Commit Graph

5 Commits

Author SHA1 Message Date
pre-commit-ci[bot]
9fe130cd73 All: Reformat according to new standard 2025-11-11 13:49:01 +01:00
Markus Reitböck
a72a0d6405 Gui: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:03 +02:00
bofdahof
ba2c2ca5ad Console: rename PascalCase named methods to camelCase 2025-05-06 17:50:21 +02:00
João Matos
23a05bb250 Gui: Scene inspector improvements (#18781)
* Improve naming for root scene graph switch/separator nodes.

* Improve scene graph inspector.

This commit improves the scene graph inspector by improving the UI
layout and displaying information in a more human-readable way.

Instead of having a main generic string column for all node-specific
data, introduce specific columns for node name, memory address and data.

Better visualization was also added for `SoDrawStyle`, `SoPickStyle`
and `SoCoordinate3` node types.
2025-01-13 21:38:41 -06:00
wmayer
330e64fc89 Gui: Move texture handling to view provider extension
It should be avoided to add all stuff to the base class when it's only needed in one sub-class
2024-06-11 11:55:44 +02:00