Commit Graph

18 Commits

Author SHA1 Message Date
carlopav
267291567f Draft: Edit, cleanup of new GuiTools.addPoint methods
In new splitted addPoint methods, getObjectsInfo and the consequent checks have been removed and moved to main DraftEdit module in a new get_specific_object_info method.
This method returns the info for the selected object at a given position and the 3d Vector of the point clicked on the object.
2021-06-01 23:21:12 +02:00
carlopav
5841b737e1 Draft: Edit, moved resetTrackers for context menu actions to main module
The wrapper allows to call resetTrackers in the main module after the callback to the GuiTools is executed.

This is the last commit, many thanks to @matthijskooijman for having menthored me :)

I think it's helpful to have @matthijskooijman explanation on this use of the wrapper:

This defines a new wrapper function, that calls the original callback and then calls resetTrackers. Note that this creates a new function for every loop iteration, so each of these wrapper functions captures potentially different callback, self and obj values so things work as expected. Note I did something weird with the callback value there: Since functions like these capture a variable, not its value at the time of function definition, and loop variables like label and callback are a single variable shared between all loop iterations, capturing callback directly ends up with all wrappers calling the last callback (i.e. they all capture the same variable and by the time the wrappers are called, that variable will contain the last of the callbacks). This is commonly solved by using a default value in the function definition, since such a default value uses the value of the (in this case) callback variable, not capturing the variable.
2021-06-01 23:20:41 +02:00
carlopav
0ea4c5d2fe Draft: Edit, Added reverse wire option to context menu
Now Draft Edit can reverse the order of the points of a Draft_Wire
2021-06-01 22:53:24 +02:00
carlopav
28ced10d50 Draft: Edit, rewriting context menu system
get_edit_point_context_menu(self, edit_command, obj, node_idx)
get_edit_obj_context_menu(self, edit_command, obj, position)
that are called depending if the user is over an editpoint or over another part of the object.
2021-06-01 22:53:01 +02:00
carlopav
cc87ab4913 Draft: Edit, Split out addPoint in multiple methods in the GuiTools
Now Draft_Wire, Draft_BSpline, Draft_Bezcurve have their own methods to add points.
2021-06-01 21:57:38 +02:00
carlopav
bd02136f9d Draft: Edit, change startEditing method to accept (obj, node_idx)
This enable to start editing also without an user click event, by just calling the method and specifying the object and the edit point index.
It is used for alternative edit mode (alt_edit_mode) by arc context menu
2021-06-01 21:47:37 +02:00
carlopav
b108f66780 Draft: Edit, Remove all the empty pass functions
Remove unused functions. Since GuiTools objects inherit from the GuiTools class, they do not need those placeholders.
2021-06-01 21:47:37 +02:00
marioalexis
4ef6bde9a3 Draft: Make Edit closed wires consistent with open wires and tracker 2021-03-20 01:58:10 -03:00
Chris Hennes
752cb73d24 [Draft] Fix localize_vectors double definition
LGTM identified an instance where a function was defined twice: in this
case, one version was intended to take a list of items and the second
version just a single item. Because they share the same name and number
of arguments, the second definition overrode the first. This causes no
problems in the current code because the version that takes a list is
never used. However, for consistency with the analogous
"globalize_vectors" and "globalize_vector" functions, the "localize*"
versions are changed to match that pattern. All calls in are
converted to the singular use.
2021-03-01 09:36:21 -06:00
carlopav
28c00f8383 Draft: provide the possibility to implement support for Edit in objs
As suggested by @Vanuan. and already implemented in new experimental BIM Wall: 1084a4b0a9
Draft: updated Draft Edit

thanks to the suggestions by @Vanuan
Draft: further bugfixing and improvements in Draft_Edit


Draft: moved Draft_Edit preview code into respective GuiTools
2020-09-09 14:13:29 +02:00
vocx-fc
e3da572072 Draft: add modules of draftguitools to the proper Doxygen group
This includes `gui_annotationstyleeditor`, `gui_arcs`, `gui_array_simple`,
`gui_arrays`, `gui_base`, `gui_base_original`, `gui_beziers`,
`gui_circles`, `gui_circulararray`, `gui_clone`, `gui_circulararray`,
`gui_clone`, `gui_dimension_ops`, `gui_dimensions`, `gui_downgrade`,
`gui_draft2sketch`, `gui_drawing`, `gui_edit`, `gui_edit_arch_objects`,
`gui_edit_draft_objects`, `gui_edit_part_objects`, `gui_edit_sketcher_objects`,
`gui_ellipses`, `gui_facebinders`, `gui_fillets`, `gui_grid`,
`gui_groups`, `gui_heal`, `gui_join`, `gui_labels`, `gui_line_add_delete`,
`gui_lineops`, `gui_lines`, `gui_lineslope`, `gui_mirror`,
`gui_move`, `gui_offset`, `gui_orthoarray`, `gui_patharray`,
`gui_planeproxy`, `gui_pointarray`, `gui_points`, `gui_polararray`,
`gui_polygons`, `gui_rectangles`, `gui_rotate`, `gui_scale`,
`gui_selectplane`, `gui_shape2dview`, `gui_shapestrings`, `gui_snapper`,
`gui_snaps`, `gui_splines`, `gui_split`, `gui_stretch`, `gui_styles`,
`gui_subeleemnts`, `gui_texts`, `gui_togglemodes`, `gui_tools_utils`,
`gui_trackers`, `gui_trimex`, `gui_upgrade`, `gui_wire2spline`.

These are added to the `draftguitools` Doxygen group
so that the functions and classes contained in each module
are listed appropriately in the automatically generated
documentation.
2020-07-17 13:01:45 +02:00
luz.paz
720b0b96d0 Fix typos [skip ci]
Found via codespell v1.18.0.dev0  
```
codespell -q 3 -L aci,ake,aline,alle,alledges,alocation,als,ang,anid,ba,beginn,behaviour,bloaded,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childs,colour,colours,commen,connexion,currenty,dof,doubleclick,dum,eiter,elemente,ende,feld,finde,findf,freez,hist,iff,indicies,initialisation,initialise,initialised,initialises,initialisiert,ist,kilometre,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oder,orgin,orginx,orginy,ot,pard,pres,programm,que,recurrance,rougly,seperator,serie,sinc,strack,substraction,te,thist,thru,tread,uint,unter,vertexes,wallthickness,whitespaces -S ./.git,*.po,*.ts,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml
```
2020-06-15 10:11:22 +02:00
carlopav
6d4dc1c834 Draft: Edit arc by 3 points bugfix 2020-05-25 13:37:55 +02:00
carlopav
b6b48b43ec Draft: bugfix on Edit BezCurve 2020-05-25 13:37:55 +02:00
carlopav
f4a47d0ecf Draft: Edit bugfix in Wire/BSpline curve editing 2020-05-25 13:37:55 +02:00
carlopav
1b263a6a8f Draft: reordered supported edit objects and support for PartCylinder 2020-05-25 13:37:55 +02:00
carlopav
a98e2076db Draft: Edit reordering 1
Started a general refactor to handle all the conversion between global and object coordinate system inside the main methods and just use object coordinates inside object functions.
Draft: Edit reordering 2

Fixed Editing of Part objects according to the new refactor
Draft: fix in autogroup function for dimensions


Draft: fixed Polygon editing when inscribed or circumscribed


Draft: Edit support for Ellipse object


.


Draft: Edit docstrings


Draft: Edit reordering 3


Draft: Fixed Edit for structure object

And also refactor Edit methods that control special object display during editing.
Draft: Fixed edit for arch wall object
2020-05-25 13:37:55 +02:00
carlopav
61dd57407e Draft: Split Draft Edit into 4 modules
One for interaction handling and 3 for object editing functions, divided between Draft, Part, Arch
2020-05-25 13:37:55 +02:00