===============================================================
The sketcher crashed for example during effecting a fillet operation.
Cause:
The ElementsWidget/ConstraintWidget was being updated as a consequence of adding/removing geometry/constraints, and it was effecting
a selection after the update, in cases where the geometry in the screen was not being redraw (because the sketchobject was still unsolved), therefore
trying to select an element that according to ViewProvider did not exist (as it is created during redraw).
Solution:
Widgets update when their properties changes, provided that a redraw is effected (which actually also saves some (negligible) time, as they are only updated when they should).
============================================================
- Crashing on deleting line on fully constraint box
As a bonus:
- Fully constrained sketch not shown in green on opening the sketch
===============================================================================================
Group creation:
- complex geometries (consisting of several geometry elements and constraints) have been rewritten to use python list (one command call for all geometries and constraints)
- Ellipse ExposeInternalGeo as group creation of geometries and constraints
To construction mode creation:
- addGeometry python and SketchObject functions modified to take an additional optional parameter "construction" to create the geometry/geometries directly as construction.
In addition to the shorter form, this helps generate less amount of onChange propagation and Redraws.
- all the geometry creation commands in CommandCreateGeo.cpp have been rewritten to use the new construction argument. This includes modifying the regular polygon script to
take a new optional parameter to create geometry as construction in addGeometry.
- special care is taken in group creation not make construction points
- Show/hide internal geometry implemented with this option.
To solving:
- the solve previously included after every geometry addition (when in no Update, e.i. no Recompute mode) has been removed and each Gui::Command calls either an UpdateActive
for recompute or a Solve in no Update mode. This is behaviour is less intrusive and uniform with group creation.
Bug fixes and redrawing reduction:
- Fixes the CheckId exception problem. The solution also helps further remove redraws during creation of complex geometry (e.g. Slot)
- Fixes touching the sketch by only opening it.
- Code clean up.
================================================
Fixes a bug in master that the dependent 3D geometry would not update on Undo (in Auto update mode enabled).
Undo and redo signals are handled by ViewProvider in order to introduce an recompute or solve() of the sketchObject
as determined by the Auto Update Mode in order to update DoF and dependent geometry if necessary.
======================================================================================
There is a checkbox, default disabled, that makes the commands NOT to generate a recompute after each.
This means that if you are editing a sketch that is used to generate a pad or pocket, if the checkbox is
disabled, the dependent objects do not get recomputed.
There is a button next to it to force a manual recompute, in case it is needed.
If the user wants the previous behavior, he only needs to activate the checkbox. The previous status of the box
is restored upon entering a sketch in edit mode.
It is remarkable the case of the Fillet and Trim
On changing ActSketch (solvedSketch) to SketchObject and making movePoint not systematically update the geometry, the solving in MovePoint was confronted with solving for "the last solved geometry",
which is the default behaviour, in some situations (Fillet and Trim) where geometry had changed at SketchObject level, and was the subject of the moving actions.
MovePoint has been updated to take an extra optional parameter, to force the change in solved geometry in those situations.
Some other minor bug also fixed in Fillet creation in CommandCreateGeo.cpp
This commit also introduces conditional recompute on some operations of:
- constraints
- geometry creation (reubication of update active to comprise the autoconstraints within a single UpdateActive)
=======================================================================================
ActSketch in ViewProvider dissapears. The temporal sketch (sketch.cpp) for solving is now a data member of SketchObject.cpp (hereinafter solvedSketch). All the solving is concentrated in SketchObject.cpp.
SketchObject provides an interface to expose its solver, as it is still currently needed for some UI operations from ViewProviderSketch, like dragging points (solving rubber bands).
ViewProviderSketch still can select whether to draw the solvedSketch geometry (previously ActSketch) geometry (UI staff) or the SketchObject geometry. Performancewise, it makes sense to separate this two
geometries, as the SketchObject one involves modifying the Geometry and Constraint Properties (including all the undo related functionality), which would mess the undo functinality and incur in a big
peformance penalisation while dragging. One characteristic of solvedSketch is that its geometry is solved, whereas the geometry of SketchObject may not have been solved yet.
These geometries may differ at for the following reasons:
1. The geometry corresponds to an ongoing dragging operation, so solvedSketch has the last calculated dragging geometry, while SketchObject has the one corresponding to initial position.
2. Geometry/constraints were added to the sketch, but no solve/execute was triggered yet (envisioned situation is the future group creation functionality not in this commit).
What do I gain?
- Inserting a (simple) geometry element now costs 1 solver execution.
- Inserting a constraint now costs 1 solver executions.
For reference, in previous versions inserting a constraint involved 5 solver executions.
The following information provide a historical review of the coding of this commit (formed of 10 squashed commits):
This is a general sketch solve call reduction, not only during geometry creation (this commit does not include until here any specific measure to reduce calls on geometry creation, that is another branch)
After a lot of profiling, it seems that the "cause"(tm) that creates so many solver calls is that every update generates a solving in ViewProviderSketch, regardless of the need for that update,
many times with the only aim of providing the DoF for the message dialog and keeping ActSketch in sync with SketchObject in case it is needed (currently UI moving points, constraints,...).
Sketch solver is now a data member of SketchObject instead of a temporal object that gets initilized and destroyed.
This allows:
1. Potentially more synergy reducing calls to setUpSketch (still to be seen, still to be optimized)
2. Allowing SketchObject to access the latest geometry that has been solved => In future, allow objects that use SketchObject to obtain the latest
solved geometry instead the geometry of SketchObject that may still be unsolved. This is relevant for drawing the geometry
No more solving in ViewProviderSketch. Solving a Sketch is now an exclusive competence of SketchObject.
There is however a lot of cleaning to do in ViewProviderSketch
(I mean, not that these commits are making a mess in VPSketch,
but that as a consequence of the changes, it should be possible to
optimize VPSketch, specially moving and drawing methods)
Very useful comment for future developers that may wonder why a solve per constraint just upon addition is necessary.
Added a new function to get the size of the geometry of the instance of the solver object (Sketch.cpp).
The previous way was to extract the geometry, which is costly and error prone, as you have to delete it afterwards.
Inserted comment about the necessity of triggering a Part2D update during edit mode
==============================================================================
Now you can switch from one tool to the next just by clicking on the next tool
===================================================================================================
This fixes a bug in the original implementation, that a non-driving constraint value could be
edited by double clicking on it in the 3D view.
It also includes minimal documentation on some functions.
It also includes:
- Color setting for non-driving constraints was not working.
- Settle UI terminology dispute:
* Driving Constraint (normal red constraint)
* Reference Constraint (non-driving constraint)
====================================================================================
It allows to enable and disable a constraint in the constraint list.
When disabled, the constraints current value is shown, but its value is not enforced (it is driven by the other constraints and user interaction).
A disabled constraint can be enabled (as far as it is enforceable, see non-driving constraints to external geometry below).
The sketcher functionality has been extended to support non-driving constraints to external geometry elements. This were previously excluded from
the possibility of creating a constraint on them (as their values depend on other sketches and would be redundant with the unchanged value or conflicting when value is changed).
Now these constraints are created as non-driving, but as they are not enforceable, the UI does not allow you to make them driving.
The constraint filter has been extended to include a Non-Driving constraints category.
Thanks again to Werner for his continuous support, and specially in this case to DeepSOIC, as he pointed towards a much better implementation solution than my original idea.
Fixes a bug where an arc, ellipse, or arc-of-ellipse, being reversed in
XY plane, behaved badly in sketcher (see forum thread "Sketch: how to
handle reversed external arcs?"
http://forum.freecadweb.org/viewtopic.php?f=10&t=9130 ).
Also fixes a problem with rotated arcs (see forum thread "Rotating Arc
in Sketcher"
http://forum.freecadweb.org/viewtopic.php?f=22&t=9145#p74262 ).
This is done by adding an emulation flag to a few methods in
Part::GeomXXX, which makes the shape to pretend being non-reversed
(CCW). This causes endpoints of reversed arcs of circles lineked as
external geometry to swap, causing broken sketches sometimes.
Fix AngleViaPoint to support new derivative calculation technique.
OpticConstraints: Adding Snell's law. Fix AngleViaPoint to support new derivative calculation technique.
Snell's law constraint added to GCS, but not yet exposed and cannot be
tested.
Since the way CalculateNormal() returns derivatives had changed,
AngleViaPoint constraint needed modifications. Nothing serious.
OpticConstraints: SnellsLaw progress
Addable through python. Fix math. Some quick-and-dirty visual stuff to
get rid of hangs and to see the constraint in action.
OpticConstraints: SnellsLaw: flipping logic fix
OpticConstraints: SnellsLaw progress
Added toolbar button. Allowed editing a datum by doubleclick. New error
message approach during constraint creation.
OpticConstraints: SnellsLaw
OpticConstraints: SnellsLaw: list label improvement
OpticConstraints: SnellsLaw: fix after rebase
OpticConstraints: SnellsLaw: expose helper constraints
Snell's law internally is made of three constraints: point-on-object,
coincident and the Snell's sin/sin. They were all buried under one UI
constraint. Exposing them allows to construct reflection and
birefringence on the point (attempting to do so used to result in
redundant constraints and was often not functional at all).
This commit breaks compatibility with older files.
OpticConstraints: SnellsLaw: small refactor of math
Placing the duplicated code of error and gradient calculation into a
private method.
OpticConstraints: SnellsLaw: fix datum edit unit
OpticConstraints: SnellsLaw: fix datum edit bug
After previous fix, the dimensionless value was not accepted (the
constraint's value did not change, the changes were ignored).
AngleViaPoint: fixes in UI routines + new messages
Goofed undo message in tangency via point is fixed.
Forgotten updateActive, clearSelection have been added.
New more informative error messages for tangent constraint.
AngleViaPoint: using it instead of via line tangency
* replaced the helper construction line for ellipse-to-ellipse and
similar tangency with a point. Using tangent-via-point there
* deleted tangency via line for point-to-point on
(cherry picked from commit 9e3fa8c8de0f49c0ef3c978e015eb905358dbdd9)
AngleViaPoint: internal/external tangency locking
*Added automatic tangency type lockdown for all new constraints (only
for point-wise tangency).
Tangency type is stored in the constraint datum field, as an angle value
shifted by Pi/2 (to be able to treat 0.0 as undefined type).
Added ability to switch the tangency by setting datum value from python
(can be abused by passing arbitrary angle).
Further simplified the tangency related code in Sketch.cpp.
AngleViaPoint: added license to Geo.cpp
AngleViaPoint: renames in Constraints.cpp/.h
Changed some names to increase self-explanatoryness:
bool "remapped" renamed to "pvecChangedFlag"
"ReconstructEverything()" renamed to "ReconstructGeomPointers()"
AngleViaPoint: renames in Constraints.cpp/.h
Changed some names to increase self-explanatoryness:
bool "remapped" renamed to "pvecChangedFlag"
"ReconstructEverything()" renamed to "ReconstructGeomPointers()"
AngleViaPoint: using for endpoint perpendicularity
+ direction lockdown, just as with tangency.
+ quite a lot of old code is gone because of that
AngleViaPoint: perp-ty UI routine made similar to tangent
(Git has made a very messy diff.)
The changes are:
* Perpendicularity-via-point (3-element selection) support added.
* Endpoint-to-curve and endpoint-to-endpoint supports all shape
combinations.
* a bit of code cleanup and clarifications.
AngleViaPoint: placement of perpendicular icon in 3d view
AngleViaPoint: fix: allow setDatum of perpendicular constraint
AngleViaPoint: fix: centers of ellipses are not endpoints
isSimpleVertex used to return false for centers of ellipses and arcs of
ellipses, which made them being accepted for point-to-point tangency.
Should be fixed forever, mo more changes are expected to be necessary
for new types of geometry.
AngleViaPoint: precalc with OCC (work in progress)
Work in progress (not yet working).
Using OCC's tangent to replace implementation of
SketchObject::calculateAngleViaPoint.
AngleViaPoint: fix math: normal now points inwards, where it was intended initially and goofed up.
AngleViaPoint: adding comments to the code
AngleViaPoint: using GeomCurve::closestParameterToBasicCurve for angle precalculation
AngleViaPoint: Py method: changeConstraintsLocking
changeConstraintsLocking(True) - locks/re-locks all lockable
tangency/perpendicularity constraints of the sketch (applicable to
existing sketches).
changeConstraintsLocking(False) - removes locking information from
lockable constraints
AngleViaPoint: final SketchObject::calculateAngleViaPoint
Now, finally, using OCC functionality (thanks Abdullah!), without
composing temporary Sketch object.
Solver iteration limit independent of system size (reduces hangs when
solver fails to converge).
Repaint() instead of update() to force render for every movePoint.
Sketcher: New Constraint AngleViaPoint
* Adding generic CalculateNormal() method
* Reconfiguration of GCS geometry classes: adding a base class "Curve",
that has a pure virtual function CalculateNormal().
* Initial inplementation of the new function.
* adding Vector2D class (I wanted to reuse the existing, but got wierd
compile errors, so implemented a new one... TODO.)
* Adding redirection support into GCS shapes. Adding a Copy method to
GCS::Curve.
* Automatic point-on-object
* Angle precalculation: when AngleViaPoint is added, angle is properly calculated based on
existing geometry.
* Added tangency-via-point using one.
* Implemented placement of tangency-via-point icon in 3d view. Also
affected is the placement of point-on-object icon (since it is very
similar code, it is now shared with tangency-via-point)
* Placement and moving of angle datum
Functions: calculateAngleViaPoint, isPointOnCurve,
calculateConstraintError exposed to python
* Endpoint tangency: All endpoint-to-endpoint and endpoint-to-curve tangency now works
through AngleViaPoint constraint and obsolete code clean up (most procedures
addConstraintTangentXXX2YYY)
Elements that have internal geometry are created with the internal geometry on creation.
It has been under discussion for a long time. Ulrich was in favour (asked for it several times).
DeepSOIC implemented the focus because he hated the poor dragging of the ellipse when empty.
- Visual representation of equality constraint: Separate circle and arcofcircle implementation from ellipse and arcofellipse implementation
- Fix for Alignment constraint: Now it allows to assign a second element, one by one
- Box selection for ArcOfEllipses
Fixes the bug that vertex far away got selected due to lack of sync between the selection and draw loops.
- Minor changes to alignment constraint selection to avoid to create objects just for simple calculations
- Equality constraint of Ellipse, ArcOfEllipse and combinations of those elements
- Bugfix for internalalignment creation of major and minor of ellipse and extension to arcofellipse
- Trim support for ellipses
- Solver threshold for rank calculation set at 1e-13.
- Trim support for arc of ellipse
- Ellipses and ArcOfEllipses as external geometry
- Validate Sketch now supports arcs of ellipse
- Tangents of Ellipse or ArcOfEllipse to any of ArcOfcircle, circle and Ellipse (using construction elements)
- Perpendicularity constraint
- Bug fix: Show/hide internal geometry not working for external geometry
- Visualization of Internal alignment constraints when selecting in the constraint widget
- Equality for ellipses and arc of ellipses
- Change mode so that focus1 is not a point, but two doubles so that visual model and solver model match in number of points.
- Solver fix to deal with reduced constraint partials accuracy (threshold for matrix rank calculation tweak)
- Changes suggested by logari81
- Ellipse introduction button via (center,majaxis extreme, a point in edge), ellipse is always CCW so that Z axis goes in the positive direction of the sketch
- Backwards compatibility with files of previous versions of ellipse not defining a phi angle
- Art by Jim (all the icons you see and the XPMs shown on creation of an ellipse)
- Element Widget support for ellipses
- Box selection for ellipses
- Point on Ellipse constraint based on the gardener's method based on Ulrich's function proposal (radcan simplified, i.e. with simplify_radical sage function)
- Tangent: Ellipse to Line based on DeepSOIC's geometric formulation (radcan simplified)
Sketcher New Feature: Internal Alignment Constraint
- The element to which internal alignment is applied has to be selected last.
- All other elements are added in the order of priority, taking into account existing elements
- Art by Jim (beautiful icons).
Sketcher New Feature: Tool to show/hide/restore the internal geometry of an element
- New functionality for show/hide internal geometry:
toggles between hiding all unused internal geometry elements and showing all internal geometry.
The restore function is implicit to the showing all internal geometry
Sketcher New Feature: Arc of Ellipse support
- Part::Geometry + Python implementation
- ArcOfEllipse creation method
- Art by Jim (all the icons you see and the XPMs shown on creation of arc of ellipse elements)
- Sketcher Element widget for ArcOfEllipse.
Bug fix: Select elements associated to constraints works now for foci internal alignment constraints
-removes all soqtviewer references
-create a quarter adaptor class which implements missing functionality
-adopts freecad code to make use of SoRenderManager and changed View3DInventorViewer interface
The arrows were there in the code, but at a certain point, code was written to set the this->imgHeight value programatically, based on
whether it had text or not. As symmetry constraint does not have text the variable failed to initialize. Being zero, it did not pass
the ASSERT in the render function, so it was not rendered.
This includes Werner's fix for improver cast of a SoRayPickAction to SoGLRenderAction:
SbVec2s vp_size = static_cast<SoGLRenderAction*>(action)->getViewportRegion().getWindowSize();
to
SbVec2s vp_size = SoViewportRegionElement::get(state).getWindowSize();
At least sometimes tt is a SoRayPickAction because:
When you move with the mouse over the sketcher (when in edit mode) you enter the method ViewProviderSketch::mouseMove.
Inside there the method getPointOnRay is called to get a picked point underneath the cursor. Inside the latter method
an instance of SoRayPickAction is created to traverse the scene graph. After a long cascade of function calls you
finally enter SoDatumLabel::generatePrimitives(SoAction*).
Do not add a symmetry constraint icon to a group of icons, so that it lies on the line or point providing the symmetry (symmetry axis/point),
as it is more clear to the user which line this is.
Based (and solves) Mantis ticket:
http://www.freecadweb.org/tracker/view.php?id=1643
The ticket refers only to redundant, and ask for deletion.
Two commands are created, one for redundant constraints and other for conflicting constraints.
As usually removing one constraint of the "at least one" is sufficient, the implementation selects the constraints (but does not delete them).
The user therefore easily identify the constraints involved and decide to delete them.
This implementation takes into account the edit->Actsketch that ViewProvidedSketch creates for solving, as it is this instance the one that generates the messages in the Sketcher Taskbar.
No buttons in the toolbar by default (can be added by the user), but an hyperlink in the solver messages which triggers the selection of the appropriate command (conflicting or redundant).
commit 695becbbfff961b13e3edb5a4e1e4487bc53b4bb
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Mon Aug 4 15:24:33 2014 +0200
- Making combo disable state.
- Updating Art (Thanks Jim!)
commit d5391d40ace450fa2e65fe2b4ab8029ad37cacf8
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Fri Aug 1 00:40:15 2014 +0200
- Adaptation of code to Workbench's new Template structure.
- Minor adaptation of new ViewProvideSketch code to new constraint code (only in code extensions needed for element Widget)
commit ecdec20afa33c9a950e6054e80e4aa9c72aad8b6
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Thu Jul 31 15:31:38 2014 +0200
Fix so that when applying a coincident constraint to a plurality of points,
if one constraint on a couple of points exists, no new coincident constraint is
added to this couple.
Fixes: http://forum.freecadweb.org/viewtopic.php?f=3&t=6890
commit 32ef59d76e6c63356f5d36598ca11eb47c2e52af
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Thu Jul 31 14:13:58 2014 +0200
Add some placeholder art for icons to avoid having a cross icon and annoying icon not found messages.
commit ccb60a3a7e71a0eb8ad5d896542314a98ef314a8
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Mon Jul 28 20:15:29 2014 +0200
- Fixed Length Constraint accelerator (D) to SHIFT+D to avoid colision with other higher level FreeCAD accelerator assignment.
- Selection Accelerators now toggle on shortcut execution, and act when no other element is selected (fixed bug)
TODO: Art+Toolbar
commit 791358d046e8eeb03fa00272f5627c75254c48eb
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Mon Jul 28 15:12:07 2014 +0200
Fixing shortcut system:
- Take shortcuts automatically from CommandManager.
- Fixed two shortcuts in CommandConstraints (Point on Object - O and
Parallel Constraint - P to SHIFT+O and SHIFT+P to avoid collision with other constraints)
- Fixed shortcuts in CommandConstraintAccel to non-already-existing combinations
- Fixed Sketcher Menu to show accelerators
commit 12d366406a45038ce1a4f725a98e4f570475084b
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Mon Jul 28 11:53:37 2014 +0200
Implemented SHIFT multiple selection functionality in listwidget.
commit 0606ea7dfe38fdf8924f65f14382f1b327145c80
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Mon Jul 28 11:02:02 2014 +0200
Added Sketcher Accelerators for:
- Selection of H Axis
- V Axis
- Origin
Main TODO: Shortcuts and Shift in list widget implementation
commit 297464807fc56fbcf31efadff9625fc05bb20c41
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Wed Jul 23 11:37:21 2014 +0200
Implementation of:
- Switch on 'Z' instead of 'Shift'
- Checkbox to select whether element internal name (e.g. Edge10) should be presented on list or not (Sponssi requested)
- Checkbox to force going back to "Edge" type on change from one element to the next (Sponssi requested)
commit c8764b116acdcfdc7ef7658dc6009fb8db807906
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Wed Jul 23 07:57:11 2014 +0200
TaskSketcher Elements:
- Store Vertex within elements for optimization (reduce loops searching for vertex in every function call)
- Added the accelerators described below + Toggle Construction as context menu commands
- Fixed bug (Thanks sponssi!): After some element has been preselected from the list and the cursor moved to the drawing area,
the preselection doesn't seem to be resetted in the widget or whereever it is handled.
Tapping shift still swaps the preselection between the points of the previously selected element.
The left mouse button has to be clicked in the draw area to get rid of this.
http://forum.freecadweb.org/viewtopic.php?f=10&t=6861&sid=7eea4adc7ecf4cebd561b357601866a2&start=20
- Extended naming of elements, to facilitate writing python code (as requested by sponssi).
- Minor modifications (creation of utility fuctions, code readibility, ...)
Sketcher Workbench:
- First effort to add a toolbar with the accelerators.
Sketcher Accelerators: (Perform actions on existing elements, as opposed to Geometry Creation, not restricted to applying constraints)
- Close Shape : of selected edges (i.e. lines and arcs)
- Connect : selected edges (connect endpoint edge with starting point of next edge according to selection order)
- Select Constraints : associated with currently selected edges
commit 1dc18204a4e2e38f71d729a7692383f50a7d4654
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Sat Jul 12 16:06:48 2014 +0200
New alternative implementation of the Sketch Element List.
This version comprises:
- Identification via icon of type of geometric element (Point, Arc, Line, Circle) and
Type of selection (Edge, Starting Point, End Point, Center Point)
- Corrected a bug where upon selection from the combobox, the icons were not updated (Thanks Jim!)
- Implementation of jump to next valid type of last preselected element (aka fast-forward) for all the types.
commit 4d472ef796362405c3982355f86489fa92cbfe6d
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Thu Jun 26 17:15:51 2014 +0200
Feature request by jmaustpc
- When an object does not have an element, lets put a different icon.
- Currently the constraint lock icon is used until availability of a new one.
commit 6d15478f6533ff3805520a8ca36d1c41908cb0af
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Thu Jun 26 14:54:23 2014 +0200
Bug fix (preselection not disappearing on changing element without the element Type).
commit e33043e17781fcf6399257696f115f68ab4580ec
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Thu Jun 26 14:39:20 2014 +0200
New nicer icons by jmaustpc. They look much nicer :-)
commit 2ce2d6ff1ad2d81b0b1e30ffcbe9f2cc445f2e5b
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Thu Jun 26 14:37:21 2014 +0200
Fast-Forward functionality:
- If an element not having "midpoint" is preselected, then on pressing SHIFT the
Type will jump from EndPoint to Line skipping midpoint.
- This is intended as a productivity feature, as most sketch elements usually are lines
commit 1865d06d06582a49da10ddc123133807a4593060
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Wed Jun 25 15:47:22 2014 +0200
Bug fix (thanks jmaustpc)
- Preselection is maintained even though the geometric element does not have the "Type".
- Fix involves calling for remove preselection in TaskSketcherElement
- Implementing the response to the message RmvPreselection in ViewProviderSketch
commit 14e21da4b4ed0e9a2b3e846a4e51f6745d5e0ab7
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Mon Jun 23 14:25:35 2014 +0200
Fix Bug with null pointer (thanks jmaustpc!)
Clean up code
commit 0d99eb633f1bca45d4e7bb22c57bd4892767a390
Author: Abdullah Tahiri <abdullah.tahiri.yo@gmail.com>
Date: Wed Jun 11 16:32:48 2014 +0200
New widget for the Taskbar of the Sketcher WB.
The objectives of this widget are:
1. Allow editing of sketches when they have (partially) overlapping lines of any type
(construction/external/normal).
2. Allow the construction of sketches using the keyboard (less mouse intensive)
The widget works as follows:
1. A QListWidget presents a list of elements, element is here a geometric element
formed Types edges, starting points, end points and midpoints (e.g. circles, arcs)
2. On hovering/Entering one item in the list, it is preselected for easy identification.
3. The selection can be switched from one type to another using the SHIFT key
(press and release) in a round-robin fashion (or you can select it using the droplist)
4. Selection of different types is possible (e.g. two points and a line).
5. The contextual menu accessible by right click allow to apply a constraint to the
selection.
6. The constraints in the contextual menu have shortcuts, so you can actually use the
shortcut directly from the QListWidget.
Additional features introduced to other parts during development...
- New color introduced for Types that are selected and preselected at the same time
- Edges is a SoLineSet. You can not apply many So modifiers (width,offset) to parts of a SoLineSet.
An edge part of a SoLineSet that is drawn after another one, covers it unless it is closer to the
camera. The system of manual offsets already in place for points has been extended to properly
handle (i.e. show) overlapping lines part of a SoLineSet.