===============================================
- ArcOfHyperbola creation method
- Solver representation (undefined moving)
- SketchObjectPyImp (here we still miss the Part->Partdesign conversion)
- Sketch validation for hyperbola
- Hyperbola creation method: shows the "proof of concept", but it is very buggy!!
Notes:
- Missing icons, probably missing geo normal curve implementation - rebasing -
- Fixes to adapt Hyperbola to Derivector implementation and make it compile
Was:
+ allowed: links to support
+ allowed: free links within one body,
+ Ctrl-protected: links between bodies of ?one? part
- blocked: (everything else) . i.e., if sketch is not in a body, only
links to support are allowed.
New:
* Across Parts, from Part to outside part, from document into part:
blocked
* Within one part (also if directly in document): allowed.
except links from body to outside or to other bodies are screened (hold
Ctrl to allow).
Support (attachment) is totally ignored in this logic.
- Rebase App::Origin on App::DocumentObject
- Keep all control over the Origin structure inside the Origin and it's
ViewProvider
- Add OriginFeature class as common base for App::Plane and App::Line
- Rebase App::Plane and App::Line on top of newly created class and
move to the file.
- Change Origin's ViewProvider API associated with temporary display
- Lots of associated changes to files
- Several minor fixes
- Lots of new bugs
==============================================================================
What is this?
method
getCoincidentPoints
actually only included (as indicated in the documentation comment) those points coincident by a single constraint.
That is not "all the coincident points".
However some methods currently using it are expecting exactly that (coincident points linked by a single constraint).
A new method is introduced:
const std::map<int, Sketcher::PointPos> getAllCoincidentPoints(int GeoId, PointPos PosId);
that provides all the points coincident with the given one, directly (via a single constraint) or indirectly (via multiple coincident constraints).
The old method is renamed to:
getDirectlyCoincidentPoints
So as to have a more meaningful name to differentiate between both methods.
======================
In no update mode, the last constraint was not enforced. The DoF was not properly shown.
The trim operation it is always solved at the end now if in no recompute mode.
================================================================
A last moment change to regulate redrawing introduced this issue (reducing the redrawing to the cases where the solver geometry and the sketchObject geometry are equal).
This change also solved other issues.
The case of adding external geometry is special because the DoF is the same after insertion, yet there is an insertion (as opposed to the toggle case, where there is a change but no insertion).
SketchObject has been adapted to require a solver update before moving (which also caused a non-yet-reported crash, a separate bug), and CommandCreateGeo has been adapted to trigger a solve with
auto update mode disabled. This solve is a very low cost one as the geometry is already in place.
===============================================================================================
Group creation:
- complex geometries (consisting of several geometry elements and constraints) have been rewritten to use python list (one command call for all geometries and constraints)
- Ellipse ExposeInternalGeo as group creation of geometries and constraints
To construction mode creation:
- addGeometry python and SketchObject functions modified to take an additional optional parameter "construction" to create the geometry/geometries directly as construction.
In addition to the shorter form, this helps generate less amount of onChange propagation and Redraws.
- all the geometry creation commands in CommandCreateGeo.cpp have been rewritten to use the new construction argument. This includes modifying the regular polygon script to
take a new optional parameter to create geometry as construction in addGeometry.
- special care is taken in group creation not make construction points
- Show/hide internal geometry implemented with this option.
To solving:
- the solve previously included after every geometry addition (when in no Update, e.i. no Recompute mode) has been removed and each Gui::Command calls either an UpdateActive
for recompute or a Solve in no Update mode. This is behaviour is less intrusive and uniform with group creation.
Bug fixes and redrawing reduction:
- Fixes the CheckId exception problem. The solution also helps further remove redraws during creation of complex geometry (e.g. Slot)
- Fixes touching the sketch by only opening it.
- Code clean up.
=======================================
- Fixing toggle AutoUpdate Mode
- Fix Auto-Update Sketcher tools
- Fix missing createGeo recomputes
- Missing constraints recomputes fixed
Various fixes for non-Update mode:
- Fixes lack of update upon entering a conflicting datum constraint.
- Fixes lack of update upon setting the reference/driving status of a constraint
- Added tooltips to buttons
======================================================================================
There is a checkbox, default disabled, that makes the commands NOT to generate a recompute after each.
This means that if you are editing a sketch that is used to generate a pad or pocket, if the checkbox is
disabled, the dependent objects do not get recomputed.
There is a button next to it to force a manual recompute, in case it is needed.
If the user wants the previous behavior, he only needs to activate the checkbox. The previous status of the box
is restored upon entering a sketch in edit mode.
It is remarkable the case of the Fillet and Trim
On changing ActSketch (solvedSketch) to SketchObject and making movePoint not systematically update the geometry, the solving in MovePoint was confronted with solving for "the last solved geometry",
which is the default behaviour, in some situations (Fillet and Trim) where geometry had changed at SketchObject level, and was the subject of the moving actions.
MovePoint has been updated to take an extra optional parameter, to force the change in solved geometry in those situations.
Some other minor bug also fixed in Fillet creation in CommandCreateGeo.cpp
This commit also introduces conditional recompute on some operations of:
- constraints
- geometry creation (reubication of update active to comprise the autoconstraints within a single UpdateActive)
==============================================================================
Now you can switch from one tool to the next just by clicking on the next tool
==================================================================================
Geometry button:
- if no object selected, the legacy toggle icon has a new functionality, switch to/from creating in construction mode
- if object selected, it has the legacy functionality
- the button can be clicked during "continuos creation mode" to switch from creating to/from creating in construction mode
Constraint button:
- The button is not selectable if nothing is selected (it would be impossible to determine the effect)
- When constraints are selected, the button toggles the constraints to/from Driving.
- When geometry is selected, the button switches from/to reference mode, the change is apparent from the color of the constraint icons.
Continuous creation mode:
- Default changed so that it is active unless you change it in settings
Updated terminology
======================================================================
- Changing from Driving to reference does not include unnecessary solvings.
- Added some checks to avoid making Driving constraints when calling directly from python and involving only external geometry (would give redundant constraints).
- New python command toggleDriving to just change the status from reference to Driving
- New UI toolbar Command to toggle constraints
- Fix to allow switching from/to construction mode during continuous mode creation.
- Enable/Disable for constraints in constraints widget has changed to operate on multiselection and now effects "toggle" instead of enable/disable.
- Disable the option to directly create a SnellsLaw non-driving constraint (this constraint does not support direct creation, it can be toggled to non-driving after creation though).