Commit Graph

5 Commits

Author SHA1 Message Date
Markus Reitböck
a72a0d6405 Gui: use CMake to generate precompiled headers on all platforms
"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
2025-09-14 09:47:03 +02:00
Kacper Donat
954b729b56 Gui: Use getObject<T>() helpers in classes
This commit is generated using regex based find and replace:

```
s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*getObject\(\s*\)\)/getObject<$1>/
s/[\w:]+_cast\s*<([^>]+)\*>\s*\(\s*([^)]*)\s*->\s*getObject\(\s*\)\)/$2->getObject<$1>()/
```

To regenerate if needed.
2024-12-06 18:29:39 +01:00
David Carter
5feb963f9d Material: Appearance Updates 2
Improves the use of the ShapeAppearance property for the Part workbench.

    removes DiffuseColor property
        adds Python compatibility using custom attributes
        transitions DiffuseColor to ShapeAppearance on open
    Improved UI elements for setting object appearance, and appearance per face
    Lays the foundation for future texture support
2024-06-01 19:57:16 -05:00
wmayer
e9bf1e4b88 Gui: expose ViewProviderGeometryObject::getUserDefinedMaterial() to Python 2024-04-25 17:56:58 +02:00
David Carter
ba20441935 Material: Material appearance
Uses new material system for appearance

Each feature object now has a property called ShapeMaterial that
describes its physical properties. If it has a shape, it has a
material.

The ShapeColor attribute is replaced by a ShapeAppearance attribute.
This is a material list that describes all appearance properties, not
just diffuse color. As a list in can be used for all elements of a
shape, such as edges and faces.

A new widget is provided to allow the user to select materials in a
consistent fashion. It can also launch the material editor with its
more advanced capabilities.
2024-04-04 07:39:58 -05:00