Rework of the material handling system.
This first part concntrates on a rework of the material cards.
Rather than use a fixed list of possible properties, properties can
be defined separately in their own files and mixed to provide a
complete list of possible properties. Properties can be inherited.
The cards then provide values for the properties. These can also
be inherited allowing for small changes in cards as required.
The new property definitions are more extensive than previously.
2 and 3 dimensional arrays of properties can be defined. Values
are obtained by calling an API instead of reading from a dictionary.
For compatibility, a Python dictionary of values can be obtained
similar to how it was done previously, but this is considered a
deprecated API and won't support the newer advanced features.
The editor is completely reworked. It will be able to edit older format
material cards, but can only save them in the new format.
For testing during the development phase, a system preference can
specifiy wether the old or new material editors are to be used. This
option will be removed before release.
Rework of the material handling system.
This first part concntrates on a rework of the material cards.
Rather than use a fixed list of possible properties, properties can
be defined separately in their own files and mixed to provide a
complete list of possible properties. Properties can be inherited.
The cards then provide values for the properties. These can also
be inherited allowing for small changes in cards as required.
The new property definitions are more extensive than previously.
2 and 3 dimensional arrays of properties can be defined. Values
are obtained by calling an API instead of reading from a dictionary.
For compatibility, a Python dictionary of values can be obtained
similar to how it was done previously, but this is considered a
deprecated API and won't support the newer advanced features.
The editor is completely reworked. It will be able to edit older format
material cards, but can only save them in the new format.
For testing during the development phase, a system preference can
specifiy wether the old or new material editors are to be used. This
option will be removed before release.
* add CMake definitions 'QT_NO_KEYWORDS' to avoid the Qt definition of the 'slots' macro that causes a conflict when including Python headers
* drop QT3_SUPPORT define
* fix syntax error with message()
* if shiboken/PySide cannot be found print a warning instead of fatal error. Especially for Qt6 builds a self-compiled shiboken6/PySide6 is required that isn't necessarily installed into the system directories so that the (system) Python interpreter may fail to find them
Final Report doesn't distinguish system settings
Added ability to have 'sections' to group stuff
Added value function to display options as ON / OFF / value / -undefined-
Added sections System, Config, Libraries
Added a bunch of data to System and Config. Moved some out of Libraries as appropriate.
Changed existing function to macro to access list of lines
Added conditional macro to save most of the if() else() endif()
Output sorted for improved comprehension
Moved build message out (nothing to do with report)
SLOC -~30%
Added report function to separate logic from presentation and automate layout
Removed Libpack stuff to its own cmake file CopyLibpackDirectories.cmake
Added call in main CMakeLists.txt to libpack stuff