"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
This patch substitutes by isAttachedToDocument() (almost) everywhere where
getNameInDocument() is used for this purpose.
The very few places not touched by this patch demand a (just a little) less trivial change.
When we change the returning type of getNameInDocument() to std::string,
those places will be easily found, because they shall generate a compiler error
(converting std::string to bool).
Rationale:
The fact that getNameInDocument() return nullptr to indicate
that the object is not attached to a document is responsible for lots of bugs
where the developer does not check for "nullptr".
The idea is to eliminate all those uses of getNameInDocument() and, in the near future,
make getNameInDocument() return always a valid std::string.
The change in ViewProviderGeoFeatureGroupExtension.claimChildren() is
so that GeoFeatureGroupExtension.getSubObjects() can exclude non direct
children.
Due to problems onthe windows platform the virtual inheritance approach must be dropped. NExt to the already reimplemented proeprty interface the Type interface is reimplemented too. This change allows to revert some earlier changes.
FreeCADs property system utilises some pointer math to calculate the offset between
property and base class. Due to virtual inheritance of th ePropertyContainer the memory
layout has been changed to rather random, which has lead to crashes dependend on the
order of object initialisation.
The solution is to not make PropertyContaner virtual but a class below, Base::Persitance.
Then the memory layout is random for Persistance, but it is perfectly aligned for the
base class chains from PropertyContainer onwards as well as from Extension onwards.
Hence the proeprty system was changed to take the offset always from those two.