Markus Lampert
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8193455890
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Setting obj.removalshape to the first one if there are any for convenience.
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2017-10-02 01:21:13 +02:00 |
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Markus Lampert
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c33b6610ce
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Added more cleanup to the pocket shape face before extrusion - greatly improves stability.
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2017-10-02 01:21:13 +02:00 |
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Markus Lampert
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b86878d2c9
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Fixed face combining and moved to PathGeom.
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2017-10-02 01:21:13 +02:00 |
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Markus Lampert
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7e16f7fa4a
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Added automatic depth calculation into PathOp.execute.
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2017-09-28 11:27:47 -07:00 |
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Markus Lampert
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0c1f3c1e46
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Fixed pocket depth calculation in case no base object is specified.
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2017-09-28 11:27:46 -07:00 |
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Markus Lampert
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01b0225c4e
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Added loop detection for vertical faces and enhanced usability of loop select command accordingly.
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2017-09-28 11:27:46 -07:00 |
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Markus Lampert
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6b0f36f189
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Extended edge-loop-selection command become active if there is a single edge selected and that edge is only part of one wire in the horizontal plane.
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2017-09-28 11:27:46 -07:00 |
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Markus Lampert
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931662b3db
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Basic support for loop of vertical faces for PathPocketShape.
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2017-09-28 11:27:46 -07:00 |
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Markus Lampert
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d8ef665eb1
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Added support for selecting the wall of a cylinder for pockets.
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2017-09-28 11:27:46 -07:00 |
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Markus Lampert
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b222c99372
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Combine all touching/overlapping faces of a pocket into a single face for machining.
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2017-09-28 11:27:46 -07:00 |
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Markus Lampert
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969de51e51
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Basic pocket generation from horizontal faces.
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2017-09-28 11:27:46 -07:00 |
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Markus Lampert
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b8030be95f
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Added copy of pocket op back into the UI.
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2017-09-28 11:27:46 -07:00 |
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