Dialogs to view the Appearance and Material properties of an object
These inspectors are intended to be used when debugging Appearance and
Material issues in a model.
The Appearance inspector displays the appearance properties of an
object. This will be more useful once PR 13792 is merged which migrates
parts to use ShapeAppearance instead of DiffuseColor. This shows each
of the appearance properties per face for the object.
The Material inspector shows the material, models, and properties
assigned to a model. It displays useful debugging information such as
the UUID and file paths associated with eacch of the items. This is
useful when finding and resolving model conflicts.
The material inspector now gives the option of copying the information
to the clipboard.
Several group commands are active but require an active document to work. This PR overrides the method isActive() to
disable the commands if no active document exists.
The affected commands are:
* Std_ViewGroup
* Std_LinkActions
* PartDesign_CompDatums
* PartDesign_CompSketches
This adds "SingleSolidRuleMode" enum that controls if PartDesign will
enforce singular solid. By default the single-solid is enforced so
nothing changes for the user, it must be explicitly disabled by setting
new Allow Compound boolean property on a given body.
Default for this value is controled using user parameter under
Mod/PartDesign/AllowCompoundDefault
This refactors a single solid rule checking code from using the solid
count directly to using well abstracted `isSingleSolidRuleSatisfied`
method. This makes code easier to read and is the basis for next step
which is allowing users to disable this checks.
* Toponaming: bring in missing code fragments in Sketcher
* Toponaming: Fix infinite recursion, remove debug cruft, rough in fillet test
* Bring in missing code; fix chamfers
* Toponaming: Add code for fillets and test