint just upon addition is necessary.

Added a new function to get the size of the geometry of the instance of the solver object (Sketch.cpp).
The previous way was to extract the geometry, which is costly and error prone, as you have to delete it afterwards.

Inserted comment about the necessity of triggering a Part2D update during edit mode
2015-06-15 22:53:59 +02:00
Ian Rees
418cefd7ee Cleaning up compile warnings, mainly in Sketcher
fabs() instead of std::abs(), add cmath include
2015-06-04 18:12:39 +02:00
wmayer
a12f700aa2 + fix some warnings 2015-05-30 20:59:25 +02:00
wmayer
eef340f19c + fix whitespaces 2015-05-30 20:30:12 +02:00
Abdullah Tahiri
a1c3b942aa Sketcher: Driving/reference creation improvements and some other fixes
======================================================================

- Changing from Driving to reference does not include unnecessary solvings.
- Added some checks to avoid making Driving constraints when calling directly from python and involving only external geometry (would give redundant constraints).
- New python command toggleDriving to just change the status from reference to Driving
- New UI toolbar Command to toggle constraints
- Fix to allow switching from/to construction mode during continuous mode creation.
- Enable/Disable for constraints in constraints widget has changed to operate on multiselection and now effects "toggle" instead of enable/disable.
- Disable the option to directly create a SnellsLaw non-driving constraint (this constraint does not support direct creation, it can be toggled to non-driving after creation though).
2015-05-30 16:39:32 +02:00
Abdullah Tahiri
1c803df7d4 Sketcher new Feature: Creation Mode of geometry
===============================================

It allows to select whether the geometry will be created as construction geometry or normal geometry.

This commit includes an important bug fix to reduce the number of times the sketcher solver is called when toggling
geometry. It makes an important difference in the creation during construction mode and InternalAligment geometry like the ellipse.

This commit does not include icons.

You have a button next to toggle that after having been clicked, switches from Normal to Construction geometry and vice versa
2015-05-30 16:39:28 +02:00
Abdullah Tahiri
f7c9566f1e Sketcher bug fixes: Non-driving constraints editable on double click and color settings not working
===================================================================================================

This fixes a bug in the original implementation, that a non-driving constraint value could be
edited by double clicking on it in the 3D view.

It also includes minimal documentation on some functions.

It also includes:
- Color setting for non-driving constraints was not working.
- Settle UI terminology dispute:
  * Driving Constraint (normal red constraint)
  * Reference Constraint (non-driving constraint)
2015-05-30 16:39:26 +02:00
Abdullah Tahiri
bc85670ce9 Sketcher new Feature: Non-driving constraints (aka Driven constraints or dimensions)
====================================================================================

It allows to enable and disable a constraint in the constraint list.

When disabled, the constraints current value is shown, but its value is not enforced (it is driven by the other constraints and user interaction).

A disabled constraint can be enabled (as far as it is enforceable, see non-driving constraints to external geometry below).

The sketcher functionality has been extended to support non-driving constraints to external geometry elements. This were previously excluded from
the possibility of creating a constraint on them (as their values depend on other sketches and would be redundant with the unchanged value or conflicting when value is changed).
Now these constraints are created as non-driving, but as they are not enforceable, the UI does not allow you to make them driving.

The constraint filter has been extended to include a Non-Driving constraints category.

Thanks again to Werner for his continuous support, and specially in this case to DeepSOIC, as he pointed towards a much better implementation solution than my original idea.
2015-05-30 16:39:25 +02:00
wmayer
a2bdc366f0 + make sure that Sketch.clear() doesn't allow any arguments 2015-05-26 13:11:48 +02:00
Abdullah Tahiri
b5ff8cdc82 Sketcher Bug fix: Python function clear() contains wrong code
=============================================================

This function is like this from 2011 according to git blame.

The original code makes no sense. I assume that what is intended in this
function (in accordance with SketchPy.xml) is call the method clear in
Sketch.cpp.
2015-05-26 13:08:22 +02:00
wmayer
dd2b39ddd6 + fixes #0002075: Analysis of FreeCAD by PVS-Studio static analyzer 2015-05-01 16:56:31 +02:00
wmayer
bf7bc3532e Merge branch 'master' of ssh://git.code.sf.net/p/free-cad/code 2015-03-28 17:40:36 +01:00
DeepSOIC
89d0a7a176 Sketcher: bugfix: disallow opening when geometry types changed 2015-03-28 17:35:10 +01:00
DeepSOIC
3e6eb430fa Sketcher: small asserts cleanup 2015-03-28 17:35:10 +01:00
DeepSOIC
94c26629c0 Sketcher: add checks for null pointers
Made throws on null pointers.
2015-03-28 17:35:10 +01:00
DeepSOIC
5d9b7a4e03 Sketcher: fix repr string for symmetric constr. 2015-03-28 17:19:37 +01:00
DeepSOIC
aeabffeed8 Sketcher: bugfix in updating constraints after external geometry delete 2015-02-17 12:27:32 +01:00
DeepSOIC
13406a4daf Sketch:Validation: swap endpoints for reversed + constraint orientation locking controls
Added buttons to port sketches to CCW-emulation Sketcher.

Bonus =) : Added constraint orientation lock/unlock buttons (affects
point-wise modes of tangent and perpendicular constraints so far)
2015-02-17 12:27:32 +01:00
DeepSOIC
0767cd35f8 Sketcher: fix reversed geometry and rotated arcs
Fixes a bug where an arc, ellipse, or arc-of-ellipse, being reversed in
XY plane, behaved badly in sketcher (see forum thread "Sketch: how to
handle reversed external arcs?"
http://forum.freecadweb.org/viewtopic.php?f=10&t=9130 ).
Also fixes a problem with rotated arcs (see forum thread "Rotating Arc
in Sketcher"
http://forum.freecadweb.org/viewtopic.php?f=22&t=9145#p74262 ).

This is done by adding an emulation flag to a few methods in
Part::GeomXXX, which makes the shape to pretend being non-reversed
(CCW). This causes endpoints of reversed arcs of circles lineked as
external geometry to swap, causing broken sketches sometimes.
2015-02-17 12:27:31 +01:00
Abdullah Tahiri
0b081876e5 Ellipse: External geometry rotated fix
This commit solves the problem that a ellipse appears rotated when added as external geometry, if the face having the
elliptical shape has a direction vector in the -z axis.

This solves the problem. However, the issue with CW and CCW shapes in the sketcher shall be further investigated in order
to arrive to a general acceptable solution.
2015-02-17 12:27:31 +01:00
wmayer
e16305cb83 + fixes #0001791: Counterbores do not follow when hole is moved 2015-01-12 00:55:56 +01:00
wmayer
6a3437e28e + fixes #0000692: Sketcher: Add angle constraint for arcs 2015-01-10 15:15:18 +01:00
wmayer
08828e5dc0 + fixes #0001225: Allow User to Rotate Arc Radius Constraint Text and Leader 2015-01-02 21:26:03 +01:00
DeepSOIC
c4fb8fc8ae Sketcher: AngleViaPoint: revert from OCC angle precalculation
Returning back to the slow temporary-sketch-based
calculateAngleViaPoint, because OCC-based version was incompatible with
always-CCW sketcher geometry. More info in "Sketch: how to handle
reversed external arcs?" forum thread
http://forum.freecadweb.org/viewtopic.php?f=10&t=9130&sid=1b994fa1236db5ac2371eeb9a53de23f
2015-01-02 11:48:34 +01:00
DeepSOIC
93d00b2dab Sketcher: validateConstraint update
Refactor validateConstraint and add angle-via-point and snell's law
support there.
2015-01-02 11:48:33 +01:00
DeepSOIC
684036fae8 Sketcher Ellipse: code cleanup
deleting redundant overloaded functions involving arc-of-ellipse, a few
todo comments, not implemented methods, System(constraintlist)
constructor.
2015-01-02 11:48:33 +01:00
DeepSOIC
ab7d980de0 Sketcher: solver rebranding - renamed directory
Sketcher: solver rebranding - updated references

cleanup

Sketcher: GCS: remove unused NAN and INF
2015-01-02 11:48:32 +01:00
DeepSOIC
9cc2ff7944 Sketcher Constraints: small code refactor
Unifying first checks in grad().
2015-01-02 11:48:32 +01:00
DeepSOIC
8660d9a914 Sketcher Ellipse: porting to DeriVector2
Sketcher Ellipse: porting tangent-line to DeriVector2

Replacing a ton of unreadable, sage generated math code with
easy-to-manage C++ code.

Sketcher Ellipse: porting internal align-t to DeriVector2

Sketcher Ellipse: small math refactor; const members

Moving the repeating code computing deriv+value of major radius to a
method of GCS::Ellipse.
Marking several methods of DeriVector2 as const member functions.

Sketcher Ellipse: porting arc angle rules to DeriVector2

Just porting.
Probably a complete remake of the concept is worth... Angles can be
calculated explicitly, there's no need to load the solver. I see no
benefits whatsoever on using the solver to keep track of angle values.

Sketcher Ellipse: porting equality to DeriVector2
2015-01-02 11:48:31 +01:00
DeepSOIC
43e8b30846 OpticConstraints: Adding Snell's law
Fix AngleViaPoint to support new derivative calculation technique.

OpticConstraints: Adding Snell's law. Fix AngleViaPoint to support new derivative calculation technique.

Snell's law constraint added to GCS, but not yet exposed and cannot be
tested.
Since the way CalculateNormal() returns derivatives had changed,
AngleViaPoint constraint needed modifications. Nothing serious.

OpticConstraints: SnellsLaw progress

Addable through python. Fix math. Some quick-and-dirty visual stuff to
get rid of hangs and to see the constraint in action.

OpticConstraints: SnellsLaw: flipping logic fix

OpticConstraints: SnellsLaw progress

Added toolbar button. Allowed editing a datum by doubleclick. New error
message approach during constraint creation.

OpticConstraints: SnellsLaw

OpticConstraints: SnellsLaw: list label improvement

OpticConstraints: SnellsLaw: fix after rebase

OpticConstraints: SnellsLaw: expose helper constraints

Snell's law internally is made of three constraints: point-on-object,
coincident and the Snell's sin/sin. They were all buried under one UI
constraint. Exposing them allows to construct reflection and
birefringence on the point (attempting to do so used to result in
redundant constraints and was often not functional at all).
This commit breaks compatibility with older files.

OpticConstraints: SnellsLaw: small refactor of math

Placing the duplicated code of error and gradient calculation into a
private method.

OpticConstraints: SnellsLaw: fix datum edit unit

OpticConstraints: SnellsLaw: fix datum edit bug

After previous fix, the dimensionless value was not accepted (the
constraint's value did not change, the changes were ignored).
2015-01-02 11:48:31 +01:00
DeepSOIC
397e37ad1c GCS: fundamental changes to simplify derivatives
GCS::Vector2D was morphed into a DeriVector2, a derivative-aware vector.
A bunch of vector math methods were added that implicitly calculate
respective derivatives. Now, there is no need to calculate the partials
- most is done implicitly.
2015-01-02 11:48:30 +01:00
DeepSOIC
3838bddcdb AngleViaPoint Constraint
AngleViaPoint: fixes in UI routines + new messages

Goofed undo message in tangency via point is fixed.
Forgotten updateActive, clearSelection have been added.
New more informative error messages for tangent constraint.

AngleViaPoint: using it instead of via line tangency

* replaced the helper construction line for ellipse-to-ellipse and
similar tangency with a point. Using tangent-via-point there
* deleted tangency via line for point-to-point on
(cherry picked from commit 9e3fa8c8de0f49c0ef3c978e015eb905358dbdd9)

AngleViaPoint: internal/external tangency locking

*Added automatic tangency type lockdown for all new constraints (only
for point-wise tangency).
Tangency type is stored in the constraint datum field, as an angle value
shifted by Pi/2 (to be able to treat 0.0 as undefined type).
Added ability to switch the tangency by setting datum value from python
(can be abused by passing arbitrary angle).
Further simplified the tangency related code in Sketch.cpp.

AngleViaPoint: added license to Geo.cpp

AngleViaPoint: renames in Constraints.cpp/.h

Changed some names to increase self-explanatoryness:
bool "remapped" renamed to "pvecChangedFlag"
"ReconstructEverything()" renamed to "ReconstructGeomPointers()"

AngleViaPoint: renames in Constraints.cpp/.h

Changed some names to increase self-explanatoryness:
bool "remapped" renamed to "pvecChangedFlag"
"ReconstructEverything()" renamed to "ReconstructGeomPointers()"

AngleViaPoint: using for endpoint perpendicularity

+ direction lockdown, just as with tangency.
+ quite a lot of old code is gone because of that

AngleViaPoint: perp-ty UI routine made similar to tangent

(Git has made a very messy diff.)
The changes are:
* Perpendicularity-via-point (3-element selection) support added.
* Endpoint-to-curve and endpoint-to-endpoint supports all shape
combinations.
* a bit of code cleanup and clarifications.

AngleViaPoint: placement of perpendicular icon in 3d view

AngleViaPoint: fix: allow setDatum of perpendicular constraint

AngleViaPoint: fix: centers of ellipses are not endpoints

isSimpleVertex used to return false for centers of ellipses and arcs of
ellipses, which made them being accepted for point-to-point tangency.
Should be fixed forever, mo more changes are expected to be necessary
for new types of geometry.

AngleViaPoint: precalc with OCC (work in progress)

Work in progress (not yet working).
Using OCC's tangent to replace implementation of
SketchObject::calculateAngleViaPoint.

AngleViaPoint: fix math: normal now points inwards, where it was intended initially and goofed up.

AngleViaPoint: adding comments to the code

AngleViaPoint: using GeomCurve::closestParameterToBasicCurve for angle precalculation

AngleViaPoint: Py method: changeConstraintsLocking

changeConstraintsLocking(True) - locks/re-locks all lockable
tangency/perpendicularity constraints of the sketch (applicable to
existing sketches).
changeConstraintsLocking(False) - removes locking information from
lockable constraints

AngleViaPoint: final SketchObject::calculateAngleViaPoint

Now, finally, using OCC functionality (thanks Abdullah!), without
composing temporary Sketch object.
2015-01-02 11:48:29 +01:00
DeepSOIC
9f821e06b5 Sketcher: Responsivity tweaks and AngleViaPoint Constraint
Solver iteration limit independent of system size (reduces hangs when
solver fails to converge).
Repaint() instead of update() to force render for every movePoint.

Sketcher: New Constraint AngleViaPoint

* Adding generic CalculateNormal() method
* Reconfiguration of GCS geometry classes: adding a base class "Curve",
that has a pure virtual function CalculateNormal().
* Initial inplementation of the new function.
* adding Vector2D class (I wanted to reuse the existing, but got wierd
compile errors, so implemented a new one... TODO.)
* Adding redirection support into GCS shapes. Adding a Copy method to
GCS::Curve.
* Automatic point-on-object
* Angle precalculation: when AngleViaPoint is added, angle is properly calculated based on
existing geometry.
* Added tangency-via-point using one.
* Implemented placement of tangency-via-point icon in 3d view. Also
affected is the placement of point-on-object icon (since it is very
similar code, it is now shared with tangency-via-point)
* Placement and moving of angle datum
Functions: calculateAngleViaPoint, isPointOnCurve,
calculateConstraintError exposed to python
* Endpoint tangency: All endpoint-to-endpoint and endpoint-to-curve tangency now works
through AngleViaPoint constraint and obsolete code clean up (most procedures
addConstraintTangentXXX2YYY)
2015-01-02 11:48:28 +01:00