*First step to move Part rendering using VBO instead of direct rendering
*Update comments inside the code
*Assume VBO is available if OpenGL > 3.0 is detected
*Add initial Color support to VBO rendering !
*Initial full feature VBO rendering implementation
*Modify some include issue for linux build
*Try to fix linux include header
*Reupdate header include for linux support
*Fix compilation on linux
*Fix linux and MacoOS build
*Fix glGetString definition
*Fix Windows build
*Add VBO support as an option into the Preference menu
*Fix crash while running FreeCAD test bench with new VBO rendering infrastructure (in both cases)
*Improve performances
*Compute material index only when a VBO update is required (improve frame rate by 10%)
*Clean the code
*Fix Travis compilation warning
*Try to fix Windows compilation issue
*Update include for Windows
+ add method to make image view unclosable for user
+ fix possible crash in MeshAlgorithm::GetMeshBorder
+ fix possible crash in MeshAlgorithm::ConnectLines
This command saves a copy of the current document under a new name,
without modifying the document itself.
Available in menu File -> Save a Copy or from python with
FreeCAD.ActiveDocument.saveCopy(filename)
Be aware that stereo rendering based on SoRenderManager does not allow background colors as the opengl buffers are cleared before rendering. As FreeCAD draws the background before the standart coin rendering the background gets erased again.
-removes all soqtviewer references
-create a quarter adaptor class which implements missing functionality
-adopts freecad code to make use of SoRenderManager and changed View3DInventorViewer interface
Not sure what is happening with View3dInventorViewer.h.
The only REAL change, beyond the addition of dim functions, is
the removal of the member arrowrotation. It wasn't referenced anywhere.