This PR demonstrates the known regressions of the recently merged material branch:
* Changing the transparency after setting color per face will reset them
* The result of boolean operations or compound doesn't inherit the colour of its input objects
* If colour is set per face to a boolean operaton object then saving and restoring the file causes weird rendering behaviour
because material binding is set to PER_PART but only a single colour is defined
* If a shape inside a part container has set colour per face then saving and restoring as STEP file causes weird rendering
behaviour for the same reason
* Shape binder or datum objects don't show the correct default shape colour
Uses new material system for appearance
Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.
The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.
A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
The problem is caused by conflicting values of the anonymous enum of ViewProviderSubShapeBinder. The solution is to set a higher value than the highest value of EditMode
The use of static_cast here could cause undefined behaviour because at this point it's not guaranteed that findBodyOf()
really returns a PartDesign::Body
* Allow adding subfeatures to MultiTransform if there is no active Body
Previously the active Body would be checked and used to add new
subfeatures.
This would either do nothing, when no Body was active,
causing confusion for users becaues than can edit other features without
an active Body.
Or it would add the subfeature to the wrong Body if another Body than the
one of the MultiTransform was active.
Now the Body of the MultiTransform is checked and used.
# Conflicts:
# src/Mod/PartDesign/Gui/TaskMultiTransformParameters.cpp
* Change getTopTransformedObject() to protected
This needs to be called from the MultiTransform.
* Fix typo
If you have a mirror feature and set the mirror plane with the normal feature editing the recompute works. But if the mirror plane is set with the property editor then the recompute fails with the message that no mirror plane reference is set.
This is related to a an empty sub-name list of the link property instead of a single and empty sub-name element.
This PR allows to specify a sketch, plane or datum plane without a sub-name.
For more details see: https://forum.freecad.org/viewtopic.php?t=86568
This fixes#13238
* [PartDesign] Still a helix fix
If we don't break the helix path at each turns we get a vaild path for
MakePipe (solid) even with an angle.
* Decrease helix tests requirements
The reason of the crash is a static_cast of an unknown type that causes undefined behaviour. The feature AdditiveLoft has the
property Section of type PropertyLinkSubList but the function does a static_cast to PropertyLinkList.
The solution is to use a dynamic_cast that returns null if the cast fails.
Reference selection in the GUI was accidentially changed to only
allow specific types of objects, preventing e.g. selection of a DatumPlane
for mirroring.
This restores the previous functionality.
Adds support for menu items having 'user data' that is the untranslated string. It would be better if these were enumerations, but that's a much larger refactoring process.
* Updated ts files
* Merged crowdin translations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
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