* Light refactor of getTopoShape function
* Fix hole edge case
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Refactor simplifyCompound()
* Use Base::Flags<GetShapeOption>
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Shorten enum name and move it from class scope to namespace scope
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
Uses new material system for appearance
Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.
The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.
A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
* Maybe you meant to call Primitive::onChanged() instead [-Wclazy-skipped-base-method]
* Maybe you meant to call Primitive::mustExecute() instead [-Wclazy-skipped-base-method]
* Missing reference in range-for with non trivial type [-Wclazy-range-loop-reference]
* Use multi-arg instead [-Wclazy-qstring-arg]
* Use midRef() instead [-Wclazy-qstring-ref]
RuledSurface fixes,
claim children
correct tool tip
change default name from "Filled_shape" to "Ruled Surface"
Part_Mirror
Switched icon in the tool bar, menu, and tree from
the existing PNG icon to the also existing SVG icon