* Core: Add signalBeforeOpenTransaction
* Assembly: Isolate
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Update src/App/AutoTransaction.cpp
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
* renamed SoFCCSysDragger to SoTransformDragger
* moved TDragger, RDragger and TPlanarDragger to separate files and also renamed them to be more descriptive
* Assembly: Add setupContextMenu to ViewProviderAssembly.h
* Assembly: Fix right click 'activate object' menu not setting edit
* add QMenu header
* Add NOLINT
* Add one more space before //NOLINT or clang cries...
* Fix isInEditMode
* add isInEditMode to ViewProviderAssemblyPy.xml
* add isInEditMode to ViewProviderAssemblyPyImp.cpp
* update activeAssembly() in Utils to make sure isInEditMode