"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
* Light refactor of getTopoShape function
* Fix hole edge case
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Update src/Mod/Part/App/PartFeature.cpp
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
* Refactor simplifyCompound()
* Use Base::Flags<GetShapeOption>
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Shorten enum name and move it from class scope to namespace scope
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Kacper Donat <kadet1090@gmail.com>
Copy on change properties propagated to SubShapeBinder can be changed
there and then updated in the base body (support). On the other hand,
they might be used in calculation of some other properties in the base
body which could also be copy on change and propagated to the same
SubShapeBinder. It looks natural that these latter properties should be
updated with the calculation results as well.
Example:
Body has copy on change properties A = 200 mm and B = 3 * A = 600 mm.
SubShapeBinder with support of Body has A changed to 300 mm and expects
B = 3 * 300 mm = 900 mm. Without this change B is not updated and equals
to 600 mm in SubShapeBinder as well.
This patch substitutes by isAttachedToDocument() (almost) everywhere where
getNameInDocument() is used for this purpose.
The very few places not touched by this patch demand a (just a little) less trivial change.
When we change the returning type of getNameInDocument() to std::string,
those places will be easily found, because they shall generate a compiler error
(converting std::string to bool).
Rationale:
The fact that getNameInDocument() return nullptr to indicate
that the object is not attached to a document is responsible for lots of bugs
where the developer does not check for "nullptr".
The idea is to eliminate all those uses of getNameInDocument() and, in the near future,
make getNameInDocument() return always a valid std::string.
* Maybe you meant to call base method instead [-Wclazy-skipped-base-method]
* Missing reference in range-for with non trivial type [-Wclazy-range-loop-reference]
* Mixing iterators with const_iterators [-Wclazy-strict-iterators]
* Unused QByteArray [-Wclazy-unused-non-trivial-variable]
* C++11 range-loop might detach Qt container (QList) [-Wclazy-range-loop-detach]