* [PD] Add new need active body dialog
Intended for use wherever an active body is needed but none exists. The dialog
contains a list with the bodies present in the document, with an extra option to
make a new body. Custom text can be provided if needed.
This commit also replaces the warnings used by "new sketch" and "primitive"
command with this new dialog.
Addresses issue #4288.
For the What#s this feature we need to have a uniform naming of the features and its icons. For some PD icons this is not the case and since we are in feature freeze, this is the right time to address this.
(I see the same is already done for Mesh.)
These features, based on the code for the Pipe class, allow the user
to simply create a helical sweep within PartDesign workbench.
Sample application is threads, springs, coils, augers, etc.
Also, remove needless requirement for positive cone angle on helixes.
Thanks to @bitacovir for helping with the icons
Thanks to @chennes for review
Thanks to @vosk for review
Thanks to @wwmayer for review
Enforce that links stay within scope for ProfileBased features
This also ensures that the Body itself is not used for creating features within
the body, causing a "Graph not a DAG" error.
The infrastructure/piping seems to have been in place for a long while.
Not tested for all variations of pattern transforms.
The major enabler was removing the `break`.
Some extra piping added to let the code at call-site decide if to select multiple features or not.
- Since realthunder's contributions some months ago, the 4 pattern features (mirror, linear, polar, mulitransform) can handle several features at once.
This PR allows to select multiple features when creating a pattern.
(This speeds up the workflow because at the moment one has to create the pattern with one feature and subsequently add more.)
- fix dialog issue that Add and Remove button could be active the same time
- use the keyboardTracking feature to avoid unnecessary recomputes (e.g. currently 3 recomputes when inserting "12.5" to the length field of linear pattern)
- fix wrong <extends> statement in .ui files (automatically spotted and fixed by Qt's Designer)
Found via `codespell -q 3 -L aci,ake,aline,alle,alledges,alocation,als,ang,anid,ba,beginn,behaviour,bloaded,byteorder,calculater,cancelled,cancelling,cas,cascade,centimetre,childs,colour,colours,commen,currenty,dof,doubleclick,dum,eiter,elemente,feld,freez,hist,iff,indicies,initialisation,initialise,initialised,initialises,initialisiert,ist,kilometre,lod,mantatory,methode,metres,millimetre,modell,nd,noe,normale,normaly,nto,numer,oder,orgin,orginx,orginy,ot,pard,pres,programm,que,recurrance,rougly,seperator,serie,sinc,strack,substraction,te,thist,thru,tread,uint,unter,vertexes,wallthickness,whitespaces -S ./.git,*.po,*.ts,./ChangeLog.txt,./src/3rdParty,./src/Mod/Assembly/App/opendcm,./src/CXX,./src/zipios++,./src/Base/swig*,./src/Mod/Robot/App/kdl_cp,./src/Mod/Import/App/SCL,./src/WindowsInstaller,./src/Doc/FreeCAD.uml`
+ fix memory leak by using QDialog on the stack
+ open a transaction where needed when making a copy to avoid mess with undo/redo
+ set proper title and use main window as parent
+ replace class name Dialog with PartDesignGui::DlgReference