These features, based on the code for the Pipe class, allow the user
to simply create a helical sweep within PartDesign workbench.
Sample application is threads, springs, coils, augers, etc.
Also, remove needless requirement for positive cone angle on helixes.
Thanks to @bitacovir for helping with the icons
Thanks to @chennes for review
Thanks to @vosk for review
Thanks to @wwmayer for review
Enforce that links stay within scope for ProfileBased features
This also ensures that the Body itself is not used for creating features within
the body, causing a "Graph not a DAG" error.
OCC currently does not reliably enforce linear deflection on curved
surfaces, especially curved lofts over nurbs splines. To avoid surprises
when tight tolerances are needed, replace the static default angular
deflection of 0.5 radians (~28 degrees), with a more sensible angular
deflection derived from the provided linear deflection tolerance.
By adding the default heuristic to TopoShape, we can keep typical
tessellate() and STL export functionality users simple, and also avoid
the need to implement similar heuristics in many places. If more
explicit control over angular deflection is needed for some use cases,
then we could still choose to expose the option to override the derived
default explicitly.
The hope is that OCC's linear deflection enforcement will be more
reliable at some point, at which point this heuristic will no longer be
needed.
Update parameters for all BRepMesh_IncrementalMesh instances to allow
parallel meshing. This matches what is already done for view
tessellations.
Other positional parameters are filled with their defaults in
BRepMesh_IncrementalMesh, so there should be no behavior change outside
of allowing parallelism.
std::move is redundant when it is used to return a local object from a function (eg return std::move(local)): indeed, returning a local object from a function implicitly moves it. Moreover using std::move this way
See https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#Rf-return-move-local
However, in order to avoid -Wreturn-std-move as well, a Base object is move-constructed
from Derived when required.
for Drawing, Image, Inspection, Mesh, MeshPart, Part, Path, Points, Raytracing, ReverseEngineering, Spreadsheet, Start, Surface, Web
TODO: fix several -Woverflow in area
* Added Part::Feature::getTopoShape/getShape() function that can obtain
shape from any object with proper implementation of getSubObject(). It
can even construct compound from group object with proper implementation
of getSubObjects().
* Modified ViewProviderExt to work on any object, because it now obtain
the shape using Part::Feature::getShape()
* Modified various Part features to obtain base/tool shapes using
Part::getShape(), which allows them to be any type of object,
including Link and groups.
* Modified various Part command to relax type requirement on selected
objects.
* Add support of link and group to dimension, and add dimension refresh
command
* Support link and group in simple command command, and add a few more
copy command variations.
* Add special handling of 'Shape' attribute in PropertyContainerPy and
use Part::Feature::getShape() to return shape for any object without
Shape property. This allows many python feature work with any object
without modification.
* GeometrySurface/CurvePy, add convenience attribute 'Rotation'
* TopoShapePy:
* Extended support of sub shape attribute, e.g. Compound1, Solid2,
SubShape3 ('SubShape' is used to access child shape of a compound)
* makeWires(), new API to sort and return wires given a list of edges.
* transformed/translated/rotated/scaled(), return a new shape with
some transformation.
* findPlane(), find the plane of a planar shape
* isCoplanar(), check if two shape are coplanar
Implement box element selection that support linked and grouped objects.
Also modified original box selection command to support the same with
the same code.