The method execute must create the sshapes and vshapes objects. They must
1. exist in the cloned (parent) object (by calling the execute function)
2. and be copied to the clone object.
Then the SVG rendering in ArchSectionPlan can find it.
getSVG puts placeholders in the generated SVG code and replaces them
afterwards with length values. With the changes of the previous commits
this seems not to be necessary anymore.
I replace them in a separate commit so this change can be reverted easily.
* Both properties are automatically added to old section planes
with the help of onDocumentRestored.
* A bit of style clean up to improve the readability of touched code lines.
* getSVG provides new style parameters for every kind of line:
V, V0, V1, H, H0, H1.
* Old line width parameters are removed. The style parameters
can be used instead.
* A style is a map container for svg attribute keys and values
(string, string).
* The Python interface is updated to offer the new style parameters
accordingly as a dict.
* Because there are many parameters on the function call now,
the Python interface supports keyword parameters.
* Update ArchSectionPlane to take advantage of the new style parameters.
This simplifies the code. String replacements could be removed
(done in a later commit).
* FeatureViewPy.cpp is – to my knowledge – the only function that used the
old line width parameters. I rewrote it to use the new style parameters.
The StringerOverlap property allows to raise the stringers realtive to
the treads, so that they are actually beside them.
This type is often used for building wooden stairs.
Sheet tag placement not including the sheet offset
contour not using sheet attributes
Engraving not using sheet attributes
Profile not using transform.
* ArchPanelCut.getWires(): returns (outlines,holes,tags) of this panel
* ArchPanelSheet.getOutlines(): returns the outlines of inner panels
* ArchPanelSheet.getHoles(): returns the holes of inner panels
* ArchPanelSheet.getTags(): returns the tags of inner panels
* Fix in material editor when loading existing material
* Added some properties to Arch materials that reflect the contents of the material dictionary
* Added some similar properties to Arch equipment
* Fixed standard code button in Arch material panel to go to Omniclass website to pick a code