We already have the possibility to create skewed prisms. I recently stumbled upon that I would need this feature for cylinders too.
This PR takes the existing prism extrude direction feature and use it for cylinders too
- there is no reason to hide it and even a bit tiring to open it manually since most no new primitives should be at the origin
- give the combobox to select the primitive type a reasonable name, this helps to understand the code better
- do not use a QSignalMapper if the slot doesn't take care of the emitting widget
- to set the placement only check for the base class GeoFeature, i.e. no need to step through all primitive types
- fix compiler warning of unused variable
+ add class ViewProviderPrimitive to avoid to re-implement setEdit/unsetEdit methods for each sub-class separately
+ avoid using global variables
+ when editing a feature directly pass it to the dialogs
+ when editing a feature then do not use active document as this could point to the wrong object
+ fix undo/redo message
+ re-add '3D View' button to location dialog
fixes https://tracker.freecadweb.org/view.php?id=3857
Currently primitives of the Part WB can only be created suing a dialog. Editing is not possible that way.
This PR makes the first step in achieving this:
- Helices can now be edited using the same dialog ans when created
- New location dialog. The Gui::LocationWidget used there is not aware of the rotation angle and it treats the rotation axis as direction. To fix this, I set changed the dialog so that one can define every parameter as in the PartDesign attacher dialog (Placement, rotation axis and rotation angle separately). Another reason for this change was that one could not use the location dialog, fill it with the placement properties of the object, and close the dialog without any change. Because of the missing angle info the objects was then always rotated despite nothing was changed.
If this PR goes in, I will extend it for the other primitives.
Todo for the future: allow a preview of the changes made in the dialog. (I could not find out how this is done.)
the UI and the property is not consistent. In the dialog we use the term angle upon user feedback while the property still has the name "skew" in it.
I simply forgot this change in my PR that implemented skew prisms.
This is now corrected by this PR.
Prism properties: - Polygon, Circumradius and Height
RegularPolygon : - Polygon and Circumradius
DraftTools updated to reflect the change in property names