Commit Graph

22 Commits

Author SHA1 Message Date
Chris Hennes
2dc5e8de5b Part/Toponaming: clang-tidy cleanup of cache calls 2023-12-27 21:16:59 -06:00
Chris Hennes
48a857e808 Part/Toponaming: Clang-tidy cleanup of TopoShapeCache
Part/Toponaming: Move implementions to cpp file
Part/Toponaming: Automated code cleanup
Part/Toponaming: Address boolean blindess with HistoryTraceType
Part/Toponaming: More linter cleanup
Part/Toponaming: Add located and moved methods
Part/Toponaming: Moved and Located
Part/Toponaming: Add missing methods
Part/Toponaming: Add test framework for TopoShapeCache
Part/Toponaming: Add documentation provided by realthunder
Part/Toponaming: Extend tests for TopoShapeCache
Part/Toponaming: Rename getInfo to getAncestry
Part/Toponaming: Fix bug with newer OCCT
Part/Toponaming: Add final tests and tweak naming
Part/Toponaming: Address reviewer comments
2023-12-27 21:16:15 -06:00
David Carter
09f67f2f6b Material: Material editor enhancements
Continues the work of the material subsystem improvements.

This merge covers the continued development of the material editor. The
primary improvements are the addition of new data types, a new
appearance preview UI, and changes in the array data types.

New data types were added to support more advanced workflows, such as
the Render Workbench.The Image datatype allows the material to embed
the image in the card instead of pointing to an image in an external
file. Multi-buyte strings span multiple lines as the name implies.
It preserves formatting accross those lines. Also several list types
are now supported, with the primary difference being the editors.
List is a list of strings, FileList is a list of file path names, and
ImageList is a list of embedded images.

For the appearance preview, the UI now uses the same Coin library as
is used in the documents, meaning the preview will look exactly the
same as the material will be shown in the documents.

The array data types are now more complete. The default value wasn't
being used as originially envisioned and was tehrefore removed. For
3D arrays, the Python API was implemented.

There were a lot of code clean ups. This involved removing logging
statements used for debugging during development, reduction of lint
warnings, and code refactoring.

The editor can automatically convert from previous format files to the
current format. This has been extended to material files generated by
the Render WB. Old format files are displayed in the editor with a
warning icon. Selecting one will require saving the file in the new
format before it can be used.
2023-12-06 08:48:34 -06:00
wmayer
f4b0a8160c MSYS: fix broken Qt6 build using MinGW & clang 2023-11-28 19:11:58 +01:00
wmayer
41afcf41e6 MSVC: fix warnings about conversion between float and double 2023-11-21 23:10:03 +01:00
David Carter
0a094d4872 Material: Continued Material enahncements
Continues the work of the material subsystem improvements.

Several important items are included in this merge. In terms of new
capabilities, this merge adds List and MultiLineString as valid
property types, complete with editing dialogs. This will help with
backwards compatibility for external workbenches, such as Render.

Stability has been a big focus. New unit tests help to verify features
work as expected. Bugs have been fixed and crashes avoided.

Material cards have had a renaming to their tree structure. For
example, 'StandardMeterials' is redundant, so this was renamed to
'Standard'. The cards themselves are more compliant fully passing the
yamllint tests.

More soon.
2023-11-20 12:19:29 -06:00
David Carter
58bacb6b40 Material: Material editor enhancements
Continues the work of the material subsystem improvements.

This merge covers the continued development of the material editor. The
primary improvements are in the handling of 2D and 3D array properties.
These properties are now fully editable, and can be saved and restored.

The cards now separate the author and license. These were previously
saved as a single item. Future support will be provided for standard
open source licenses.

Saving operations validate the cards to ensure UUIDs of materials are
considered. Warnings are given when a save could potentially impact the
models, such as saving over a material instead of creating a new
instance.

The editor is still not complete. There are a number of functional
elements, such as drag/drop operations, folder creation, and deletion
operations that need to be added to the main tree. State needs to be
saved and restored to improve the user experience. The appearance
preview also needs significant work. This will be handled in a future
PR.
2023-10-24 12:36:36 -04:00
wmayer
0b0e9effeb tests: add initApplication() to avoid code duplications 2023-10-21 16:31:26 -05:00
wmayer
0d7880a902 Mat: fix several compiler warnings:
* -Winconsistent-missing-override
* -Wtautological-undefined-compare
2023-09-27 21:38:56 -05:00
Chris Hennes
dcbb74a0f2 Merge pull request #10690 from davesrocketshop/material_merge
Material: Material handling enhancements
2023-09-27 16:15:06 -05:00
howie-j
acbf135b78 [Sketcher] Fix angle constraint expression regression (#10743)
* fix 10742

* moved expression string modifier to helper function

* Tests: Add example tests for SketchObject

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* made expr modifier func static, pass by value and added unit tests

---------

Co-authored-by: Chris Hennes <chennes@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-09-25 10:44:31 -05:00
David Carter
442bca834e Material: Material handling enhancements
Rework of the material handling system.

This first part concntrates on a rework of the material cards.
Rather than use a fixed list of possible properties, properties can
be defined separately in their own files and mixed to provide a
complete list of possible properties. Properties can be inherited.

The cards then provide values for the properties. These can also
be inherited allowing for small changes in cards as required.

The new property definitions are more extensive than previously.
2 and 3 dimensional arrays of properties can be defined. Values
are obtained by calling an API instead of reading from a dictionary.

For compatibility, a Python dictionary of values can be obtained
similar to how it was done previously, but this is considered a
deprecated API and won't support the newer advanced features.

The editor is completely reworked. It will be able to edit older format
material cards, but can only save them in the new format.

For testing during the development phase, a system preference can
specifiy wether the old or new material editors are to be used. This
option will be removed before release.
2023-09-25 11:04:15 -04:00
David Carter
6624fa3775 Material: Material handling enhancements
Rework of the material handling system.

This first part concntrates on a rework of the material cards.
Rather than use a fixed list of possible properties, properties can
be defined separately in their own files and mixed to provide a
complete list of possible properties. Properties can be inherited.

The cards then provide values for the properties. These can also
be inherited allowing for small changes in cards as required.

The new property definitions are more extensive than previously.
2 and 3 dimensional arrays of properties can be defined. Values
are obtained by calling an API instead of reading from a dictionary.

For compatibility, a Python dictionary of values can be obtained
similar to how it was done previously, but this is considered a
deprecated API and won't support the newer advanced features.

The editor is completely reworked. It will be able to edit older format
material cards, but can only save them in the new format.

For testing during the development phase, a system preference can
specifiy wether the old or new material editors are to be used. This
option will be removed before release.
2023-09-25 11:04:01 -04:00
pre-commit-ci[bot]
222a2520b1 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-09-12 13:02:35 -04:00
Chris Hennes
1a960286a4 Tests: Reformat to current clang-format standard 2023-09-03 09:51:42 -05:00
wmayer
0b63d0cecb Tests: move Sketcher test target to appropriate CMakeLists.txt file 2023-08-28 09:12:26 -05:00
wmayer
8a59350de8 Mesh: add unit tests 2023-08-27 18:55:02 +02:00
wmayer
908af28eb3 Points: add unit tests 2023-08-27 18:55:02 +02:00
wmayer
423cc42ac8 Tests: add unit tests for:
* TopoShape::getElementTypeAndIndex
* ComplexGeoData::getTypeAndIndex

and fix crashes there when passing a null pointer
2023-08-25 19:23:18 +02:00
Ajinkya Dahale
2167fb6f7e [Sketcher] [gtest] Add gtests for geoIdFromShapeType 2023-07-21 22:43:45 -05:00
Ajinkya Dahale
532b391b69 [Sketcher] [gtest] Add SketchObject test
Create a document and then add a `SketchObject` to it. Does not work without
creating document.

Also `FCConfig.h` is needed for `FC_OS_WIN32`.
2023-07-21 22:43:45 -05:00
Chris Hennes
22d8c8f0dd Sketcher: Add gtest unit test framework 2023-04-22 20:56:29 +02:00