Commit Graph

1726 Commits

Author SHA1 Message Date
wmayer
269681d83c PD: use button group to make mid-plane and reversed option mutual exclusive 2021-12-03 00:01:49 +01:00
wmayer
501c3dc657 PD: fix ProfileBased::getAxis
Introduce an enum to verify the axis depending on the used context.
* For helix no restriction is needed
* For Pad/Pocket the axis must not be parallel with the sketch plane
* For Revolve/Groove the axis must not be perpendicular with the sketch plane
2021-12-02 17:24:18 +01:00
wmayer
2fd81006ea PD: fix build failure with C++20 2021-12-01 23:24:16 +01:00
wmayer
3cddf78b5e PD: refactoring of TaskHelixParameters 2021-11-30 11:47:06 +01:00
wmayer
46e516f5d3 PD: fix crash in TaskHelixParameters::updateStatus() 2021-11-30 10:36:36 +01:00
wmayer
ffe240a539 PD: refactoring of TaskHelixParameters, update status after each recompute 2021-11-29 22:14:14 +01:00
wmayer
41efee1b4c PD: handle language change in TaskHelixParameters 2021-11-29 20:14:29 +01:00
Uwe
955af2fa8d [PD] use existing definition for PI in Helix
- also a lot of style fixes kindly done by MSVC
2021-11-29 12:05:10 +01:00
Uwe
35683883cb [PD] allow negative helix growth
Helices that become smaller with every turn are geometrically perfectly valid. Therefore we cannot forbid this.

(For example when creating a helix from a face you often cannot move it so that you can apply a positive growth.)
2021-11-29 11:29:27 +01:00
Uwe
1358cd021f [PD] prevent invalid helix geometry
in the height-turns-growth model height and growth must not be equally zero
2021-11-29 01:34:03 +01:00
Uwe
625c84e34a [PD] allow to move sweep sections
Now that we have the feature that sweeps can have vertices as end or begin of a sweep, there is the need for the feature to move sections. For example vertices may only be the last section.
2021-11-29 00:13:23 +01:00
Uwe
90f2040386 [PD] fix increment of helix growth
- it is not sensible that all helix geometries use 1 as increment in the dialog but the growth uses 5. Looking at the PR that introduced this feature it seems that this was just a copy issue from the angle edit since this uses 5 as increment.

- the other changes are from Qt's Designer
2021-11-29 00:11:40 +01:00
Jonas Bähr
169c38622c [PD] Helix: Offer profile's normal as axis
Previously, only the vertical and horizontal axis of the profile was
selectable in the task panel of the additive/subtractive helix. Now the
profile's normal axis can be selected, too. This now allows to create
helical extrusions or "twisted pockets".

The order of the GUI entries was chosen to be in line with the order of
axis selection of the multi-transform parameters.
The actual feature's implementation needed adaption for this special case
as in some places a unit vector (`gp_Dir`) was derived from the cross-
product of axis and profile normal -- a null-vector when the axis *is*
the normal. This caused the gp_Dir's ctor to throw.
2021-11-28 23:57:41 +01:00
Ajinkya Dahale
bc90f4480b [PD] Use compare to compare strings instead of substr
Used when finding subelements of a feature. Many of the comparisons used to also
check for string lengths, but as far as I can tell they are not strictly
necessary (see https://www.cplusplus.com/reference/string/string/substr/) and
just `substr` can be used without them. However, `compare` explicitly is for
comparing, and does not make a new object that `substr` does.
2021-11-28 22:05:46 +01:00
Ajinkya Dahale
6d0c6b4119 [PD] Support "punctual" sections for PD Pipe
Similar to PR #5170 for loft. This commit squashes the following commits.

[PD] Refactor `Pipe::execute` and support point sections

[PD] Allow point profile in selection-based pipe workflow

[PD] Only add sketch subs if it is vertex

[PD] Make both end faces of pipe regardless of point sections

Earlier we were checking if these faces correspond to point sections, but
apparently the end faces are independent of the order in which the sections are
added, so the "front" may be the face closest to the last added section, rather
than the "profile". Creating null faces and adding them for sewing together into
a solid does not appear to have side-effects so far.
2021-11-28 19:19:16 +01:00
wmayer
6c16094d5a PD: fix bug in TaskExtrudeParameters
When switching from Custom direction to Select reference mode do not jump back to Custom direction mode after selecting an edge
2021-11-27 02:22:37 +01:00
wmayer
cb8330d5bd PD: code-refactoring of TaskExtrudeParameters 2021-11-27 01:45:08 +01:00
wmayer
e412c3f4cc PD: add enum class to TaskPadParameters to avoid to work with magic numbers 2021-11-26 16:58:59 +01:00
wmayer
828b1b6d0a PD: add enum class to TaskPocketParameters to avoid to work with magic numbers 2021-11-26 16:46:58 +01:00
wmayer
6a0cf8233a PD: create a common base class of TaskPocketParameters and TaskPocketParameters to reduce code duplications 2021-11-26 16:23:45 +01:00
Uwe
9283aa0f72 [PD] revert a part of commit 1da079b34
as discussed and polled in https://forum.freecadweb.org/viewtopic.php?f=8&t=64000
2021-11-25 03:19:31 +01:00
Chris Hennes
c9a74d40d2 Revert "Merge pull request #4626 from pavltom/GUI_TreeView_Item_Ordering"
This reverts commit c62239d0ba, reversing
changes made to bef1df4d40.

See forums discussion: https://forum.freecadweb.org/viewtopic.php?p=549120
2021-11-24 09:03:35 -06:00
Uwe
1da079b34b [PD] better solution for reversed pad/pocket handling
- let FeatureExtrude set the right direction
- use the UI as once intended: custom vector values are always taken as they are, so reversing a custom direction will not lead to a negation of the custom vector in the UI. The logic is: "take the vector as it is, and when Reversed is on, negate it additionally"
2021-11-23 04:22:37 +01:00
Uwe
4c72df3480 [PD] fix pad/pocket UI issues
- update the preview when the direction is changed in the dialog
- don't uncheck the direction viewbox without any reason
- only recompute once
- update the direction information on reversion
- only pocket: add missing code we have in pad (proper code merging will follow the next days)
2021-11-23 02:48:25 +01:00
wmayer
d34a5616a2 PD: If pad/pocket is directly used on several faces then determine the normal of the first face 2021-11-22 11:52:17 +01:00
Ajinkya Dahale
ab26d4d0d2 [PD] Change some strings and comments in loft code
Suggestions by @donovaly.
2021-11-22 04:16:02 +01:00
Ajinkya Dahale
ea10dfd85d [PD] Allow sketch point profile in selection-based loft workflow 2021-11-22 04:16:02 +01:00
Ajinkya Dahale
4483c7afd1 [PD] Refactor Loft::execute() and support points for sections
This is a combination of 4 commits. Original commit messages follow.

[PD] Initial support for point sections in loft

This commit allows the last section in a loft to be a single vertex of a solid.
Currently single vertices of sketches or datum points are NOT supported.

[PD] Allow loft "profiles" to be points

Most reliably done in dialog-based workflow.

[PD] Allow loft last section to be sketch point

[PD] Refactor `Loft::execute`

Makes it easier to support adding a single-vertex sketch in profile or sections
field when selecting the sketch in tree (i.e. without selecting subelements).

[PD] Refactoring after PR #5176 is merged
2021-11-22 04:16:02 +01:00
Ajinkya Dahale
71e70c876b [PD] Use PropertyLinkSubList for loft and sweep sections
This change is necessary since we restrict part-design features to only use
other features from the same body.
2021-11-20 21:37:14 +01:00
wmayer
4fa4446f01 PD: [skip ci] code clean-up in pad and pocket feature 2021-11-20 12:01:55 +01:00
wmayer
ab480df745 PD: move duplicated code to common base class 2021-11-20 11:45:13 +01:00
wmayer
9ee60fd585 PD: Add common base class for Pad/Pocket 2021-11-20 10:34:01 +01:00
wmayer
3dc9acef62 PD: [skip ci] fix warning -Wunused-variable 2021-11-17 19:06:35 +01:00
Yorik van Havre
a26fb4db1a Merged crowdin translations 2021-11-16 17:30:39 +01:00
wmayer
cd2955f3d3 PD: simplify Pad/Pocket commands 2021-11-16 00:58:55 +01:00
wmayer
a8cb5ed419 PD: [skip ci] for pockets use opposite direction of reference axis 2021-11-16 00:35:57 +01:00
Uwe
838bdf93bc [PD] fix issue 0004785
- then the profile of a pad/pocket was a face, the direction handling was completely broken
2021-11-15 15:44:28 +01:00
Uwe
61481dc9c5 [PD] uniform pad and pocket handling
- since pockets now can have a certain direction, also handle the reference axis like for pad
- uniforms initial length to 10.0
2021-11-15 15:32:56 +01:00
Uwe
414f4d706e [PD] uniform Pad/pocket UI
now that pockets have the same functionality as pads, the UIs can be unified:

- the position of the Offset widget in the UI is better in pocket, thus use it for pad too
- add missing tabstops for pad
- add missing tooltip for pocket
- update tabstops for pocket
2021-11-14 03:58:21 +01:00
Uwe
4a4db353a5 [PD] fix pad/pocket direction issue
- the info if a custom direction is used, was incorrectly determined by checking a checkbox that only displays the vector value, no matter if it is a custom vector or not
2021-11-13 04:03:04 +01:00
Uwe
640ecca830 [PD] fix typos 2021-11-13 00:29:33 +01:00
wmayer
96512c1e01 PD: [skip ci] add PartDesignGlobal.h with export/import macros 2021-11-12 18:25:41 +01:00
Ajinkya Dahale
5aaf6e68b4 [PD] Allow body faces when making loft by pre-selection 2021-11-12 01:33:46 +01:00
Uwe
0b3839f0f6 [PD] TaskDlgPipeParameters - refactor comments
update/refactor comments after today's changes
2021-11-12 00:44:35 +01:00
Uwe
0995c81240 [PD] add feature to set direction for pockets
This PR adds the functionality of pads to pad along either a custom direction or along an edge to pockets.

So with this PR Pad and Pocket are on the same level of functionality.
2021-11-11 15:55:42 -06:00
wmayer
126fadd2d6 PD: make sure to switch off Profile and Section highlighting when closing sweep dialog 2021-11-11 20:33:27 +01:00
wmayer
fb9a3eecff PD: change visibility handling of sweep to support undo/redo 2021-11-11 20:21:47 +01:00
Chris Hennes
c62239d0ba Merge pull request #4626 from pavltom/GUI_TreeView_Item_Ordering
[Gui] Issue #3923 - Add arbitrary Tree View item ordering
2021-11-10 23:35:05 -06:00
Chris Hennes
bef1df4d40 Merge pull request #5163 from donovaly/PD-sweep-section-visibility2
[PD] fix sweep visibility bug
2021-11-10 22:43:49 -06:00
Uwe
969556573b [PD] code improvement for FeaturePad
as noted by @chennes in PR #5164, we should follow the C++ style guidelines:
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Res-if
2021-11-11 02:26:42 +01:00