Commit Graph

35365 Commits

Author SHA1 Message Date
Roy-043
85ace1ca33 Draft: Make Facebinders link-aware (2nd error fix)
Previous PRs: #11081 and #11156.
2023-10-25 18:16:43 +02:00
Rexbas
61c1b2bfc2 Gui: Apply Law of Demeter to starting and stopping animations 2023-10-25 11:17:55 +02:00
Rexbas
9eee332bb3 Gui: maybe_unused for unused parameters 2023-10-25 11:17:55 +02:00
Rexbas
7bb97c1882 Gui: Bring back removed lookAtPoint(SbVec3f&) 2023-10-25 11:17:55 +02:00
Rexbas
a2c2bf5a4b Gui: Revert breaking Python interface change for viewPosition() 2023-10-25 11:17:55 +02:00
Rexbas
3a4fdbb3fd Gui: Add QObject as friend of NavigationAnimation 2023-10-25 11:17:55 +02:00
Rexbas
a10fa294b6 Gui: Fix animation translation 2023-10-25 11:17:55 +02:00
Rexbas
65a4a65553 Gui: Set exact orientation when animation is finished 2023-10-25 11:17:55 +02:00
Rexbas
bb1815b80a Gui: Add animation interrupted signal 2023-10-25 11:17:55 +02:00
Rexbas
fdc07dba67 Gui: Split stopAnimation() into onStop() and inherited stop() 2023-10-25 11:17:55 +02:00
Rexbas
b147e78cda Gui: Replace startAnimation() with inherited start() 2023-10-25 11:17:55 +02:00
Rexbas
e2579b7685 Gui: Remove unnecessary 'started' variable member in navigation animation 2023-10-25 11:17:55 +02:00
Rexbas
37e600e766 Gui: Refactor navigation animations
- Animations are played through an Animator
- Standard animations have a fixed duration and inherit from QVariantAnimation
- The animation duration can be changed in the preferences
- Fix animations when using the two arrows above the NaviCube
- Start an animation or start and wait for an animation
- Replaces standard camera animations (e.g. by selecting standard views or NaviCube) with FixedTimeAnimation
- Replace View3DInventorViewer's CameraAnimation with FixedTimeAnimation
- Replace OpenInventor navigation style infinite spin animation with SpinningAnimation
- Stops an active animation when a new animation is started
- Stops an active animation when the user starts dragging, panning or zooming
- Refactor reorientCamera so it can be used in animations
- Enable animations by default
2023-10-25 11:17:55 +02:00
pavltom
4d17f4831a [TechDraw] - Cosmetic edge fixes 2023-10-24 19:22:13 -04:00
LarryWoestman
1222e77ee8 Path: Removed some unneeded variables; shortened some long lines. 2023-10-24 14:14:57 -07:00
Paddle
d19a16ddd5 SketcherToolDefaultWidget : add 3 parameter configuration functions.
And remove the units from setParameter.
2023-10-24 19:28:13 +02:00
Paddle
0b7e8c80e1 EditableDatumLabel : prevent re-activation or re-startEdit. 2023-10-24 19:27:10 +02:00
Paddle
eff45035a7 Add a 'value' double to EditableDatumLabel such that we can store the raw value of the spinbox. For the case where editStopped but we still need to access value.
Also write the value in the SoDatumLabel in case we stopEdit.
2023-10-24 19:27:10 +02:00
Paddle
7f1fe0a3f7 EditableDatumLabel : Change the 'invisibleToMouse' to 'visibleToMouse' to avoid double negation.
Also add parameter to startEdit to set this setting. Defaulting to false. So that we don't have to set manually again and again in tool settings.
2023-10-24 19:27:10 +02:00
David Carter
1a8550ae05 Merge branch 'material_editor_pr' of https://github.com/davesrocketshop/FreeCAD into material_editor_pr 2023-10-24 12:36:55 -04:00
pre-commit-ci[bot]
1f5330ea2e [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-10-24 12:36:36 -04:00
David Carter
58bacb6b40 Material: Material editor enhancements
Continues the work of the material subsystem improvements.

This merge covers the continued development of the material editor. The
primary improvements are in the handling of 2D and 3D array properties.
These properties are now fully editable, and can be saved and restored.

The cards now separate the author and license. These were previously
saved as a single item. Future support will be provided for standard
open source licenses.

Saving operations validate the cards to ensure UUIDs of materials are
considered. Warnings are given when a save could potentially impact the
models, such as saving over a material instead of creating a new
instance.

The editor is still not complete. There are a number of functional
elements, such as drag/drop operations, folder creation, and deletion
operations that need to be added to the main tree. State needs to be
saved and restored to improve the user experience. The appearance
preview also needs significant work. This will be handled in a future
PR.
2023-10-24 12:36:36 -04:00
wmayer
aaa962944b Gui: With Qt6 QColor's redF(), greenF(), blueF() methods return a float 2023-10-24 13:30:40 +02:00
wmayer
a8c65ec621 Gui: rename methods setBacklight() & isBacklight() to harmonize with setHeadlightEnabled() & isHeadlightEnabled() 2023-10-24 13:30:40 +02:00
Roy-043
4bfd892146 Merge pull request #11160 from Roy-043/Draft-Draft_SelectPlane-was-not-correctly-finished-in-case-of-a-pre-selection
Draft: Draft_SelectPlane was not correctly finished in case of a pre-selection
2023-10-24 11:53:46 +02:00
Paddle
2c3b467567 Fix build fail by adding
#include <Inventor/draggers/SoDirectionalLightDragger.h> to PreCompiled.
2023-10-24 10:46:41 +02:00
Roy-043
f12c3604d6 Draft: Draft_SelectPlane was not correctly finished in case of a pre-selection
Fixes #11157.
2023-10-24 10:44:46 +02:00
sliptonic
b70956ba3d Merge pull request #11108 from jffmichi/fix_profile_open_edge_direction
Path: fix Profile open edges not respecting selected cutting direction
2023-10-23 18:25:03 -05:00
pre-commit-ci[bot]
6f15517f68 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-10-23 19:25:23 +00:00
David Carter
d5d6fd5ef5 Merge branch 'material_editor_pr' of https://github.com/davesrocketshop/FreeCAD into material_editor_pr 2023-10-23 15:24:24 -04:00
David Carter
817e7b1b4d Material: Material editor enhancements
Continues the work of the material subsystem improvements.

This merge covers the continued development of the material editor. The
primary improvements are in the handling of 2D and 3D array properties.
These properties are now fully editable, and can be saved and restored.

The cards now separate the author and license. These were previously
saved as a single item. Future support will be provided for standard
open source licenses.

Saving operations validate the cards to ensure UUIDs of materials are
considered. Warnings are given when a save could potentially impact the
models, such as saving over a material instead of creating a new
instance.

The editor is still not complete. There are a number of functional
elements, such as drag/drop operations, folder creation, and deletion
operations that need to be added to the main tree. State needs to be
saved and restored to improve the user experience. The appearance
preview also needs significant work. This will be handled in a future
PR.
2023-10-23 15:24:18 -04:00
pre-commit-ci[bot]
0bedb2362d [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-10-23 19:22:11 +00:00
David Carter
b3ab6c1ac1 Material: Material editor enhancements
Continues the work of the material subsystem improvements.

This merge covers the continued development of the material editor. The
primary improvements are in the handling of 2D and 3D array properties.
These properties are now fully editable, and can be saved and restored.

The cards now separate the author and license. These were previously
saved as a single item. Future support will be provided for standard
open source licenses.

Saving operations validate the cards to ensure UUIDs of materials are
considered. Warnings are given when a save could potentially impact the
models, such as saving over a material instead of creating a new
instance.

The editor is still not complete. There are a number of functional
elements, such as drag/drop operations, folder creation, and deletion
operations that need to be added to the main tree. State needs to be
saved and restored to improve the user experience. The appearance
preview also needs significant work. This will be handled in a future
PR.
2023-10-23 15:19:20 -04:00
Roy-043
e6a3470181 Merge pull request #11156 from Roy-043/Draft-Make-Facebinders-link-aware-fix-errors-in-previous-PR
Draft: Make Facebinders link-aware (fix errors in previous PR)
2023-10-23 20:57:22 +02:00
Roy-043
d6b402c59c Fix error in make_dimension.py 2023-10-23 20:24:30 +02:00
Paddle
5ced1c2680 SketcherToolDefaultWidget : add functions to set combobox item icons and checkboxes icons. 2023-10-23 20:24:20 +02:00
Roy-043
28e450ebda Draft: Make Facebinders link-aware (fix errors in previous PR)
Previous PR: #11081.
2023-10-23 20:08:59 +02:00
wmayer
c017386d91 Gui: suppress & fix some lint warnings in DlgSettingsLightSources 2023-10-23 19:34:54 +02:00
wmayer
7350855ca0 Gui: fix possible crash when opening DlgSettingsLightSources 2023-10-23 19:34:54 +02:00
Roy-043
c558ae7484 Fix syntax error in wires.py 2023-10-23 19:33:06 +02:00
Roy-043
3a396e1ed3 Arch: Updates related to the PlaneGui class (#11153)
Related issue:
#5603.
2023-10-23 18:42:20 +02:00
Adrian Insaurralde Avalos
26d748587b fix #9347 - Improve PD Sprocket dialog wording 2023-10-23 13:34:33 -03:00
Florian Foinant-Willig
eb55f1fe52 Part: modernize type checking 2023-10-23 18:12:03 +02:00
Florian Foinant-Willig
1a83d18a8f Inspection: modernize type checking 2023-10-23 18:09:39 +02:00
Florian Foinant-Willig
f8dc128452 ReverseEngineering: modernize type checking 2023-10-23 18:09:33 +02:00
Florian Foinant-Willig
a32851073d Sketcher: modernize type checking 2023-10-23 18:09:23 +02:00
Florian Foinant-Willig
f3d238fde8 MeshPart: modernize type checking 2023-10-23 18:09:17 +02:00
Florian Foinant-Willig
96f8c2a5c3 Drawing: modernize type checking 2023-10-23 18:09:11 +02:00
Florian Foinant-Willig
41080dec5b Fem: modernize type checking 2023-10-23 18:09:04 +02:00
Florian Foinant-Willig
24352a7f4c TechDraw: modernize type checking 2023-10-23 18:08:59 +02:00