* BIM: fix linked document of BIM_Library task panel
Fixes#22437.
The task panel of the BIM_Library command would be linked to the active document, which would to be the temporary Viewer document if that option was checked. Closing that document in the `Insert` function would therefore also close the task panel resulting in errors for following code.
Additionally:
The code to close the temporary Viewer document was moved to the `Reject` function. Otherwise that document would stay open if the task panel was closed without inserting.
* Sketcher: Fix crash on Sketcher.Constraint
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Sketcher: Slot tool: clean vertical/horizontal mess.
* Update DrawSketchHandlerSlot.h
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Update DrawSketchHandlerSlot.h
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Clean removeRedundantHorizontalVertical
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Fem: Remove pipeline from analysis highlighter - fixes#23466
* FEM: Clean up lint
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Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
* BIM: fix regression in DAE import, support for polylists
The support for non-triangular faces was remove in
commit 346c7581d4.
Now, the support for them is restored, by triangulating them
during the import (with a warning and changing the object name).
Signed-off-by: Gaël Écorchard <gael@km-robotics.cz>
* BIM: Remove translation calls console
Use raw strings for console messages, as they are usually not
translated.
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Signed-off-by: Gaël Écorchard <gael@km-robotics.cz>
Co-authored-by: Gaël Écorchard <gael@km-robotics.cz>
Rotating an ArchSectionPlane object caused its cutting effect to flip,
affecting both the live `CutView` and 2D projections. The
`_SectionPlane.execute()` method incorrectly tried to auto-correct the
orientation of a temporary plane before applying the object's final
placement. The fix refactors this to a "transform-then-verify" pattern:
the object's full `Placement` is now applied to the temporary plane
first, and only then is the resulting face's actual normal validated
against the intended normal from the `Placement`. This ensures the
`Shape` is always geometrically consistent with the `Placement`, making
the cut direction predictable at all angles.
* Draft: Update Draft example file
Fixes#23198
I have added osifont-lgpl3fe.ttf to the example folder. The ShapeString in draft_test_objects.FCStd references it using a
relative path. I am not sure if including the font here is allowed though.
Additionally: The example file showed up an error in view_wire.py. It is also used for fillets (which do not have a Points property).
* Updated
* Also use a relative path for the PAT file.
* Subfolder for the PAT and TTF files.
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
"Professional CMake" book suggest the following:
"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."
Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore