"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
* Initial opengl test window
* added core files
* some fixes for code comparability with other platforms
* more compatibility cleanup
* add missing opengl libraries
* Basic simulation window works!
* try using different define
* fix wrapper for better compatibility
* Gui is now operational
* Finally SIM works on actual freecad models
* support drill commands
* cleanup python script and add tool profile generation
* Now using actual tools specified in the operation.
* support mouse wheel and freecad-style 3d navigation
* Support accuracy gauge
* remove endsimulation reference
* show simulation speed indicator
* apply clang-format
* apply changes suggested by code review
* gui items are loaded via QT resource system instead of hard coded
* use vector instead of pointer to pass tool profile points
* Fix some more formatting errors.