A selected edge of a sketch is not in local coordinates and thus its corresponding axis mustn't be multiplied with the sketch placement as
this will lead to a wrong direction vector.
Forum: https://forum.freecad.org/viewtopic.php?t=82022
* Draft: added the new Draft_Hyperlink command
Signed-off-by: CalligaroV <vincenzo.calligaro@gmail.com>
* Draft: added the new Draft_Hyperlink command
* Updated regex condition for more Windows file paths and network resources
* Added check for file existence
* Modified syntax for Win32/CygWin case
* Declared ret variable outside if statement
Signed-off-by: CalligaroV <vincenzo.calligaro@gmail.com>
* Draft: added the new Draft_Hyperlink command
* Replaced os.startfile and subprocess.call with QDesktopServices.openUrl
* Removed unused Python dependencies
Signed-off-by: CalligaroV <vincenzo.calligaro@gmail.com>
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Signed-off-by: CalligaroV <vincenzo.calligaro@gmail.com>
Related issue:
#5603.
* The history idx value was not handled properly.
* Part.getShape() ignores the Placement of a selected BuildingPart. Have to use `place * obj.Placement`.
* Remove private unused field 'sketchView'
* Mark constructor with single argument as explicit
* Mark virtual methods of base class as override
* Fix clang code model parsing error
* Avoid too short identifiers
* Avoid redundant ternary operators
* Avoid passing Base::Unit by value but by const reference
Related issue:
#5603.
* An 'auto' WP should not be added to the history if the previous WP in the history is also 'auto'.
* The `get_working_plane` function should only call `set_to_default` if the GUI is up. The axis of the returned WP should match global +Z if the GUI is not up.
- The string of the some tooltips are very long that use all screen width.
- In other .ui files seems to be a max width of about 80 characters.
- This commit shortens the long strings.
- Also fixes some words capitalization noted by david69 on Crowdin
Forum topic:
https://forum.freecad.org/viewtopic.php?t=81997
Additionally:
* Fixed offset and extrusion for non-planar faces.
* Improved the addSubobjects function,
* Cleaned up the code a little bit.