* Draft: allow objects in layers to have overrides
Fixes#17844.
1. When an object is put in a layer it always adopts the properties of that layer.
2. Properties of the object that are subsequently changed are considered overrides.
3. When the properties of the layer, or the object in the layer, are then changed so that they match again, there is no longer an override, and properties are synced again.
4. The layer and the layer container object get an extra Tree view context menu option "Reassign properties of layer"/"Reassign properties of all layers".
The current Draft_Layer.svg icon shows multiple layers. It is used for the Draft_Layer command but also for the LayerContainer. This is confusing. There should be separate icons, one with a single layer and one with multiple layers.
* The updateSnapper function did not work properly.
* Added display_point_active attribute to prevent the displayPoint function from triggering the changeXValue etc. functions. This would lead to a loss of accuracy as the rounded displayed values would be read from the inputboxes.
* Draft: make move, rotate and scale commands link-aware
Fixes#12836.
Fixes#15681.
These changes are presented as a single ('big') PR because the mentioned commands have several similarities. Working on them seperately would have made less sense.
The commands have been made 'link-aware' meaning they can now handle Links and objects in linked containers.
This required several changes in the following main files. For each command all options are handled by a single function now (the `move`, `rotate` and `scale` functions). This was the only reasonable solution to correctly handle nested placements. As a result there is no longer a need to build very complex 'cmd' strings in the gui_*.py files (which is a good thing IMO).
Main files:
* move.py
* rotate.py
* scale.py
* gui_move.py
* gui_rotate.py
* gui_scale.py
* gui_trackers.py
The following files have also been updated:
* Draft.py: Imports updated.
* DraftGui.py: If `CopyMode` is changed the ghosts have to be updated. The move and rotate commands now also show previews of movable children. But since those are not copied they should be removed from the ghosts if `CopyMode` is changed to `True`.
* utils.py: Some helper functions have been added. An existing helper function (only used internally) has been renamed.
* gui_utils.py: The `select` function has been updated to accept a list of tuples to allow the reselection of nested objects.
* clone.py: A new property `ForceCompound`, necessary for non-uniform scaling, has been added.
* join.py: The `join_wires` function now returns the resultant wire objects.
* task_scale.py: Updated to allow negative scale factors. Support for `SubelementMode` preference added.
* dimension.py: `transform` methods added.
* layer.py: `get_layer` function added.
* svg.py: Updated to use `get_layer`.
* view_text.py: Instead of two added `coin.SoTransform()` nodes the main transform node is used instead. This was done so that ghosts of Draft Texts can be handled properly without requiring dedicated code in gui_trackers.py.
Notes:
* Support for "App::Annotation" is limited. Only their `Position` is handled (by the move and rotate commands).
* Support for "Image::ImagePlane" has been removed from the scale command. The object has its own calibrate feature (see https://wiki.freecad.org/Std_Import).
* Copies and clones are always created in the global space.
* Fix several unit test issues.
* Reset value that was changed while testing
* Rebase and update test_modification.py
* Reintroduce scaling of image planes
B-spline faces can be avoided if the absolute values of the scaling factors are the same. The `transformShape` method can handle this if two additional arguments are provided.
* Updated ts files
* Merged crowdin translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Fixes spelling of "Allow to" to "Allow one to"
and those variants:
Allows to -> Allows one to
allow to -> allow one to
allows to -> allows one to
* Fix "Let's -> Lets"
(and lower case variant.)
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Update src/3rdParty/salomesmesh/inc/MED_Wrapper.hxx
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Base/PyObjectBase.cpp
Update src/App/ExtensionContainer.h
Update src/App/PropertyContainer.h
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Use gerund in user-facing texts.
* Use gerund for two more user-facing strings.
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Update src/Mod/Fem/App/FemMeshShapeNetgenObject.cpp
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
---------
Co-authored-by: Tobias Frost <tobi@debian.org>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* Draft: props_changed_placement_only should ignore material props
The new material related properties (Density, Volume and Mass) must be ignored by the `props_changed_placement_only` function.
Without this moving a Draft_Point will fail for example.
* Draft: Closed corners for extruded Facebinders
Fixes#13816.
The `makeOffsetShape` method that creates the extruded shape is quite picky. For example, it will work for a pyramidal shell (4 triangles) with a square floorplan, but not if the floorplan is slightly rectangular. To get closed corners the `Sew` property of the Facebinder must be set to `True`. If extruding does not work properly, the code will retry with `Sew` disabled.
There is also some code that tries to convert flat B-spline faces created between the main offset faces into planar faces. In some cases that code will fail (the results of `makeOffsetShape` can already contain errors). If that is the case the original shape created by `makeOffsetShape` is used.
* Rebase to restore base.py
The new material related properties (Density, Volume and Mass) must be ignored by the `props_changed_placement_only` function.
Without this moving a Draft_Point will fail for example.
* Draft: make_sketch.py: Use sketcher methods to add constraints
A sketch object has its own methods to add coincident, horizontal and vertical constraints. Using those methods allows to simplify the make_sketch.py code. The new code applies the mentioned constraints to the whole sketch, instead of per object. The old code would not add coincident constraints between seperate, but connected, objects. the new code does.
Note that the code for point objects (not changed in this PR) does not work properly.
* Fix 2 issues
* The Sketcher detect functions need a tolerance argument.
* obj.Shape.copy() does not work properly for a Draft_Point. As a workaround a Part Vertex is created instead.
Some Draft test files contain only dummy tests (`aux.fake_function`). Running them will just open a new file and then immediately close it. This can result in issues with code that is called with a delay. See #18679. Disabling these tests by commenting them out avoids this.
* Fixed access to Addon::Metadat::Url attributes
* Fixed invalid vector in distance calculation
* SH3D importer initial version
* Cleaned up and added baseboard
* Make sure notificationWidth is properly enabled/disabled
* Added furnitureGroup, color prefs, light weight mesh object
* Allow to join walls
* Prepare to join wall, improved status feedback
* Removing trailing white space
* SH3D importer initial version
* Cleaned up and added baseboard
* Make sure notificationWidth is properly enabled/disabled
* Added furnitureGroup, color prefs, light weight mesh object
* Allow to join walls
* Prepare to join wall, improved status feedback
* Removing trailing white space
* fixing tipo, 80 charlines, etc
* Adding a basic import test
* Work in local but fails on pipeline. Commenting out.
* Adding testcase and join wall path
* Use ruled surface to fix failed sweep
* Fixed faces order when joining walls
* Fixed missing sample importer file
* Allow to change pref just before import
* Fixed excessive debug output
* Allow to import from string. Test use embedded string
* Fixed tipo in comment
Co-authored-by: João Matos <joao@tritao.eu>
* Improved door import
Also added coloring for wall section's edges when debuging
* Moved debug init script to FreeCAD-Docker repo
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Co-authored-by: João Matos <joao@tritao.eu>
Co-authored-by: Yorik van Havre <yorik@uncreated.net>
Found via `codespell -q 3 -L aci,addmin,ake,aline,alle,alledges,alocation,als,ang,anid,anormal,aply,apoints,ba,beginn,behaviour,bloaded,bottome,brushin,bu,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childrens,childs,colour,colours,commen,connexion,currenty,documentin,dof,doubleclick,dum,eiter,elemente,ende,feld,finde,findf,findn,fle,freez,graphin,hist,iff,incrementin,indexin,indicies,initialisation,initialise,initialised,initialises,initialisiert,inout,ist,itsel,kilometre,leadin,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oce,oder,ontop,orgin,orginx,orginy,ot,pard,parm,parms,pres,programm,que,rady,recurrance,renderin,rin,ro,rougly,sectionin,seperator,serie,shs,sinc,siz,som,strack,substraction,te,technic,thist,thru,tread,tru,ue,uint,unter,uptodate,vas,vertexes,vew,wallthickness,whitespaces -S "./.git,*.po,*.ts,*.pdf,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml,./src/Base/StackWalker.cpp,./build/doc/SourceDoc,./tools/build/WindowsInstaller/lang,./src/Mod/TechDraw/Templates/locale"`
Fixes#14826.
If the point for the extrusion height is co-planar with the face, the normal of the face is used for the direction of the extrusion. The user can then enter a positive or negative value in the task panel. It is probably not the ideal solution, but better than what we have now I think.